- Joined
- Aug 25, 2023
fork over money goy
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So we're getting back faction wars. Nice.Sister article talks more about the DLC, specifically, that it's about the war of factions,
Man, the english VA still doesn't fit here.Apparently SKS and G3 are coming, a overhaul to attachements are also coming, Kadavers and they're adding the CNPP and probably the Iron Forest.
https://youtube.com/watch?v=V2H5TBVr2hQ
Yeah, if English was the only voice option I don’t think I’d have bought the game. Luckily the Ukrainian VA is really good.Man, the english VA still doesn't fit here.
Cost of CopeApparently SKS and G3 are coming, a overhaul to attachements are also coming, Kadavers and they're adding the CNPP and probably the Iron Forest.
https://youtube.com/watch?v=V2H5TBVr2hQ
Id say it doesnt work with Stalker 2, mostly because the lipsync (which was clearly made with the Russian dub in mind), so I dunno if its the same deal with this DLC or not.Yeah, if English was the only voice option I don’t think I’d have bought the game. Luckily the Ukrainian VA is really good.
Are you talking about 'The Zone Is Open' module? ZRP includes a readme file aptly titled 'TheZoneIsOpen.txt', this is included in the file;been wanting to play SoC again, i've only ever played it with ZRP installed to fix most of the bugs. it's also supposed to enable freeplay/freeroam after you beat the game but it always just brings me back to the outside of the CNPP when you're done talking with c-consciousness and there's no way to leave or change maps. is there a different mod i should be using?
The module will only prompt you to change levels if you got the good ending (finding and destroying C-Consciousness). If you didn't, you'll be stuck there indefinitely unless you manually change it. Fortunately, the dev did include a way to "fix" that bad ending: simply press Esc > T > F.This is an on-going work, but you can get an idea of what is possible. You can now continue playing after you finish the game, even if you did not start a new game. If you start and finish with this version, you will be prompted to change levels after the "good" cutscene, so you can continue play. (You can also start a new game, select the "Final Level or Free Play" option and then jump to the final level, which will permit you to continue play after you finish the game.)
i did get the "The Zone is open" prompt but it never said i had to do anything to actually switch levels. it's also been a while since i played so i'll remember that.Are you talking about 'The Zone Is Open' module? ZRP includes a readme file aptly titled 'TheZoneIsOpen.txt', this is included in the file;
The module will only prompt you to change levels if you got the good ending (finding and destroying C-Consciousness). If you didn't, you'll be stuck there indefinitely unless you manually change it. Fortunately, the dev did include a way to "fix" that bad ending: simply press Esc > T > F.
If you have any questions, refer to the "TheZoneIsOpen.txt" file. You'll find it in the "docs" folder within "gamedata".
Its stated in-game via post-SIRCAA dialogue with people at the Freedom and Duty bases that the faction war is back on, but sadly never shown to us.Overall though from what I saw in the trailer it all looks very good. Looks like it’ll be a storyline that opens up after the main story mission at SIRCAA, which I think is fine. Makes sense to me that the Ward would lose control of the factions in the zone after something like that.
>Busified when going to a shootApperenty one of the actors of STALKER, Yaroslav Shinder got drafted by territorial center for recruitment and social support.
View attachment 8776204View attachment 8776188View attachment 8775688
>Support war against heckin' "ruzzianz" and supply them with draft carts
>Brave devs tought they might get away
>It's not and they got drafted anyway
View attachment 8776181
Apparently SKS and G3 are coming
What new ones do you want to see? I’d like to see more early game Soviet civilian and WW2 surplus weapons.So many guns from the original trilogy not being in Stalker 2 makes the game feel like a different universe.
The TRs was the second "weakest" 5.56 rifle even in the trilogy (fuck you IL86), however in S2 it has been absolutely neutered. Back in SoC it was still worse than the SIG or the GP37, but you could still make it work if you liked it and in CS/CoP you could upgrade it to match the power of other rifles. In essence, the stat difference between rifles weren't extreme, and even then each rifle was "best in class" for something, for example the TRs301 was unique due to having the highest durability of any 5.56 rifle.View attachment 8777668View attachment 8777671View attachment 8777674View attachment 8777678
Both rifles should've been in the game to begin with. So many guns from the original trilogy not being in Stalker 2 makes the game feel like a different universe. The Mosin and SKS not being in the original trilogy was odd enough. One of the first reskin mods for Stalker 2 was adding back the TRs 301 by replacing the AR416 AKA HK416 that is super underpowered.
Beat me to it? Just as I was typing this frustration release out. As far as I'm aware it's still in the game.It might be fixed now but on release I hated how the weapon balance was done, where guns that used the same ammo had vastly different damage and penetration values.
Additional weapons from the World War II and Cold War eras would be a valuable addition. The AK rifles currently depicted appear too modern when compared to those featured in the original trilogy. Including Cold War-era FN FALs and Vietnam-era M16s would also enhance realism. Both weapon types have been identified in the Ukraine conflict; notably, Vietnam-era M16s are among the most common surplus rifles provided by the United States as military aid. It is speculated that the Ukraine conflict was initially intended to be part of the S.T.A.L.K.E.R. 2 universe but the story content was omitted by Microsoft.What new ones do you want to see? I’d like to see more early game Soviet civilian and WW2 surplus weapons.