Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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Makes sense. Tiefling are the darlings of the soy-infused masses.

Seriously, we had people get into heated arguments at demo games over who got to play the pre-made Tiefling.
I'm not going to let a bunch of fags ruin my fun, though. Playing a tiefling pyromancer sorcerer for 20 levels in the previous campaign my group had was fucking great.
 
There are more tiefling variants than elves in 5e, unless you include the half-elf variants.

I don't keep upto date on 5e stuff, so I was thinking more of 3/3.5 where it seems like every setting book introduced 3-4 elf variants. So Knife-skulls are the new Knife-ears. Got it.

Thinking on it a bit more, I think my issue with the racial variants is Wizards is doing what should be a DM's job and taking power from them. At most, they should be issuing guidance to DMs about "Player wants to be buff, non-casty elf; what do?" with maybe one or possibly two example racial variants.

Again, I know the argument is always "your table, your rules, fuck what some left coast faggot wrote"; but you're using their source books, everyone else at the table is using their source books, and now in addition to your world building handout, you've got give new players a 20-page Errata pamphlet of the house rules.
 
I don't keep upto date on 5e stuff, so I was thinking more of 3/3.5 where it seems like every setting book introduced 3-4 elf variants. So Knife-skulls are the new Knife-ears. Got it.
One of the guys in my group was speculating that Tieflings are turning out to be WotC's darlings because they're one of the races they actually have "control" over. People have expectations when they see dwarves and elves, but the only expectation people have of tiefling is "spends too long shopping at Hot Topic".

Thinking on it a bit more, I think my issue with the racial variants is Wizards is doing what should be a DM's job and taking power from them. At most, they should be issuing guidance to DMs about "Player wants to be buff, non-casty elf; what do?" with maybe one or possibly two example racial variants.

Again, I know the argument is always "your table, your rules, fuck what some left coast faggot wrote"; but you're using their source books, everyone else at the table is using their source books, and now in addition to your world building handout, you've got give new players a 20-page Errata pamphlet of the house rules.
That's about it, yes. Call it "dumbing down" or "attempting to exert editorial control over people's games", call it a grilled cheese sandwich if you like, but the truth is that Wizards has consistently been trying to "fill the gaps" in the rules and reduce the amount of situations where the GM is the arbiter. They hate the Golden Rule. The idea that the GM's word is law rankles them, because they're all about "empowering the player". They want a situation where if the GM says one thing and the book says something different, the players just point at the book and tell the GM he's wrong.
 
That's about it, yes. Call it "dumbing down" or "attempting to exert editorial control over people's games", call it a grilled cheese sandwich if you like, but the truth is that Wizards has consistently been trying to "fill the gaps" in the rules and reduce the amount of situations where the GM is the arbiter. They hate the Golden Rule. The idea that the GM's word is law rankles them, because they're all about "empowering the player". They want a situation where if the GM says one thing and the book says something different, the players just point at the book and tell the GM he's wrong.
I know at my table that if someone tries to rules-lawyer the DM on something pedantic or that isn't based on a fundamental confusion or misunderstanding that everyone benefits from clarity on... be prepared to get slapped the fuck down. The DM's word is law and no one challenges it because he's been running these games forever and knows his shit and no one would try to seriously trump him with some new rule alteration without finding out they're no longer welcome.

We've been very fortunate that every game and group we've played with is full of fun, creative, and generally well-adjusted people that aren't there to shove fetishes and politics down peoples' throats and the DM is there to facilitate that experience.

I can see @Ghostse 's point though about trying to find new players or going into a fresh group that's been raised on newer stuff and the problems that can arise, especially as time drags on and Retards of the Coast continue to hamfistedly fuck with D&D for the sake of twitter asspats and slowly shift what is considered "normal".
 
I know at my table that if someone tries to rules-lawyer the DM on something pedantic or that isn't based on a fundamental confusion or misunderstanding that everyone benefits from clarity on... be prepared to get slapped the fuck down. The DM's word is law and no one challenges it because he's been running these games forever and knows his shit and no one would try to seriously trump him with some new rule alteration without finding out they're no longer welcome.

