Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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It's not semantics, the colloquial definition of an alien is something that come from outside the planet. They can come from a similar dimension all they want, they are still as much aliens as Deoxys, and if your definition of an alien precludes things that come from a 'similar' universe (how is not having a sun similar?) then Deoxys wouldn't even be an alien by that definition.
Glad they decided to forget about Deoxys and not add any new forms to it. Mega Rayquaza in ORAS was more important because it was a solid villain for it to battle. Though it couldnt change forms at will or anything that it can canonically do while riding on the back of a giant asteroid.

Really was weird how they had an entire section of Veilstone city dedicated to it with the crashed meteorites and there was a similar place in HG/SS but the pokemon itself was virtually unobtainable without cheating if Gen 4 was your intro to the series. Wonder if there was ever a cut deoxys event. As I didnt see anything about it in any of the leaks over the years.
 
bro the site is running fast at the moment because people's lazy ctrl+v pastes are no longer 5MB.
...the Ctrl-V phase of my life is over.

they should honestly take gen 1, 2, 3 and make an mmo out of it. rebalance everything, give new players 3 different non-standard starters that would include shit like caterpie and gastly and zigzagoon, make the options region-based, and add a bunch of unique events and stuff to do. in games what really makes them memorable is the music and a sense of exploration, so blow up the size of the map and create a ton of points of interest so you're always bumping into people like old school runescape. create a really in depth breeding system so lifeless players can make the most tweaked out rattatas ever seen that takes months to perfect.

the main folly of pokemon has always been that there's like 10,000 different creatures but everyone's party ends up looking the same in most playthroughs. create insane scarcity, region lock your options based on where you're physically playing from, make shitty mons more viable, force people to get creative.
I find this Horrifying because that would just be a repeat of the TemTem fiasco.

So I've been completely out of the loop on Pokemon ZA but I just saw this and just have to ask; why did they design a pokemon with a gem buttplug?
View attachment 7234282
Slakoth and Vigoroth: '...Firs Time?'

In general, Nintendo & co does that a lot, they try to move players around like cattle by doing all sort of strategic thinking and they forget that the quality of the games is what determines the success of the product. It's almost like the games themselves are an after-thought and they spend most of their energy thinking about who will buy what and in what format. Of course it's a business but good marketing is what makes good games even more successful.
I am reminded of the controversy Wizards of the Coast had where they would only let children play in Pokémon Trading Card Game tournaments, ince Magic: the Gathering was the 'adult version' of the Pokémon Trading Card Game.

I wrote it at first, but I removed it because it falls under "cartoony versions of real bugs." It looks cool and is decently strong, but it's still a rhinoceros beetle with googly eyes.
Abou that: https://tcrf.net/File:PMSF_214.CBB.w128.png

Making trade-only evolutions was a mistake.
Trading was fundamental to the gam, especially since Satoshi wanted to encourage human interaction wit his games. Getting rid of those mistakes would be getting rid of something fundamental to Pokémon.
 
Gen 6 and 7 were absolutely lackluster and I complained about them since day one. The only thing that saved them were the interesting gameplay mechanics(Megas, Z Crystals), the competitive side and in Gen 7's case, the unique environment and UBs. Everything else was garbage. There were many common complaints for both gens that people took problem with before and after Dexit, so like I said this is mostly you keeping your rose tinted shades on and pretending everybody loved this slop for almost 10 years blindly which is absolutely not the case.
I'm saying the games were well received, not that I liked them or that they were good, I've said before that gen 6 is incomplete and boring and I've already ranted somewhere on this thread about gen 7 being shit. Gen 6 was an unfinished mess, and it was criticized for being an unfinished mess, but overall it was still well received, especially in the months after launch, even if it's due to "normalfags".

BTW, you want to know why everybody tolerated these games and claimed to "enjoy" them, no matter how shitty they were? Simple, it was already mentioned, because all the Pokemon were there. Let's Go would also be received mostly positively if every Pokemon from Gen 7 was there, but it wasn't so people ate it alive.
Let's Go was poorly received because it was the second Kanto remake after all the Kanto pandering in SuMo and especially in XY. And yes, the games were tolerated despite their flaws as long as they had all Pokemon in them, and criticism only ramped up after they weren't, that's part of my point.

