Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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There's also a box for personal pronouns on the character sheet. Just ignore 2e for now until Paizo gets their head out of their own ass.
How bad is 2e outside of culture war shit (which, really, if you know Paizo's rep you kind of have to expect a certain amount of left-wing shibboleths out of them)? Did they somehow fuck the class balance even worse?
 
How bad is 2e outside of culture war shit (which, really, if you know Paizo's rep you kind of have to expect a certain amount of left-wing shibboleths out of them)? Did they somehow fuck the class balance even worse?
Yes. Magic is useless now.
 
I mean it's a fantasy setting where you can be a shapeshifting tree demon, a pronoun box on the character sheet probably isn't the worst idea

people are super exaggerating about the Paizo culture war stuff. start worrying when they put in trigger warnings (though I'm probably setting myself up for someone to bring up a splatbook written by some hack)

if you want to see some culture war garbage, look no further than what Monte Cook has been up to (it's hard to see, but he's the Creative Director here, and of course this is a product of Monte Cook Games™)

9l7gmg0.png
 
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I mean it's a fantasy setting where you can be a shapeshifting tree demon, a pronoun box on the character sheet probably isn't the worst idea
It's a laughably pointless gimmick to appeal to people that don't even play the game. It serves no purpose, will see barely any use (if even at all) by any of the old and dedicated fans and if you ever intended to play anything that's neither male nor female, you could have always done it without such a useless waste of space on the character sheet if it's all that important to you.

Adding such a silly thing, even if it just takes up a tiny amount of space (mind you: that space is wasted, no matter how tiny it is), still represents a step in the wrong direction.
It marks a departure from trying to make a game that appeals to the old core audience to pandring to a new audience, that has shown time and time again, that it does not care for these products. It's not about this inconsequential non-issue of a pronoun box itself, it's about a mindset that has ruined many things over the past years, that seems to manifest in this game now.

Mind you, I've never played Pathfinder, so I have no horse in this race. I just find the decision to add such a feature incomprehensible.
 
i'll give you laughably pointless, but if you don't think this doesn't appeal to a ton of people that play the game you're super wrong
As I said, I've never played the game, but never, in my 20 years of playing RPGs, have I come across a group where someone went "Ah geez. I really wish I had a box to write my pronouns into! Now, if a game offered that, I'd buy it in a heartbeat!"
It appeals to people who write their pronouns in their Twitter Bio and those people are notoriously shitty customers, since their support stops where they'd actually have to open their wallets.
The number of people that actually will buy Pathfinder for this gimmick is such a low percentile within the general market, it makes homeopathy look like it could give you an overdose.

And again: If this was so important to anyone, they could have always, from the very first day of the emergence of RPGs out of strategy games, just written down their damn pronouns anywhere on their character sheet. The guys behind Pathfinder might as well add a box that takes up a fifth of the character sheet where you have to keep up a tally chart of how often your character ate turnips.

Gamewise it serves no purpose, but it's a step towards a direction that is not healthy for the game in the long run. We've just discussed how an alternate history setting was ruined by stupid politics, so being weary is certainly not just mere paranoia.
 
As I said, I've never played the game, but never, in my 20 years of playing RPGs, have I come across a group where someone went "Ah geez. I really wish I had a box to write my pronouns into! Now, if a game offered that, I'd buy it in a heartbeat!"
It appeals to people who write their pronouns in their Twitter Bio and those people are notoriously shitty customers, since their support stops where they'd actually have to open their wallets.
The number of people that actually will buy Pathfinder for this gimmick is such a low percentile within the general market, it makes homeopathy look like it could give you an overdose.

And again: If this was so important to anyone, they could have always, from the very first day of the emergence of RPGs out of strategy games, just written down their damn pronouns anywhere on their character sheet. The guys behind Pathfinder might as well add a box that takes up a fifth of the character sheet where you have to keep up a tally chart of how often your character ate turnips.

Gamewise it serves no purpose, but it's a step towards a direction that is not healthy for the game in the long run. We've just discussed how an alternate history setting was ruined by stupid politics, so being weary is certainly not just mere paranoia.
furries have a lot of money, and they fucking love both pandering and pathfinder
 
Yes. Magic is useless now.
HOW?
I mean, CoDzilla was, is, and always will be cancer, but the answer was making martials stronger, not bringing casters down to their level.

It's a laughably pointless gimmick to appeal to people that don't even play the game. It serves no purpose, will see barely any use (if even at all) by any of the old and dedicated fans and if you ever intended to play anything that's neither male nor female, you could have always done it without such a useless waste of space on the character sheet if it's all that important to you.

Adding such a silly thing, even if it just takes up a tiny amount of space (mind you: that space is wasted, no matter how tiny it is), still represents a step in the wrong direction.
It marks a departure from trying to make a game that appeals to the old core audience to pandering to a new audience, that has shown time and time again, that it does not care for these products. It's not about this inconsequential non-issue of a pronoun box itself, it's about a mindset that has ruined many things over the past years, that seems to manifest in this game now.