We've been very fortunate that every game and group we've played with is full of fun, creative, and generally well-adjusted people that aren't there to shove fetishes and politics down peoples' throats and the DM is there to facilitate that experience.

I can see @Ghostse 's point though about trying to find new players or going into a fresh group that's been raised on newer stuff and the problems that can arise, especially as time drags on and Retards of the Coast continue to hamfistedly fuck with D&D for the sake of twitter asspats and slowly shift what is considered "normal".
Wizards of the Coast are trying to push their own version of what's supposed to be "normal", yes. And that's a problem.

Sure, we can say "we never had that issue", but the problem is substantially greater than just our own tables and our own groups. Wizards knows that the people who started out in 3.5e are growing older. I had just started college when 3e came out. That edition is 21 years old. Wizards is trying to secure themselves "the next generation", but instead of doing it organically by providing a fun game and letting people play it in whatever way they want, they're trying to assert their word as being final. They're trying to push their vision of the game above the GMs', or the players', and that's fucking terrible for the health of the RPG community in general. Whether or not we like it, Wizards have enormous pull in the industry.

I would like for a new player in 10 or 15 years to have the same freedom to play their game I did when I was a freshman. To be able to play unique characters, to play stereotypes, to play villains, to play heroes, to play all sorts of different campaigns. But if Wizards has their way, it'll be very difficult for a newbie to get anything other than a sanitized World of Warcraft theme park experience. Which is not what tabletop RPGs should be about.
 
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One of the guys in my group was speculating that Tieflings are turning out to be WotC's darlings because they're one of the races they actually have "control" over. People have expectations when they see dwarves and elves, but the only expectation people have of tiefling is "spends too long shopping at Hot Topic".
Well, now they have the expectation of "attempts to gargle thirty-seven dicks simultaneously and/or derail your entire campaign via Snowflake Syndrome".
 
Thinking on it a bit more, I think my issue with the racial variants is Wizards is doing what should be a DM's job and taking power from them. At most, they should be issuing guidance to DMs about "Player wants to be buff, non-casty elf; what do?" with maybe one or possibly two example racial variants.
Hey, don't shit on the buff, non-casty elves. Elves and dwarves were two peas in a pod back in the Viking legends, enough that Tolkien made them absolutely kickass smiths in LotR. I mean, do you think all that fancy elf-made marblework they have lying around every place they go is light-weight and easy to lift?
 
I want 5.5 to contain an elaborate single player set of rules, these people have to know that a large portion of their audience have no friends or had to cut people out of their life due to mean tweets.
 
They have gone full pozz in the past 5 years or so. I backed KAMB, so I got to watch them slowly into genderfluid via announcements until I unsubscribed.
From what I know, this werewolf game will be card based where you ask and answer questions to progress the story. So I guess it will be another of those "talk about your feelings" games like Our Traveling Home (aka "Play my pairing: The Game").
 
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I just worry it will be some kind of SJW crap that will ignore biology. Even if you are nonbinary, if you were born with two X-chromosomes, you'll become a werewolf.
I'm sure it will be. I just love how a game supposedly about "nonbinary" people is also openly focused on (and likely targeted at) women. It inadvertently reinforces the idea that "nonbinary" means "female who wants to be genderspecial but won't make the effort to troon out."

Just throw in a premade character with a dyed pixie/sidecut named something like "Aydinn" and you can sell it as a parody of the enby crowd.
 
I'm sure it will be. I just love how a game supposedly about "nonbinary" people is also openly focused on (and likely targeted at) women. It inadvertently reinforces the idea that "nonbinary" means "female who wants to be genderspecial but won't make the effort to troon out."

Just throw in a premade character with a dyed pixie/sidecut named something like "Aydinn" and you can sell it as a parody of the enby crowd.
Also give them unflattering glasses.
 
I'm sure it will be. I just love how a game supposedly about "nonbinary" people is also openly focused on (and likely targeted at) women. It inadvertently reinforces the idea that "nonbinary" means "female who wants to be genderspecial but won't make the effort to troon out."

Just throw in a premade character with a dyed pixie/sidecut named something like "Aydinn" and you can sell it as a parody of the enby crowd.
Also give them unflattering glasses.

You're not wrong.

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