Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
Two questions.
1. You’re talking about The Front World War II RPG by Mike Hunt, right?
Nope, I am talking of Operation White Box. Which is designed to be compatible with pretty much any other b/x book you throw at it. As for example this cool WW2 Ravenloft campaign

2. Before I actually buy it, how well does it work with World War I?
The game I played with it was set in an alternate WW1 with the Allied forces nearly being overwhelmed by Germany before resorting to summoning demons and other fantasy creatures as conscripts to push the front lines forward. The GM had to make custom weapons but in a rules light system like B/X that's not too hard and it's all about having a fun and good time. If you want a tactical military simulation you're really not going to get that with b/x
 
Leak of bullet Points from the 6e announcment:

-New "Cinematic" rules for streams/public play.
-Removal of skills as Ablist.
-Alignment replaced by Orientation.
-DM/GM has been removed as a term enabling slavery and oppression.
-The default setting will be shifted to an Afro-centric theme, where you are fighting colonizing mind flayers.
-Dice have been removed as numbers are a sign of Cis-male oppression.
-D&D hence forth will be a narrative collaborative game with no arbitrator. Players will use "story points" awarded to players based on their position in the progressive stack. White straight cis males, regardless of what character they play, will get no story points and will be expected to sit and listen.
-The Drow and their martriarchy are now paragons of virtue. If there was any virtue. Virtue is also banned term.
-The word "Dragons" will be deprecated and reduced in size in all future products with an eye towards removing the term from the title in respect to Scaly Americans.
I'm not ashamed to say that I got almost halfway down your list before I realized it was satire.

Now bookmark it and see how close you will actually be when it finally drops.
 
It's similar to how everything that boasts itself as an 80s throwback feels more like a parody of the aesthetic than anything.
I don't know if it feels like a parody so much as....
Specifically the issues I have is that they just have 70s art work, and talk about the blood soaked mysticism... But first here are 3 pages about how its important to respect pronouns and trigger warnings, and then provide only the vaguest plot ideas of how to realize that cool mysticism. "You should totally make the world full of cool weird gods. Like maybe the Flying Spaghetti Monster but real. Yeah do that. Anything that triggers Xtians is good too. Anyway, now let me tell you that Black Lives Matter". Or they use "70's aesthetic" to mean you roll on a bunch of tables and/or zero play testing so things go fucky at the ends of the scale.

(80s is a little hard to unpack because most people don't get the point that while the 80s was full of self-satire, it was 'earnest satire'. You're supposed to laugh with the ads in Robocop, not at them. There is supposed to be one or two asshole corporate raiders fcking it up for everyone, not the a whole screed about capitalism bad. Just want to "LOL Neon, Ronnie Raygun and Ahnold")

To follow up on your point about the OSR spergs, I think the problem there is that a lot of the people who identify with the OSR see it as part of a broader "anti-SJW" movement, like Gamergate, Comicsgate, etc. Any "anti-" movement is going to attract useless and annoying people because they are motivated by spite ("we gotta own the libs!") rather than a genuine love for the thing they are fighting over. The bullshit that the woke segment of the D&D audience pumps out is pathetic and cringe because it's obvious to everyone else that it's intended to either virtue signal or spite the non-woke segment, which means it didn't come from any kind of enjoyment of the game. I think it's equally pathetic and cringe to make things just because you are attempting to signal that you are based or spite the woke segment because that also doesn't come from any enjoyment of the game.

It seems clear to me that anything good which has come out of the OSR has been made out of genuine love for tabletop gaming, and I think that's what people should be focusing on rather than turning the hobby into another battleground.
I agree. Terminally unfun spergs ruin games and communities no matter what side they're on.

And I think a lot of the OSR things are made by people who legitimately enjoy the game but don't want to read through a 300-page rule book, and its based on Gygax's material at its purest.

Also I think the things that have stopped OSR from becoming a PBTA-hellscape is that there is a minimal amount of math required acting as low-level gatekeeping, and PBTA acting as a honeypot.

