- Joined
- Sep 3, 2014
Seriously, the combat wheelchair does damage on par with some of the better weapons you can get, can hover on stairs casually (but somehow magically can't be done if on a level floor), can be mentally linked to its user, is bedecked in un-dispellable magic stones that give them that hover feature, and needs to be critted three times to not be usable in combat, and nine times to be utterly broken.Addendum to the addendum:
Their "solution" to the issue was to make being a "disabled" character on a wheelchair better than having a fully functional pair of legs. So besides their shitty attitude, their rules made no sense either in-universe or even rules-wise. A perfectly normal, portable wheelchair with no enchantments is somehow sturdier than a half-ton oak table!
Characters with some sort of disadvantage to them can be extremely fun to play, but you have to approach them with a creative attitude, and knowing that some issues won't be easily fixed or bypassed and you'll just have to deal with them. That's half the fun of playing a guy with just one leg, or whatever you're doing. It's the satisfaction of making it work in hard mode. But these preachy idiots can't be assed to be creative, or to face a challenge. They just want their "flaws" to be waived so they can say they're playing a character with some sort of problem, yet face no hardship for it.
They're the D&D version of the Vampire player who plays a trickster Ravnos, attempts to cheat, lie and steal from every sentient entity they meet, and then throws a hissy fit and bitches for weeks when the consequences of their characters' actions catch up to them.
For 100 GP.
But remember, this is all fair and you hate cripples if you don't accept this.