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I’ve heard some people complain about Jill tbh. But admittedly it sounds like a plot thing where the plot struggles to include her then stops even bothering.Jill from 16 owes a lot of Stella in terms of design and personality.
More or less. There’s a small arc that focuses on her and then her relevance kind of dwindles. Not to a horrible degree, but it’s still noticeable to the point that people wish she’d gotten to do more.I’ve heard some people complain about Jill tbh. But admittedly it sounds like a plot thing where the plot struggles to include her then stops even bothering.
Tbf Clive, Joshua and Dion were basically going on a suicide mission, so I think that’s the reason why. The fight against Ultima was personal to each of them and Clive obviously didn’t want to put Jill at risk when this was the guys’ score to settle.She literally does not get to come along for the endgame after all the buildup of the whole game for Jill and Clive's relationship.
I didn't want to just out and out blurt the spoilers like that, but yes I know and I'm aware of the reasoning why, but it still also sucks and kind of defeats the "ride or die" purpose.Tbf Clive, Joshua and Dion were basically going on a suicide mission, so I think that’s the reason why. The fight against Ultima was personal to each of them and Clive obviously didn’t want to put Jill at risk when this was the guys’ score to settle.
That and it makes the ending even more of a gut punch which I suppose is what they were going for, regardless of whether you believe Clive lived or died.
Obviously it sucks but that’s how they wanted to do it, lame or not. Would it have been nice if they had come along? Sure, but it wasn’t necessary.I didn't want to just out and out blurt the spoilers like that, but yes I know and I'm aware of the reasoning why, but it still also sucks and kind of defeats the "ride or die" purpose.
Like, there's kind of no point whatsoever to leaving them all behind as widowers outside of the inherent sentiment of not wanting your loved ones to die, especially with how they've been with them their whole lives. Unless I missed some subtext about Clive and Joshua having put buns in their respective ovens.
Well, it's one of my gripes.Obviously it sucks but that’s how they wanted to do it, lame or not. Would it have been nice if they had come along? Sure, but it wasn’t necessary.
I feel like not wanting their loved ones to die is reason enough to not bring them but that’s just me. Some people speculate that Jill was pregnant but there’s really nothing to suggest that.
Don’t get me wrong, I dislike the ending, but Jill not being part of the final battle isn’t one of my gripes with it.
Jill’s only really relevant to the plot when you go to the iron kingdom. Other than that there’s not really much going on with her. At least she had a much bigger presence than Luna, I guess.I’ve heard some people complain about Jill tbh. But admittedly it sounds like a plot thing where the plot struggles to include her then stops even bothering.
Thank you for your rundown.
I think it goes without saying that most people would've preferred if she did. In the context of the game, she probably knew that it wasn't her fight and that's why she didn't insist, but I guess they wanted to milk the angst for all it was worth by having her stay behind. When you couple that with Clive's promise of returning, it makes the ending hit extra hard which, again, seems to be what they wanted. If she had gone, they still could've thrown in angst, but part of the decision most likely had to do with coming up with a reason to have Jill pray for Clive's safe return again.I think people would have liked it more if she came along. Clive’s motivation not to bring her is so at odds with what would have satisfied people it really is just for its own sake.
Was it for nostalgia? Typically the PSP remake is considered the best version. I can't remember if it has all the GBA content too or not though.Yesterday, I finished Final Fantasy on the NES. My party was two warriors, one red mage, and one white mage. By the end of the game they were level 32. I had fun with the game even with the level grinding at the Peninsula of Power.
I believe it didWas it for nostalgia? Typically the PSP remake is considered the best version. I can't remember if it has all the GBA content too or not though.
It wasn't for nostalgia, I played it because I wanted to finish it 100% (or as close to 100% that you can for a NES game).Was it for nostalgia? Typically the PSP remake is considered the best version. I can't remember if it has all the GBA content too or not though.
Ultima is pretty one-dimensional, he's essentially just another god villain who wants to reset the world. Haven't seen anyone call him particularly challenging though, the difficulty is about what you'd expect for a final boss.AlsoI hear people dislike Ultima. That he feels too much like a standard series staple final boss tacked onto a grittier game. And since he’s so hard maybe he was a better superboss or dlc boss idea!
He just doesn't emote. There's a brief BRIEF moment where he starts to lose it but by then the fight is practically already done. I get what soulless attitude they were going for but it worked too well.Ultima sucks pretty hard for a villain.