Credit to Matt Colville again, he has a really good take about this kind of thing: Wizards of the Coast may own the IP, but Wizards doesn't own D&D because D&D (and the tabletop hobby as a whole) isn't an IP, it's a tradition we all participate in. [ ... ] If you don't like the current direction that Wizards is going, you are free to play non-woke D&D or other tabletop games in private with your friends, and blue checks on the internet can't do anything about it. The woke fags can publish as many useless supplements and broken new editions as they want, but no one is really going to play with these and enjoy them. [ ... ]The woke nonsense has no power to detract from your own enjoyment of the game unless you allow that to happen.
I've got to disagree here. There is a lot of pissing your pants in the snow that goes on in regards to politicizing/'wokening' D&D, which is everyone just says "Well, no one in my group is like that" or "We just ignore those rules". But one day you'll need to replace a player, or you'll need to join a new group. And you'll find the player base is majority genderspecial "disabled" and aggressively communist.

Wizards might not control your table, but they do wield vast influence on the community as a whole.

Well it doesn't help that there are scam artists like Darrick Dishaw, who mostly uses it as a piggybank from anti-woke paypigs so he can then put that money back into Disney's pockets since he's criminally addicted to Disney World. He recently fleeced 700 paypigs out of 11k money for just this:
This shit pisses me off. Lazy sociopaths doing a lazy grift for virtue signalers regardless of their politics.

I'm not ashamed to say that I got almost halfway down your list before I realized it was satire.
Well that's why I ended as I did, since everyone knows there is no way WotC would use a slur like Sc*ly.

The getting rid of dice was supposed to be the give away
 
a whole character sheet page devoted to listing sex, gender identity, sexuality, kinks, etc.
so, FATAL: wotc edition?

I don't think they will if only for the reason then they had the "D&D Adventure System" games (which are actually pretty fun for 3 to 5 people THREE exactly three and definitely no more than four, its only five if all five hate themselves and each other people for board game night, especially if you want to jumpstart a miniatures collection) and while they sold ok, they weren't setting any sales records.
because they were expensive for what they offered and like gw boardgames meant to get you into the hobby and turn you into a paypiggie, not necessarily be a good game. not to mention all the coop-games that already existed and had a much larger foothold (like descent) or getting overshadowed constantly by kickstarters.
 
One of these days I'd like to make this Napoleonic and then Pulp Adventure series its own game using the OGL too. It's a good deal out though.
I would love to take a look at that if it ever comes into being, it sounds dope.

Also @Ghostse (I can't quote or reply to your post for some reason) re: "Wizards might not control your table, but they do wield vast influence on the community as a whole."

I think we're largely in agreement, so I don't want to turn this into a 3-page spergout. However, I just want to make a brief reply on this point to say that I don't think this is really as big of deal as people make it out to be. I honestly think the woke segment of the community don't actually play tabletop games with anyone, they just like signaling to other people that they're "omg so nerdy XD" and talking about this kind of stuff on the internet. Again, I don't say this to be argumentative, but because I genuinely believe that people really overestimate how much actual influence Wizards and the Twitter crowd have in real life.

Out of every group of people I have played with for the past 5 years or so, some of whom I assembled myself and some of whom were total strangers to me before we started playing, not a single one of them were woke. Most of them just wanted to play a fun game and didn't pay attention to whatever Wizards was doing at the time, and the few that were aware of it either didn't care for it or actively despised it. I have also met the woke retards who wanted to talk my ear off about nerdy shit, but they're easy to spot and I would never invite them to the table. One of said retards had two entire bookshelves filled with D&D books, 3rd party books, board games, and all other manner of Kickstarter bullshit. 3/4ths of his boxes and books were still in the plastic wrap, and he told me he opened the other ones because he likes looking at the art inside. He was exactly the kind of Twitter addicted, Critical Role watching soyboy you would hate to have at your table, and he didn't play any of his 30+ games with anyone. Perhaps I am just fortunate enough to live in areas where people haven't been poisoned by the internet yet, but one of these groups I made while I was in college, so make of that what you will.
 
Last edited:
I think we're largely in agreement, so I don't want to turn this into a 3-page spergout. However, I just want to make a brief reply on this point to say that I don't think this is really as big of deal as people make it out to be. I honestly think the woke segment of the community don't actually play tabletop games with anyone, they just like signaling to other people that they're "omg so nerdy XD" and talking about this kind of stuff on the internet. Again, I don't say this to be argumentative, but because I genuinely believe that people really overestimate how much actual influence Wizards and the Twitter crowd have in real life.