Mind you, I've never played Pathfinder, so I have no horse in this race. I just find the decision to add such a feature incomprehensible.
As a middlefag raised on the material by oldfags and grognards (I mean "started with Chainmail and thinks everything past AD&D is heresy" grognards here), there have been people who care about pronouns and shit as a sizable minority in the hobby for a long while. Pathfinder's just the biggest name that bothers throwing them a bone, and they love them enough that they've formed a core leg of their player stool for 5+ years now.
If you want to talk about "moving away from the old core audience", Pathfinder did that when they made Pathfinder Unchained: their original core audience was "people who felt viscerally betrayed that D&D changed its ruleset drastically past 3.5e". It earned the nickname "3.75e" for a reason.
You said you weren't familiar with PF, so I just wanted to give you more of an inside baseball perspective.
TL;DR your groups are not the cosmos and the people who care about this sort of thing are a major part of PF's playerbase.

I mean it's a fantasy setting where you can be a shapeshifting tree demon, a pronoun box on the character sheet probably isn't the worst idea

people are super exaggerating about the Paizo culture war stuff. start worrying when they put in trigger warnings (though I'm probably setting myself up for someone to bring up a splatbook written by some hack)

if you want to see some culture war garbage, look no further than what Monte Cook has been up to (it's hard to see, but he's the Creative Director here, and of course this is a product of Monte Cook Games™)

9l7gmg0.png
Who cares about Mr. Ivory Tower sucking his own cock? Numenera and The Strange were interesting book ideas that MC autistically tried to gamify, and their system (the "Cypher System) is their worst part. Meanwhile, Invisible Sun is possibly the most indulgent and pretentious thing he's ever put out, and that's saying something. Look up some of his early interviews about it and it sounds like he's talking about a cult. "It isn't a game, it's a lifestyle" and shit like that.
 
furries have a lot of money, and they fucking love both pandering and pathfinder
I honstely didn't consider them, are they that much into pronoun shenanigans? Still, I doubt that being able to write "foxself" into a box on the character sheet represents sufficient pandering to these carpet-sample-suit wearing degenerates to pick up such a game. Now, if Pathfinder 2e features artwork of anthros wearing soggy diapers being whipped or something, that might actually increase the game's sales in that market.

Then again, I'm not an expert on the inner workings of these guys, so maybe they are dumb enough to shell out money for a game just for that pronoun-box alone.

TL;DR your groups are not the cosmos and the people who care about this sort of thing are a major part of PF's playerbase.
Never said my groups are the cosmos, merely pointing out that I've never seen anyone voicing interest in such a thing.
That last part, I find highly dubious, tbh. Again: I've had no contact with Pathfinder, so I'll take you by your word, but I find it really hard to believe that the core audience of Pathfinder just randomly has an obsession with pronouns that I have never seen anywhere else.
 
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HOW?
I mean, CoDzilla was, is, and always will be cancer, but the answer was making martials stronger, not bringing casters down to their level.
casters are still better than hittymans so it boggles my mind that someone could say magic is useless in PF 2e, so I just didn't bother saying anything

I think that argument would wear me out pretty quick

I honstely didn't consider them, are they that much into pronoun shenanigans? Still, I doubt that being able to write "foxself" into a box on the character sheet represents sufficient pandering to these carpet-sample-suit wearing degenerates to pick up such a game. Now, if Pathfinder 2e features artwork of anthros wearing soggy diapers being whipped or something, that might actually increase the game's sales in that market.

Then again, I'm not an expert on the inner workings of these guys, so maybe they are dumb enough to shell out money for a game just for that pronoun-box alone.
tbh the amount of Paizo is pandering to progressives is minimal at best when you compare it to shit like (as was just mentioned) Numenera, but those systems are unplayable garbage. It's just a little something-something as part of a greater list of little something-somethings to get them to choose Pathfinder 2e over D&D 5e.

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also in retrospect: people thought Mearls was going to fuck up D&D 5e and were panicking when Cook left the project. In hindsight I'm willing to bet the reason Cook left was because Mearls wasn't letting Cook put in any of the deranged shit he's been publishing ever since
 
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HOW?
I mean, CoDzilla was, is, and always will be cancer, but the answer was making martials stronger, not bringing casters down to their level.


As a middlefag raised on the material by oldfags and grognards (I mean "started with Chainmail and thinks everything past AD&D is heresy" grognards here), there have been people who care about pronouns and shit as a sizable minority in the hobby for a long while. Pathfinder's just the biggest name that bothers throwing them a bone, and they love them enough that they've formed a core leg of their player stool for 5+ years now.
If you want to talk about "moving away from the old core audience", Pathfinder did that when they made Pathfinder Unchained: their original core audience was "people who felt viscerally betrayed that D&D changed its ruleset drastically past 3.5e". It earned the nickname "3.75e" for a reason.
You said you weren't familiar with PF, so I just wanted to give you more of an inside baseball perspective.
TL;DR your groups are not the cosmos and the people who care about this sort of thing are a major part of PF's playerbase.


