The Final Fantasy Thread

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"Sigh".


Conceptually it's great. The idea of competitive 3v3 Pve Dissida in a real world setting with FF characters is cool. It's a good roster, the clothing's got drip. There's some extremely cool implications that this version of 15 is pulling from versus. There's an amnesia plotline that allows the characters to hang out with people they normally wouldn't...


Its just too late for this shit. The comments are a doghouse of pissed off fans. We are experiencing peak mobile fatigue and nobody wants to pay money for something they won't keep in a year to 6 months. They gotta either port this ( may be impossible, I don't know how Mobile phone crap works on console) or at the very least make guarantees to the customer that there will be an offline version later.

It's just so dam frustrating because this has cool shit I want and have wanted for years. I know dam well Nomura is involved in the plot and that the plot will be good. But a short-sighted business decision will likely kill it in the crib before it has a chance.

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They gotta either port this ( may be impossible, I don't know how Mobile phone crap works on console) or at the very least make guarantees to the customer that there will be an offline version later.
They're attempting this with the Octopath phone game, although I imagine that would be simpler/cheaper to do. We'll see how that turns out.

I was hoping that they would do this with Before Crisis back when the 3DS was still current since they could still do the camera mechanic.

I can't be too disappointed, new Rinoa content in the year of our lord 2025 is a welcome surprise.
 
Its such a same how good a concept this is contrasted with the crime of locking it to mobile. I can only assume this is one of the last games they had in development for mobile before reorganizing.
It's why predicting anything from Square is a fool's errand. They will do things that make no sense but that means even your negative expectations are going to be largely directional and not specific.
 
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Here's a slightly higher quality image of all the characters.
1760441685192.webp

Some of them are kind of funny.
>Kain is a fedora lord
>Tina is a Japanese high school girl
>Cloud looks somewhere between a hobo and a school shooter
>Zidane is a wigger

They also teased some more characters. Assuming they're filling in for the remaining mainline games, it looks like they're Onion Knight, Rikku, Balthier, Clive, Iroha, and Frioniel.
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Playing FF1 for the first time since I got the pixel remaster bundle and honestly, it's kind of ass. My black mage keeps eating shit every other random encounter and I don't find the gameplay fun enough to bother grinding levels. Think I'll just skip straight to FF2 tbh
Don’t. Play FF3 instead. FF2 has esoteric grinding and awful pacing. FF3 is much better in both cases and just in general.
 
Here's a slightly higher quality image of all the characters.
View attachment 8035996

Some of them are kind of funny.
>Kain is a fedora lord
>Tina is a Japanese high school girl
>Cloud looks somewhere between a hobo and a school shooter
>Zidane is a wigger

They also teased some more characters. Assuming they're filling in for the remaining mainline games, it looks like they're Onion Knight, Rikku, Balthier, Clive, Iroha, and Frioniel.
View attachment 8036012
It was an inspired choice to bring in Gaia from FF14. I'm interested to see what they do with her. I'm Also wondering if Clive or lightning is post-game

Here's some in-game portraits. Some are Nomura some are Miki Yamashita.

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Don’t. Play FF3 instead. FF2 has esoteric grinding and awful pacing. FF3 is much better in both cases and just in general.
Sorry bruv but I’m on a mission to play through every FF no matter how shit they may be.

I’m actually really enjoying FF2 so far. Not even being contrarian. There’s not much characterization for the main cast but I’m liking the darker tone of the story, the key terms mechanic is cool, I’m not cucked out of exploring the overworld, and the NPCs always have something new to say after every major story beat.

You’re right about the leveling system, though I think I’ve got the hang of it by now. It became infinitely more digestible when I thought of it as assigning each character a “job” and just sticking with the corresponding weapon type. What’s really gay is the invisible monster rank system and the way some characters can get cucked out of stat increases if you become too good at killing shit. Otherwise I’m not having much trouble so far, but it would be nice to see the actual numerical values of EXP I need.

With that said, I’m playing the PR version, which I hear was rebalanced extensively. If the OG was way grindier I can understand why people may have disliked it back then.
 
Any of y'all niggas playing FFT: Ivalice Chronicles? I still don't understand why Square remade the PS1 game and made it almost like a remaster instead of actually giving it the 2D-HD treatment that made Triangle Strategy look so beautiful. Plus, they need to implement some things that should have been there day 1: option to change Fast Foward from "hold" to "toggle", allow you to use L1/R1 to control the shitty camera etc.
Actually, i don't even know why they didn't give us a "free camera" option, the buildings CONSTANTLY get in the way of what you are doing.
 