Like you said, we're largely in agreement and I'm not looking to argue past each other. A lot of it just comes down to personal opinion and experience.

I think its where you are recruiting from and who is around. I don't suffer soyboys, but I've heard some of the woke stuff WotC doing discussed in my groups and adjacent groups with general "I think its good you can play an transgender orc who gets a bonus when attacking the patriarchy" sentiments. People don't need to go full boycot, but the fact its not being laughed off as ridiculous virtue signaling is concerning to me since 5-10 years ago they would have.

My only issue, as I said, is people forgetting that you're going to need to find a new group or at least a replacement player at some point. I like introducing new players to D&D/Tabletop systems, so I'm a bit more atuned to what people in this (rather blue admittedly) region are feeling, and people online.

just general griping and not directed at you in particular:
I just feel the middle is being squeezed out where I'm having a hard time finding players who just want to do a normal "Go save the princess from the dragon quest"; it seems the middle is dropping away and either they are commenting on sexist tropes and wringing hands about gender equality while scheming ways to undo the paternalistic monarchy, or they are 'well if I polymorph into a dragon and rape her, I can blame the rape on the dragon' edgelords.

For online groups, if I say "If you need trigger warnings, this isn't your game" you drive off the normies and you're left with edgy sperglords. If you don't put that in there, you risk the one snowflake who has a big huffing flounce which just kills the mood and momentum for the whole group/campaign.

I've had better luck with that for OSR games, where math and reputation seem to keep away the snowflakes. But with OSR its hard to write a good "fantasy novel with the players as protagonists" story because its more than likely Sir Ojorn is going die due to ochre slime before he completes his first quest. So its usually either dungeon crawl till everyone's dead or bored, or 'limited series' sort of short campaigns.
 
Last edited:
To follow up on your point about the OSR spergs, I think the problem there is that a lot of the people who identify with the OSR see it as part of a broader "anti-SJW" movement, like Gamergate, Comicsgate, etc. Any "anti-" movement is going to attract useless and annoying people because they are motivated by spite ("we gotta own the libs!") rather than a genuine love for the thing they are fighting over. The bullshit that the woke segment of the D&D audience pumps out is pathetic and cringe because it's obvious to everyone else that it's intended to either virtue signal or spite the non-woke segment, which means it didn't come from any kind of enjoyment of the game. I think it's equally pathetic and cringe to make things just because you are attempting to signal that you are based or spite the woke segment because that also doesn't come from any enjoyment of the game.
All too true, although the one thing I'm noticing that the woke stuff is in decline in other areas and the people on the right are now actively looking for new shit to outrage over because they can't seem to find any on the surface level anymore. In essence they're proving that there's a demand for the woke shit, because they themselves desire for it to exist.
 
Someone posted this on Twitter about the new edition.

They are removing Player Death and replacing it with a softer more pc version that allows you to register your complaint with a gender neutral third party that will offer emotional support while your character is given a participation award before you continue the adventure.
 
Last edited:
Someone post this on Twitter about the new edition.

They are removing Player Death and replacing it with a softer more pc version that allows you to register your complaint with a gender neutral third party that will offer emotional support while your character is given a participation award before you continue the adventure.
That's how isekai animes work.
 
More exclusive new edition rules.

YDIR sent our staff writer, Ricardo Alja'azira, to do an in-depth expose on the proposed "evolution" of 5th edition set to fully come out of the closet in 2024, coinciding with the 50th anniversary of Dungeons & Dragons.

The following may surprise you as Ricardo went deep... super deep into the bowels of Wizards of the Coast, Project Veritas style, to determine just what changes we could expect to see in the next version of D&D...



