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Yugioh is dying, mostly due to the mishandling from Konami and how unbalanced the game became. Though the way Magic is going, it'll die pretty quickly too.
I have to admit that Konami took Yugi-Oh way farther than I ever thought they would. M:tG killed a lot of up-and-comers without even trying, and if you've ever read the earliest Yugi-Oh manga, it was a spread of weird games & they were clearly ripping off Magic when they featured a card battle. That the game stuck and became an actual product, and thrived despite the hastily cobbled together rules and added-on mechanics is a really interesting phenomenon. The mixed media(manga, anime) and video games with wildly different story arcs and genres seems to have helped prop it up.

Meanwhile, Magic has had 20+ years to get a fucking video game version right and still struggling. Hearthstone had no business shitting all over Wizards of the Coast, but here we are. :story:
 
I have to admit that Konami took Yugi-Oh way farther than I ever thought they would. M:tG killed a lot of up-and-comers without even trying, and if you've ever read the earliest Yugi-Oh manga, it was a spread of weird games & they were clearly ripping off Magic when they featured a card battle. That the game stuck and became an actual product, and thrived despite the hastily cobbled together rules and added-on mechanics is a really interesting phenomenon. The mixed media(manga, anime) and video games with wildly different story arcs and genres seems to have helped prop it up.

Meanwhile, Magic has had 20+ years to get a fucking video game version right and still struggling. Hearthstone had no business shitting all over Wizards of the Coast, but here we are. :story:

Only thing that was similar to M:tG was the fact that it's a card game with a deck and a graveyard. Other than that the rules are quite different. The video games were and still are just a rehash of what happened in the anime.

Only thing Magic had back in the day was a crappy PC game and a few books that didn't tie into any existing lore, unlike around Urza set where each set would have a tie in book and today where sets tie into one another with a crappy story arc with the Gatewatch that the majority of players hate. Then you have the planeswalker series of games which is just an introduction to the game and the upcoming Arena which I'm still not sure what they're really going for. Magic Online exists and not a lot of people liked the free to play game because it took too long to get cards so it basically became either a grind to get a shit deck built or pay to win.

Really, the only game outside of WotC that truly copies their game is Force of Will. That game is very similar to EDH and it's already getting tournaments despite how relatively new it is.

Luckily no card game has a scene like My Little Pony CCG had, the game had pretty decent game mechanics but it was wrapped up in My Little Pony and it's fan base is well bronies.

This week I'll be doing some research on some judges I've found that might be of interest to some people and hopefully write another short post about them as a whole as I think they deserve mentioning.
 
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I have to admit that Konami took Yugi-Oh way farther than I ever thought they would. M:tG killed a lot of up-and-comers without even trying, and if you've ever read the earliest Yugi-Oh manga, it was a spread of weird games & they were clearly ripping off Magic when they featured a card battle. That the game stuck and became an actual product, and thrived despite the hastily cobbled together rules and added-on mechanics is a really interesting phenomenon. The mixed media(manga, anime) and video games with wildly different story arcs and genres seems to have helped prop it up.
Magic was the first game to get it right, but the way they sell cards has kind of gone to shit in the last decade. Before Magic there was a Dungeons and Dragons game (Spellfire? It's been a long time...) that was pretty terrible, so when WOTC actually had something that worked they kind of defined how a card game should be. Balanced around one-on-one play, for example. Atlas Games's On the Edge also got things right, but because it was best with 3-5 players unless you were somewhere Atlas had a presence and you could see a demo you'd default to 2 players and not really have fun. Really fun when you knew how it worked. Unfortunately, few areas got to experience it and there was no mass media powerhouse powering it like pokeymans. Atlas used the experience to make some highly successful non-ccg card games later, like Once Upon A Time and Lunch Money, so good on them.
 
I have to admit that Konami took Yugi-Oh way farther than I ever thought they would. M:tG killed a lot of up-and-comers without even trying, and if you've ever read the earliest Yugi-Oh manga, it was a spread of weird games & they were clearly ripping off Magic when they featured a card battle. That the game stuck and became an actual product, and thrived despite the hastily cobbled together rules and added-on mechanics is a really interesting phenomenon. The mixed media(manga, anime) and video games with wildly different story arcs and genres seems to have helped prop it up.

I think you're talking about Duel Masters here where the earliest issues of it was in fact M:tG before it got it's own game/cartoon.

iu
 
I think you're talking about Duel Masters here where the earliest issues of it was in fact M:tG before it got it's own game/cartoon.

iu
Nope. Yugi-Oh actually started out being very similar to the movie Saw, where the alternate personality takes over the main character and plays some grim games in life-threatening situations. The stand-out one is the cast is eating at a diner and a robber comes in holding everyone at gunpoint, and the darker Yugi takes over and challenges the robber to some weird game of chicken where they get doused in alcohol and balance lighters on their hands:
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Anyways, it takes almost a year before they get into the first tabletop/miniatures "shadow duel," and the Duel Monsters card game starts out with the original name "Magic & Wizards." The manga starts in 1996, but the real-world card game products don't launch until 1999.
 