Oh BTW, another factor that people don't seem to mention is that people were also angry that you had to pay money to access online features, especially when it was clear that the game would be online centric thanks to raids and what not.
Nintendrones complain about the shitty pricing but they eventually accept it. There was a lot of backlash surrounding paid online but you don't hear a peep about it anymore. Personally I refuse to pay for something I used to get for free.

I mean it now has access to eviolite, so that's a plus at least? So now you have a bulkier sword dance abuser. Just gotta keep it away from fighting types
The eviolite doesn't help much if the Pokemon isn't very bulky to begin with, there's a reason why it's only seen as a serious option on already bulky NFE mons like Chansey, Porygon 2 and Dusclops. There should be a version of the eviolite that boosts attack, maybe only by 25% so it's not too broken.
 
Trading was fundamental to the gam, especially since Satoshi wanted to encourage human interaction wit his games. Getting rid of those mistakes would be getting rid of something fundamental to Pokémon.
Not really. Pokemon GO did a better job of encouraging social interaction back when it released. The mainline games have always been a singleplayer experience first with a vocal minority sperging about competitive pokemon.
 
I dont know if something broke with the game but while playing Emerald rouge, my Metagross earthquake did almost no damage. took like 4-5 earthquakes to kill a Slowking. we were both level 55 but Metagross did fuck all damage. No way Slowking is THAT tanky. Rain dance was active but i doubt that had any to do with that.
 
I dont know if something broke with the game but while playing Emerald rouge, my Metagross earthquake did almost no damage. took like 4-5 earthquakes to kill a Slowking. we were both level 55 but Metagross did fuck all damage. No way Slowking is THAT tanky. Rain dance was active but i doubt that had any to do with that.
Damage calculator says at least 3 hits, so yeah probably.
 
You mentioned a lack of postgame, well guess what was the postgame for most people? Competitive, starting with online battles, online competitions and Battle Tree.
This is just your selection bias. Postgame for most people is - or rather was - hunting for the legendaries, filling out their national dex, doing the sidegames, rematches and generally exploring the region, because Pokemon is a fundamentally singleplayer experience. I didn't know anyone as a kid who would talk about how fun competitive battles and the Battle Tower were, I did know people who would swap action replay codes they found on different parts of the internet while talking about this cool thing they found in some corner of Sinnoh, and the most common complaint me and my friends had about B/W was its incredibly boring postgame - a complaint so common that we got BW2.
 
On /vp/ perhaps, where they froth at the mouth over any generation aside from 1 (and maybe 2). XY were very well received when they first came out, every corner of the internet (aside from 4chan) glazed the shit out of these games. You only saw people discussing XY's lack of content after SuMo's release, when they realized there would be no Z to fix it, and you only saw the 3D Pokemon era being heavily criticized after Dexit opened the floodgates.
XY was also where Gamefreak went into overdrive sucking gen 1's cock. Why use the Kalos starters when the kanto starters that you get for free all got megas?
 
Bisa i someone on YouTube doing a hack that expands on Pokémon Emerald, keeping that Gen 3 quality while deriving fro more sources, including rea life, and adding environmental storytelling. He also rethinks ga mechanics. Here is an example:
Unfortunately, the recent video has this:
Notice that his voice changed from 'relaxing friend' to 'you feel that something is off'. He outright says that he is putting on a womanface voice, especially since he started pretending to be a girl since years ago. This just has me watch his latest videos on mute while putting on subtitles. (I wonder if you can train an AI on his real voice then redub his womanface videos. I waited until I archived his entire channel before I posted this.)
 