  • If your character isn't wearing a rainbow flag, pin, patch, or sticker of some kind, they will be docked 10% of their experience points.
  • Elves are going to sparkle... a lot.
  • At least one member of the party must be confined to a wheelchair (combat optional).
  • Characters will now get Disadvantage on saving throws if they voted for Trump in one of the American presidential elections. If they voted for Trump twice, saving throws auto-fail. Also, Hillary Clinton actually won in 2016 - Trump only won because of Russian bots (but mail-in ballots are fine). We can't implement any election integrity laws because that would be wrong.
  • Not condemning January 6th in the strongest possible terms will result in the confiscation of all non-rainbow colored dice, as will bringing up the fact that the 2020 "mostly peaceful protests" were a thousand times worse on every meaningful level.
  • Half-orc and drow characters must have their own spaces, separate but equal to those of other races, in the name of multi-culturalism. To NOT separate people by race is actually racist.
  • Instead of starting adventuring parties in a tavern, new PCs are assumed to meet and acquire story hooks during their High School prom.
  • There will be rules on designing your own prom theme and custom corsage.
  • Gender isn't ever assumed and should either be chosen or rolled randomly (d100) each day to determine what your character identifies as.
  • All dungeons will have a mandatory "pride room" that doubles as a safe space for all LGBTQIAP2SVXM+ and BIPOC individuals and communities.
  • If players use words and phrases like "woke", "social justice warrior", and "super-duper gay" in a negative manner, they have to go in the time-out corner for 2d4 turns.
  • "Dungeon Master" is an outdated term and shall be replaced with Communication Facilitator.
  • Horses have been replaced by magical segways because horses lead to reins and reins leads to the pretend whipping of illegal immigrants. Also, horses don't believe in open borders, so they're racist.
  • In order to be more inclusive and diverse, white players cannot gain Advantage on a roll until they publicly admit how fragile and racist they are... and even then, they shouldn't get Advantage because of their inherent white privilege.
  • PCs who've been mortally wounded (at or below zero HP) will now have 17 "death saves". Only one successful roll is needed to remain alive and back up to full health.
  • Gay and bisexual characters get to roll 5d6 for their ability scores (ignore the lowest two) and pick their placement. Straight characters have to roll 3d6 in order.
  • Combat, by its very nature, is not equitable... and is therefore racist and homophobic. PCs can only engage in combat if they're being oppressed by colonizers, the patriarchy, humanoids championing white supremacy, and those the party considers "nazis" because of divergent perspectives.
  • If anything happens in the game that is found objectionable or problematic by one or more players, a cancellation card may be presented to the Communication Facilitator. This effectively nullifies the offensive content from play.
  • Artwork (interior and exterior) will never show adventurers in peril or struggling to perform a task or threatened by monsters. Instead, all humanoids will be smiling and/or laughing with blue sky backgrounds in the fantasy equivalent of Seattle, circa "current year".
  • The new core rulebooks will contain a microchip that listens to your game sessions, monitoring players' tone. Every session will have mandatory tone policing to make sure that D&D isn't being played by bigots, racists, homophobes, transphobes, ableists, Republicans, conservatives, libertarians, classical liberals, moderates, centrists, straight white men, anyone to the right of Nancy Pelosi, and everyone who prefers old-school versions of the game (including retro-clones), or actually likes America.

As you can see, this is going to be the best version ever for gaymers everywhere! D&D should be as inclusive as possible, as long as we're only including the right kind of people (obviously).

As more 5.5 updates become available, we'll cover them inside YDIR. Stay tuned!
 
More exclusive new edition rules.

YDIR sent our staff writer, Ricardo Alja'azira, to do an in-depth expose on the proposed "evolution" of 5th edition set to fully come out of the closet in 2024, coinciding with the 50th anniversary of Dungeons & Dragons.

The following may surprise you as Ricardo went deep... super deep into the bowels of Wizards of the Coast, Project Veritas style, to determine just what changes we could expect to see in the next version of D&D...