Yea the camera is dogshit. I finally got used to using the right stick to move it but it still doesn't help most of the time. I'm in Chapter 4 now, about to recruit Orlandeau, and I'm realizing that as much as I thought I loved this game I really don't know or remember jack shit about it. Granted I only beat the game once or maybe twice, and all of my other playthroughs never made it past Chapter 2, but unless WotL made major changes there's a lot of shit I apparently just don't remember, even the parts I played dozens of times, about the story or characters that show up later. Like I only remember seeing maybe half of all the Zodiac Stones by the time I got to the final boss, but now it seems everyone that shows up has one falling out of their ass. I also don't remember Agrias being so shoehorned into the original game's story and every character in battle having 5 minutes of dialogue with her and how they know her entire life story. Maybe it's something they added for all the special characters after they join you, but I've only noticed it once with Mustadio in the fight with Delita outside the church and even that has Agrias jumping in. I almost want to take her out of my party to shorten the dialogue but she's too good.

Even things with the game mechanics, like not remembering that there was spillover JP, anything with the Brave/Faith stats, or how the Zodiac of each characters interact. The only thing I remember is monk Ramza being busted. I wanted to make a dual wield monk/squire with double punch, but I already one shot everything because your base brave level is over 90 by Chapter 4 so it's not even fun. I could use TwoHand instead to still get the max damage, but I mostly use that skill slot for Poach trying to get the special items for the trophy. Achievement hunting is going to be the biggest pain in the ass with the one where you have to max out every job and skill with one character. I just saw a video about the battle trick where you trap an enemy in the corner with 2 stoned allies and the other 3 just spam Focus to farm JP so maybe I'll do that before the final battle with one of my recruits. Overall despite my complaints I'm still having fun, I can't wait to be even more busted with Orlandeau and seeing how Cloud plays in this version. I think they at least start him at the same level as your party and he gets his base weapon to do skills right away so it should be better than grinding from lvl 1.
 
You’re right about the leveling system, though I think I’ve got the hang of it by now. It became infinitely more digestible when I thought of it as assigning each character a “job” and just sticking with the corresponding weapon type.
The tech I preferred for FF2 is the "hit yourself to level up" approach. Each battle, a character can either be hit (weapons or magic) or be healed. When you get into the swing of it, dungeons are just a leveling opportunity, and you scarcely notice the enemies because your focus is on what you're doing with your team.

I prefer FF2 to 3, but I think a big part of it is that the FF3 job system just felt like undercooked FF5, which I played first. FF2's openness and keyword system were enough of a differentiator for me.
 
There's something strange with the high school setting.
Yeah, i mean they done with Type 0 and somewhat with FF8 but now? Idk.
 
I may have mentioned in a different thread that I kind of fucked myself over when I installed the Namingway patch on FFIV because everything's a lot harder but FFIV (at least the SNES version) does not save experience so when you die, it's like the last 5-10 minutes may as well have been a waste of time. At this point I think it would be easier just to replace Namingway with a clean ROM but it would be nice to find out a way how to save experience.
 
I may have mentioned in a different thread that I kind of fucked myself over when I installed the Namingway patch on FFIV because everything's a lot harder but FFIV (at least the SNES version) does not save experience so when you die, it's like the last 5-10 minutes may as well have been a waste of time. At this point I think it would be easier just to replace Namingway with a clean ROM but it would be nice to find out a way how to save experience.
Just play the complete collection or whatever it's called. It's the best version of FF4 by far.

As far as I know there's no way to "save experience" after a game over in any version of 4. It's an old game where game over meant your game is over. Rewind to your previous save and try again.

I'm in Chapter 4 now, about to recruit Orlandeau, and I'm realizing that as much as I thought I loved this game I really don't know or remember jack shit about it
FFT's plot is insanely convoluted. It's like a Shakespearean tragedy, a war story, and an anime all combined. You'd have to beat it at least 3 or 4 times to really soak in the entire plot. That or take your time and analyze everything you hear, infodumping on the FF wiki to supplement.

I always thought it would make a great movie or miniseries. Although I thought that nearly 30 years ago when the world was a very different place. Today I'd be filled with dread if I heard "Netflix is making a FFT show".

The only FF I've played to come close to the batshittery of FFT is X, and once you get your head around the "summoned dreams are real and also can retroactively make their own summoners real too" insanity it's not actually that complex. It's just stupid.
 
The only FF I've played to come close to the batshittery of FFT is X
I think Endwalker and its premise is the most batshit, its such a drop into a void of total darkness and a terrifying take on a Fermi Paradox story, and the way it goes about presenting it is.. darkly grounded, instead of "FOUR ELEMENTAL CRYSTALS WERE ACTIVATED" its just that all races in the entire Universe came to their logical endpoints from all their flaws and died out, and the added bit of insanity in that.. all life but the one world your own has already ceased to exist, in the entire Universe.

that is batshit, they followed this great story with one of the franchises worst, so lol.
 
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