This is just your selection bias. Postgame for most people is - or rather was - hunting for the legendaries, filling out their national dex, doing the sidegames, rematches and generally exploring the region, because Pokemon is a fundamentally singleplayer experience.
The postgame and the optional minigames are the reason why I always recommend HGSS for those who want to get into Pokemon. I may prefer BW, but HGSS has more things to do aside from getting 8 badges and defeating the champion. Obviously it's has two full regions, but it also has the Battle Frontier and the tiny but fun things like a customizable safari zone, the bug catching contest or the Pokeathlon. I sometimes boot up HG just to play some Voltorb flip. Modern Pokemon's postgame is very barebones and focuses too much on shiny hunting and competitive, yet GF is even gutting the battle facilities for some reason.
 
Modern Pokemon's postgame is very barebones
The Delta Episode of ORAS was the last time I genuinely had fun with a post game. Riding a gigantic snake dragon into space to fight Deoxys with his remixed battle these was some epic shit... unless you decided to save the master ball for that particular fight, lol.

Although i gotta admit, Zinnia was a little on the annoying/obnoxious side.
 
XY was also where Gamefreak went into overdrive sucking gen 1's cock. Why use the Kalos starters when the kanto starters that you get for free all got megas?
jfc, sometimes i forget that. Also just giving you two starters and a Lucario before even the 4th gym. baby ass game.
not to mention that nigger greninja getting protean AND le super epic anime ash-greninja form
 
The Delta Episode of ORAS was the last time I genuinely had fun with a post game. Riding a gigantic snake dragon into space to fight Deoxys with his remixed battle these was some epic shit... unless you decided to save the master ball for that particular fight, lol.

Although i gotta admit, Zinnia was a little on the annoying/obnoxious side.
I knocked Deoxys out and have yet to catch it lol.

The Delta episode's ending is pretty awesome (as is the Generations episode that's based on it), but before that feels very railroaded. It's just "go somewhere > listen to exposition > fight someone", rinse and repeat until you get to Rayquaza. And as you said Zinnia doesn't help, she's smug and self-righteous the whole way through.
 
The Delta Episode of ORAS was the last time I genuinely had fun with a post game. Riding a gigantic snake dragon into space to fight Deoxys with his remixed battle these was some epic shit... unless you decided to save the master ball for that particular fight, lol.

Although i gotta admit, Zinnia was a little on the annoying/obnoxious side.
The Delta Episode episode felt like the last hurrah for Pokemon, imo. It's arguably the longest postgame mission in a Pokemon game, has some of the best battle themes in the series, there's not really anything comparable with the near-back to back fights with Rayquaza and Deoxys, and more effort was put into its cutscenes than in all of Kalos. I actually liked Zinnia (I don't mind smug characters and thought the exposition was decent worldbuilding) and if anything she was done dirty by you getting Rayquaza before fighting her the second time, though the amount of love that Rayquaza got was the last time it felt like Gamefreak was actually enthusiastic about a Pokemon from a generation between one and the current gen. Comparatively Episode RR was just a gauntlet of low-effort Genwun ballwashing that made me nostalgic for Citadark Isle.
 