Who cares about Mr. Ivory Tower sucking his own cock? Numenera and The Strange were interesting book ideas that MC autistically tried to gamify, and their system (the "Cypher System) is their worst part. Meanwhile, Invisible Sun is possibly the most indulgent and pretentious thing he's ever put out, and that's saying something. Look up some of his early interviews about it and it sounds like he's talking about a cult. "It isn't a game, it's a lifestyle" and shit like that.
Monte Cook is a hack with a wizard fetish, who was behind martials getting gimped so hard in 3.5.
(I’m convinced back in the AD&D days his DM self-insert Big Bad Evil Archemage Bad Guy got its head caved in by the party fighter, and he’s had an autistic grudge against martials ever since.)
 
Monte Cook is a hack with a wizard fetish, who was behind martials getting gimped so hard in 3.5.
(I’m convinced back in the AD&D days his DM self-insert Big Bad Evil Archemage Bad Guy got its head caved in by the party fighter, and he’s had an autistic grudge against martials ever since.)
Fighters were pretty boss in the AD&D days, especially 2nd ed, where they could fight in melee and at range and just use their strength stat.
 
Monte Cook is a hack with a wizard fetish, who was behind martials getting gimped so hard in 3.5.
(I’m convinced back in the AD&D days his DM self-insert Big Bad Evil Archemage Bad Guy got its head caved in by the party fighter, and he’s had an autistic grudge against martials ever since.)
I actually suspect it might have been a Fighter/Ranger duo given how hard he nerfed bows and arrows too.
 
For the five people who played Deadlands, they're retconning the entire crutch of the setting so the confederates lost and there is no stalemate. You also cannot play them as a faction.
Aw, man, I have a soft spot for Deadlands. It's easy enough to ignore any new stuff, of course, but it's still a shame.

From what I remember, they really soft-shoed the Civil War anyway, taking away the slavery angle so as to allow you to play without having the racism so embedded in the setting that you had to deal with it. I vaguely remember them making a clear point about black people being free in the south, along with the idea that while Native Americans (or, well, one in particular) had caused a cataclysmic change to the country, it wasn't without provocation.

I'm guessing that the alt-history now makes sure to condemn the south as horrible, NPC racists, while still allowing you to play the walking dead powered by a literal evil spirit, though...

Changing your game because of the real-world implications is pretty fucking close to a Jack Chick tract.
 
Aw, man, I have a soft spot for Deadlands. It's easy enough to ignore any new stuff, of course, but it's still a shame.

From what I remember, they really soft-shoed the Civil War anyway, taking away the slavery angle so as to allow you to play without having the racism so embedded in the setting that you had to deal with it. I vaguely remember them making a clear point about black people being free in the south, along with the idea that while Native Americans (or, well, one in particular) had caused a cataclysmic change to the country, it wasn't without provocation.

I'm guessing that the alt-history now makes sure to condemn the south as horrible, NPC racists, while still allowing you to play the walking dead powered by a literal evil spirit, though...

Changing your game because of the real-world implications is pretty fucking close to a Jack Chick tract.
It'd be one thing if you have the CSA struggle with a revived slave revolt powered by magic so they have to emancipate or face getting wrecked by the North. It's another to be a bitch and avoid the historical evil while still allowing evil to exist.
 
It'd be one thing if you have the CSA struggle with a revived slave revolt powered by magic so they have to emancipate or face getting wrecked by the North.
It's been a very long time, but I believe it was something like that - emancipate or lose, while also downplaying the role slavery played in the war just to stop it being clear-cut 'good vs evil'. Or maybe they just wanted people to be able to play a Texas Ranger without feeling guilty and having to round up any black folks as missing property. Either way, I thought it was a perfectly decent way to have the setting involve the Civil War without a lot of the baggage that would come with it, a quick finesse to keep the game focussed on the Weird part of Weird West.
 
So what kind of other things have they done to the game besides screw up the magic system?

I did one session of Pf2e, and my impressions were generally favorable. It seemed fairly decently balanced, plenty of options for builds (unless you're playing alchemist), and running it was WAY easier than I was used to from 5e.

The action economy is really cool, though the one dude who always plays a kite fighter disliked the movement system, and I disagree that magic is underpowered now. Maybe compared to older editions, but it seemed pretty on par with the martials to me.

Ignoring the culture war bs, it seems like a decent enough system overall. I'll still be playing 5e since that's what my group plays, but I'll be looking out for chances to play Pf2e again.
 
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