  • If your character isn't wearing a rainbow flag, pin, patch, or sticker of some kind, they will be docked 10% of their experience points.
  • Elves are going to sparkle... a lot.
  • At least one member of the party must be confined to a wheelchair (combat optional).
  • Characters will now get Disadvantage on saving throws if they voted for Trump in one of the American presidential elections. If they voted for Trump twice, saving throws auto-fail. Also, Hillary Clinton actually won in 2016 - Trump only won because of Russian bots (but mail-in ballots are fine). We can't implement any election integrity laws because that would be wrong.
  • Not condemning January 6th in the strongest possible terms will result in the confiscation of all non-rainbow colored dice, as will bringing up the fact that the 2020 "mostly peaceful protests" were a thousand times worse on every meaningful level.
  • Half-orc and drow characters must have their own spaces, separate but equal to those of other races, in the name of multi-culturalism. To NOT separate people by race is actually racist.
  • Instead of starting adventuring parties in a tavern, new PCs are assumed to meet and acquire story hooks during their High School prom.
  • There will be rules on designing your own prom theme and custom corsage.
  • Gender isn't ever assumed and should either be chosen or rolled randomly (d100) each day to determine what your character identifies as.
  • All dungeons will have a mandatory "pride room" that doubles as a safe space for all LGBTQIAP2SVXM+ and BIPOC individuals and communities.
  • If players use words and phrases like "woke", "social justice warrior", and "super-duper gay" in a negative manner, they have to go in the time-out corner for 2d4 turns.
  • "Dungeon Master" is an outdated term and shall be replaced with Communication Facilitator.
  • Horses have been replaced by magical segways because horses lead to reins and reins leads to the pretend whipping of illegal immigrants. Also, horses don't believe in open borders, so they're racist.
  • In order to be more inclusive and diverse, white players cannot gain Advantage on a roll until they publicly admit how fragile and racist they are... and even then, they shouldn't get Advantage because of their inherent white privilege.
  • PCs who've been mortally wounded (at or below zero HP) will now have 17 "death saves". Only one successful roll is needed to remain alive and back up to full health.
  • Gay and bisexual characters get to roll 5d6 for their ability scores (ignore the lowest two) and pick their placement. Straight characters have to roll 3d6 in order.
  • Combat, by its very nature, is not equitable... and is therefore racist and homophobic. PCs can only engage in combat if they're being oppressed by colonizers, the patriarchy, humanoids championing white supremacy, and those the party considers "nazis" because of divergent perspectives.
  • If anything happens in the game that is found objectionable or problematic by one or more players, a cancellation card may be presented to the Communication Facilitator. This effectively nullifies the offensive content from play.
  • Artwork (interior and exterior) will never show adventurers in peril or struggling to perform a task or threatened by monsters. Instead, all humanoids will be smiling and/or laughing with blue sky backgrounds in the fantasy equivalent of Seattle, circa "current year".
  • The new core rulebooks will contain a microchip that listens to your game sessions, monitoring players' tone. Every session will have mandatory tone policing to make sure that D&D isn't being played by bigots, racists, homophobes, transphobes, ableists, Republicans, conservatives, libertarians, classical liberals, moderates, centrists, straight white men, anyone to the right of Nancy Pelosi, and everyone who prefers old-school versions of the game (including retro-clones), or actually likes America.

As you can see, this is going to be the best version ever for gaymers everywhere! D&D should be as inclusive as possible, as long as we're only including the right kind of people (obviously).

As more 5.5 updates become available, we'll cover them inside YDIR. Stay tuned!
I hate to say it dude, but you managed to fall for a "parody" blog written by Darrick Dishaw, who also goes by the name Venger Satanis.

He's the same guy who grifted 11k out of his little paypig cult by begging money for a one page poster of a fan rule he didn't even make, just so he and his wife can go to Disney World for the second time this year. But don't worry, he's totally against the woke as he gives Disney a lot of money and unironically buys funko pop of next product, he's one of you! He also has a long and embarrassing history that stretches back for over 15 years.

Tried to start a cult? Check. Unleashes his slime fetish casually? Check. Chimped out at the old RPG.Net forums for them pointing out how shit Empire of Satanis is? Check. Does terrible videos utterly baked and proves he can't even explain why OSR is any good? Check.

Loses his shit when you point out that AlphaBlue is just another stupid coomer game and is quite lacking for a core rulebook for a setting? Check. Regularly cheats the Kickstarter system by having intentionally low stretch goals, doing it mostly via .pdf, and then seeding them when it threatens to fail? Check.

There's a lot.

Guy's amazingly embarrassing.
 
Last edited:
On the other hand, 5.5 has been announced but details have been sparse. The only one I know of is some sort of rework to monsters' spell slots. Probably removing them and having the spells work as daily/recharge abilities instead for the sake of streamlining.

ETA: speculation among my group is that 5.5 is meant to incorporate the Tasha's Cauldron of Everything "optional" rules into the core system. Make of that what you will.
 
Last edited:
On the other hand, 5.5 has been announced but details have been sparse. The only one I know of is some sort of rework to monsters' spell slots. Probably removing them and having the spells work as daily/recharge abilities instead for the sake of streamlining.