This is just your selection bias. Postgame for most people is - or rather was - hunting for the legendaries, filling out their national dex, doing the sidegames, rematches and generally exploring the region, because Pokemon is a fundamentally singleplayer experience. I didn't know anyone as a kid who would talk about how fun competitive battles and the Battle Tower were, I did know people who would swap action replay codes they found on different parts of the internet while talking about this cool thing they found in some corner of Sinnoh, and the most common complaint me and my friends had about B/W was its incredibly boring postgame - a complaint so common that we got BW2.
That might be true, but tell me, what's the "postgame" of the original Sun and Moon? Pretty much nothing, there is a short episode that introduces you to catching UBs(something that you can just do whenever in Ultra postgame btw, infinitely), so all you can do is play in the Battle Tree or online unless you want to put the game down and never touch it again. XY, same story, it's only Ultras and ORAS that had a better postgame and the later releases never get as many sales as the initial ones within the generation. Many players did get their start in competitive from battling in competitive facilities or online simply because there was nothing else to do, which is my point: Single player is nothing more than a drawn out tutorial for the real part of the game. It's been that way for quite a while, ever since internet became accessible enough to look up strats, look for other people to play with.
There is layers to this franchise, which determines what kind of player you are: The very outer layer are the normalfags and little kids I talked about, which never even reach Victory Road. Then you have the next layer, which is people who engage with the single player portion but never really play in the competitive facilities or bother playing online too much. The next layer, much deeper one, are the professional autists, not quite on the competitive side but those who take the game mechanics to the extreme: Breeders, Shiny Hunters, players who engage in Competitions, collect Ribbons or try to complete the National Dex, ect.
Then, you have the deepest layer which is people who not only engage in competitive side of things but are actually good at it. It takes years to get here, pretty much nothing in the single player tutorial prepares you for either Battle Tower, Battle Frontier or online competitions so you will get your teeth kicked in for quite a while, guaranteed. Not everybody is made for that, there is gamers out there who can't take losing and quit any game that won't let them win without improving. That's just the nature of the beast, but it shows you how big the separation is between each layer of the fanbase. Everybody I just described had fun in some capacity, but in their own way. You're describing one type of player, one of the outer layers, and I described the very core, funnily enough when Pokemon was popular on the DS and 3DS I was surrounded by both types. In that sense, neither of us is wrong, the postgame means something else for everyone(except for the very outer layer, which never gets there).
Notice that his voice changed from 'relaxing friend' to 'you feel that something is off'. He outright says that he is putting on a womanface voice, especially since he started pretending to be a girl since years ago. This just has me watch his latest videos on mute while putting on subtitles. (I wonder if you can train an AI on his real voice then redub his womanface videos. I waited until I archived his entire channel before I posted this.)
Poketubers are the most pathetic thing I have ever seen. Every single one is either a tranny/close to trooning out or complete bottom of the barrel grifters. FSG and BKC are the only ones tolerable enough these days.
 
The climax of it may have been cool, but Delta Episode on the whole is lame. Zinnia is an absolute retard who treats everyone like shit and causes half the problems for retarded reasons that only make sense from a meta perspective (her belief that the meteor will get teleported to another dimension has no in-universe backing is only believable by the player if you think she means it will get transported to the RSE universe), yet the story treats her a mysterious, misunderstood ally. And don't forget the remake adds an extra bit about her being the true mastermind behind Team Magma & Aqua because she wants to start an apocalypse so Rayquaza will appear and then it can incidentally also destroy the meteor. And that was her Plan A, while simply collecting some Key Stones and giving them to Rayquaza was Plan B.

One of the best things the manga adaptation did was have the story treat her like a villain and have her get FUG'd.
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which is my point: Single player is nothing more than a drawn out tutorial for the real part of the game.
It has been made that way because Gamefreak correctly recognizes that it requires less effort to appeal to people interested in online competitive play - people who will optimize the fun out of a game - than it does to actually make a decent postgame, or to meaningfully expand the overall experience of a Pokemon game.
It's been that way for quite a while, ever since internet became accessible enough to look up strats, look for other people to play with.
Online connectivity was first introduced in Gen 4, with the mid-late aughts similarly coinciding with a large increase in people being online. Despite that, Gen 4 was famous for the amount of content that it offered in its postgames, and BW seemed like an outlier when it was followed up by BW2.

Pokemon was not destined to have hypercompetitive autists clinging onto to what is fundamentally a shallow JRPG combat system bootstrapped into a multiplayer scene driving its development.
And don't forget the remake adds an extra bit about her being the true mastermind behind Team Magma & Aqua
I remember seeing this take when ORAS was fresh and it was retarded then. Zinnia (somehow) manipulating two groups who were already fighting without her to fight harder for her benefit somehow got ballooned into her being the mastermind behind everything when the game makes it clear multiple times her plans are flimsy at best (Steven says as much and Rayquaza doesn't Mega Evolve for her). She is treated with a degree of ambiguity she doesn't really warrant on account of being an exposition dump needed to handwave away the retarded retcons introducing Fairies and Megas necessitated but got more hate than was warranted too.
 
not to mention that nigger greninja getting protean AND le super epic anime ash-greninja form
If it makes you feel better: the games don't recognize it as a Greninja anymore.
I transferred it into SV, so I could quickly get my shiny charm, and it just did not count towards Greninja. I don't know what it counted towards, but it was not a Greninja.
 
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