Elves are pretty fucking androgynous anyways so I don't really see the issue.

It's more the virtue signaling to that degree that is hilarious. It's all, "HAY GUYS THIS ELF IS NON-BINARY!" there have already been quite a few characters like that and they were done in way less over the top ways.
 
It's more the virtue signaling to that degree that is hilarious. It's all, "HAY GUYS THIS ELF IS NON-BINARY!" there have already been quite a few characters like that and they were done in way less over the top ways.
It's most certainly dumb and completely unnecessary. But it just seems so minor and generally inoffensive I find it hard to really see it as a real issue.
 
Covered much better in the post above but Zach never actually did anything after that to deserve a ban, other than the fact that he was a sex offender. This has to be taken in context of the fact that one of the people in the hall of fame is drug felon who caused someone to OD on drugs and die, and there are constantly top rank players caught cheating at the game who only get slaps on the wrist to this day.

It was very clear from the get go that he was outed as revenge for winning a tournament and the bandwagon just wanted to see him further punished and isolated because of the crime he committed years ago and it was being done by white knights.

Here's an example
https://www.hipstersofthecoast.com/2015/07/wwl-zach-jesse/
Reasonable article right? Except Patrick Chapin mentioned in the article served 3 years in jail trafficking ecstacy and legally can't enter Japan as a result. Notice how the writer subtly doesn't mention that and instead refers to marajuana to bolster his case. A lot of that went around when Zach got banned. To this day I'm pretty sure it's a banned word on reddit.

In their minds a man who was caught with the intention of selling enough drugs to be a felony is not a safety or reputation concern but a guy who's law professor even wrote an open letter defending his character is.


My husband and I were talking about this a few days ago. I can understand to a degree the thought process of banning the guy. When it comes to different crimes, sex crimes, in general, are held on a higher pedestal than other crimes. And considering how Wizards has been trying to be more inclusive and a "safe space" for everyone, they probably didn't want the guy winning and basically being a face to their product.

However, it's a slippery slope when you start banning people for crimes committed especially if they already paid their dues to the judicial system. Where do you draw the line? Only sex or violent criminals are banned? And how do you vet all participants? By having them submit to a background check? Personally, if people are so salty they're going to try and dig up dirt on you because they lost they probably should be banned as well. I mean, that's pretty unsportsmanlike and they clearly didn't do it because they were concerned for the safety of others.
 
Elves are pretty fucking androgynous anyways so I don't really see the issue.
It's JK Rowling tier hamfisting.

It's like WotC did Alesha and trans pretty well that one time and ever since they've got it in their head that you can just toss these things in like an afterthought.

"Genderless"
Yea, ok. Maybe if they got Eunuch'd.
 
It's JK Rowling tier hamfisting.

It's like WotC did Alesha and trans pretty well that one time and ever since they've got it in their head that you can just toss these things in like an afterthought.

"Genderless"
Yea, ok. Maybe if they got Eunuch'd.

Ashiok as well, I didn't even know about that till I did some reading up.
 
My husband and I were talking about this a few days ago. I can understand to a degree the thought process of banning the guy. When it comes to different crimes, sex crimes, in general, are held on a higher pedestal than other crimes. And considering how Wizards has been trying to be more inclusive and a "safe space" for everyone, they probably didn't want the guy winning and basically being a face to their product.

However, it's a slippery slope when you start banning people for crimes committed especially if they already paid their dues to the judicial system. Where do you draw the line? Only sex or violent criminals are banned? And how do you vet all participants? By having them submit to a background check? Personally, if people are so salty they're going to try and dig up dirt on you because they lost they probably should be banned as well. I mean, that's pretty unsportsmanlike and they clearly didn't do it because they were concerned for the safety of others.

I think one of his professors penned an opinion piece essentially saying that if you don't believe he can ever reform and just want to keep punishing him, why not just shoot him and get it over with. We as humans like to see people get punished even though it clashes with what the justice system is supposed to be.

I totally get the PR angle, except it's pretty widely known how scummy the elite magic player pack is but WOTC has no issue enshrining cheaters and drug dealers so it really felt like a knee jerk reaction at the time.

Stuff like this is always going to bite WOTC in the ass given how vague and random enforcement is. But that seems to be more the norm than the exception. See twitch Adkins saying they don't really enforce the rules evenly in regards to ninja saying the n word
 
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Fuckin' lol
I cringed. Is this on the back of a commander deck or something? Why is their pronoun preference more important than the facts that he uses fire magic or rides a kavu(indicating kicker synergy)? This is not the same game I played 20 years ago, wew
 
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