ETA: speculation among my group is that 5.5 is meant to incorporate the Tasha's Cauldron of Everything "optional" rules into the core system. Make of that what you will.

As I am not a faggot, can you summarize the TCoE optional rules?
 
As I am not a faggot, can you summarize the TCoE optional rules?
It's far too early in the week for the amount of tequila I'd need to browse through that book again. My group doesn't use those rules and I don't have them memorized, so I'll leave it for someone else.

I'll say this, though: I'd bet you good money that the "custom racial background" we talked about here earlier in the year (the one that claimed racial bonuses were "cultural") will be made part of the base game with 5.5.
 
Last edited:
As I am not a faggot, can you summarize the TCoE optional rules?
Race-wise, floating +2/+1 stat bonuses as opposed to the traditional locked into specific attributes. There's also Custom Lineage:
1632890148925.png

In addition, there's alternate/additional abilities for classes, some of which are simple (change fighting style/cantrips/proficiencies at certain level ups) and others which replace or enhance class abilities (monks getting a bonus attack if they spend ki on a turn, ghetto hunter's mark for rangers without burning a spell slot, extra proficiencies for barbarians, etc.)
 
Last edited:
Race-wise, floating +2/+1 stat bonuses as opposed to the traditional locked into specific attributes. There's also Custom Lineage:
View attachment 2579455
In addition, there's alternate/additional abilities for classes, some of which are simple (change fighting style/cantrips/proficiencies at certain level ups) and others which replace or enhance class abilities (monks getting a bonus attack if they spend ki on a turn, ghetto hunter's mark for rangers without burning a spell slot, extra proficiencies for barbarians, etc.)

Thanks.
So pick your stat bonus and get dark vision. Got it.

I'm of two minds about all the racial subvarients. More options are nice, but on the other hand now you have 31 flavors of elf, and the new elves tend to be more OP than the earlier ones, plus you've got Elves that are more dwarfy than dwarves.

That whole site is a parody, I know. I thought it was funny. I had know idea about the other stuff.
List needs some reordering and to follow the advice of "LMAO Bottom text", or 'brevity is the soul of wit' for the non-zoomer elitists.

When you start with the culture wars stuff right out the gate, you tell everyone that this clearly fake and ruin the satire. There's some good ideas in there - the d100 random gender table, the pride room safe space. But you work towards that. For a guy who claims to want to emulate the Babylon Bee he has learned none of their lessons.
But stuff like the last bullet point works better if you have it framed as stuff the WotC employee that's being "interviewed" mentions they wanted to include but couldn't yet.

I mean it sounds like I politically agree with this guy on a lot of points, and still reading this and thinking "Calm the fuck down there chief".
 
Last edited:
Thanks.
So pick your stat bonus and get dark vision. Got it.

I'm of two minds about all the racial subvarients. More options are nice, but on the other hand now you have 31 flavors of elf, and the new elves tend to be more OP than the earlier ones.
There are more tiefling variants than elves in 5e, unless you include the half-elf variants.
 
Thanks.
So pick your stat bonus and get dark vision. Got it.

I'm of two minds about all the racial subvarients. More options are nice, but on the other hand now you have 31 flavors of elf, and the new elves tend to be more OP than the earlier ones.


List needs some reordering and to follow the advice of "LMAO Bottom text", or 'brevity is the soul of wit' for the non-zoomer elitists.

When you start with the culture wars stuff right out the gate, you tell everyone that this clearly fake and ruin the satire. There's some good ideas in there - the d100 random gender table, the pride room space space. But you work towards that. For a guy who claims to want to emulate the Babylon Bee he has learned none of their lessons.
But stuff like the last bullet point works better if you have it framed as stuff the WotC employee that's being "interviewed" mentions they wanted to include but couldn't yet.

I mean it sounds like I politically agree with this guy on a lot of points, and I'm thinking "Calm the fuck down there chief".
It could have been a good parody, but they went at it way too hard, way too early.

There are more tiefling variants than elves in 5e, unless you include the half-elf variants.
Makes sense. Tiefling are the darlings of the soy-infused masses.

Seriously, we had people get into heated arguments at demo games over who got to play the pre-made Tiefling.
 
Back
Top Bottom