Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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Honestly if Pokemon Evolution worked like Darwinian Evolution; you'd have a case where Venosaur evolves down to Bulbasaur because Bulbasaur consumes less resources and is less vulnerable to the dominance of Psychic pokemon in the Kanto Region.
Failing to not be that guy, but Bulbasaur is just as weak to Psychics as venusaur
 
Basically the way it works is that at various points distortion in time and space will appear on the map, inside of them aggressive pokemon will spawm, including the game's three starters. For example, hear is an Oshawott spawning in a distortion:
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I was wondering how they were going to handle mon availability since there's only one version of the game instead of two.

All of the leaks and gameplay commentary from people playing the leaked rom have been a lot more effective at getting me excited about this game than the trailers. I'm hopeful this is the breath of fresh air the series needed to take it in a new direction.
 
Failing to not be that guy, but Bulbasaur is just as weak to Psychics as venusaur
Nah brah, you're right. My bad.

For some reason I though Bulbs was a unitype Grass, and only gained Poison when it turned to Ivysaur but I remembered wrong. Not sure what I was thinking of...
 
Nah brah, you're right. My bad.

For some reason I though Bulbs was a unitype Grass, and only gained Poison when it turned to Ivysaur but I remembered wrong. Not sure what I was thinking of...
I think it’s the only dual-typed first stage starter until fucking Rowlett.

I’ve always enjoyed the idea that Pokémon evolution is a result of being trained by, well, a trainer rather than a result of age. It explains why you can see second stage Pokémon in the wild, but third stage are exceedingly rare. Really, any lore that actually explains the role of a trainer (like Pokémon jumping out at people because they enjoy combat and are looking for someone to help them reach the heights of their abilities) or can pull from Japanese martial arts culture is fun and needed in my book.
 
Can you give any specific examples? As a fellow Gen 3 appreciator, I hear all the time how the new mons are shit and the old ones were better. I don't personally mind the new mons but I'd like to hear a detailed explanation from a different opinion.
Well I mean just look at some of the designs, they just manage how the older Pokemon designs just have so much more appeal or balance of designs compare for modern designs, there’s a strong reason why Gens one and two are still mainly the most referenced and used Pokemon in even modern discussions and promotion for the franchise. The old classic 90s/ early 2000s Mon are pretty much the first Pokemon people think of when they here the name., and used whenever referenced in other media like internet parodies or references in other games of media.

Like for instance look at the starter Pokemon for Gen 3 Tochiq, Treeko and the iconic Mudkipz and the designs are just cute and not excessively complicated, they balance the right amount of cute and awesome, torchique is literally just a few circles, treeko is a cute lizard type creature and mudkipz is iconic and composed of only a few simple shapes. Such eye catching designs, stay in the players head and retain all the core values of Pokemon design, cute whilst still being cool and simple enough to be recognisable as a silhouette. None of this overly complex stuff of later gens.

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I mean just look at the difference in evolutionary designs, the original while looking increasingly mature and detailed still mainly capture the ‘essence’ of the base forms. These later designs aren’t necessarily bad, but they just seem lacklustre when compared to the more fine tuned designs of the classic era? Do you kind of see what I mean?
 
Well I mean just look at some of the designs, they just manage how the older Pokemon designs just have so much more appeal or balance of designs compare for modern designs, there’s a strong reason why Gens one and two are still mainly the most referenced and used Pokemon in even modern discussions and promotion for the franchise. The old classic 90s/ early 2000s Mon are pretty much the first Pokemon people think of when they here the name., and used whenever referenced in other media like internet parodies or references in other games of media.

Like for instance look at the starter Pokemon for Gen 3 Tochiq, Treeko and the iconic Mudkipz and the designs are just cute and not excessively complicated, they balance the right amount of cute and awesome, torchique is literally just a few circles, treeko is a cute lizard type creature and mudkipz is iconic and composed of only a few simple shapes. Such eye catching designs, stay in the players head and retain all the core values of Pokemon design, cute whilst still being cool and simple enough to be recognisable as a silhouette. None of this overly complex stuff of later gens.

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I mean just look at the difference in evolutionary designs, the original while looking increasingly mature and detailed still mainly capture the ‘essence’ of the base forms. These later designs aren’t necessarily bad, but they just seem lacklustre when compared to the more fine tuned designs of the classic era? Do you kind of see what I mean?
The designs were simpler - they had to be because of the nature of the handheld displays. It forced the designers to cut every single element that wasn't critical to the design of the creature. Simpler means they were also easier for children to draw, an important consideration when doing design for childrens' media. They're getting so complex now because they can with bigger screens and higher resolutions. I'm not saying all the new designs are blanket bad across the board. They're just so damn complicated that some of them don't even make sense visually, like the new versions of Palkia and Dialga.
 
Well I mean just look at some of the designs, they just manage how the older Pokemon designs just have so much more appeal or balance of designs compare for modern designs, there’s a strong reason why Gens one and two are still mainly the most referenced and used Pokemon in even modern discussions and promotion for the franchise. The old classic 90s/ early 2000s Mon are pretty much the first Pokemon people think of when they here the name., and used whenever referenced in other media like internet parodies or references in other games of media.

Like for instance look at the starter Pokemon for Gen 3 Tochiq, Treeko and the iconic Mudkipz and the designs are just cute and not excessively complicated, they balance the right amount of cute and awesome, torchique is literally just a few circles, treeko is a cute lizard type creature and mudkipz is iconic and composed of only a few simple shapes. Such eye catching designs, stay in the players head and retain all the core values of Pokemon design, cute whilst still being cool and simple enough to be recognisable as a silhouette. None of this overly complex stuff of later gens.

View attachment 2916114
View attachment 2916113

I mean just look at the difference in evolutionary designs, the original while looking increasingly mature and detailed still mainly capture the ‘essence’ of the base forms. These later designs aren’t necessarily bad, but they just seem lacklustre when compared to the more fine tuned designs of the classic era? Do you kind of see what I mean?
Yeah... I don't see it. Like I said, the design philosophy for the pokemon has remained the same throughout the generations. The example you gave is on par compared with the gen 3 starters: they start out cute and simple then, as they evolve, they get more complex designs that vaguely resemble where they came from.

You could make a point with Incineroar as it did just become a biped out of nowhere, but the others were designed just like the earlier starters.

Pretty sure this is just a case of you not liking the designs rather than there being anything wrong with them.

Edit: Spelling
 
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I gotta say, I'm actually once again excited for a Pokemon game, given the positive impressions from people who have played it early. While the graphics may be rather underwhelming, everything else sounds quite interesting.

It's basically Breath Of The Wild mixed with Monster Hunter.
 
Yeah... I don't see it. Like I said, the design philosophy for the pokemon has remained the same throughout the generations.
I like most pokemon designs, at least I did barring PLA, but you can't deny design philosophies changed heavily from gen to gen. The most apparent design shift over the years has been the lerger head/eye to body ratio on smaller mons, but you can point to a lot of other things like gen 4 generally having rounder bodies than prior gens.
 
I gotta say, I'm actually once again excited for a Pokemon game, given the positive impressions from people who have played it early. While the graphics may be rather underwhelming, everything else sounds quite interesting.

It's basically Breath Of The Wild mixed with Monster Hunter.
If I can deal with the jpg fruit that Three Houses had I can deal with the tree bark texture in PLA.
 
@The Gangster Computer
So this is supposed to be the lost sister of the genie trio from BW and she can turn into a turtle snake scorpion thing... This is a thing. At least they didn't make it male, otherwise twitter would be latching on to this thing as the first gay or troon pokemon.
You underestimate their autism.
 
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I mean just look at the difference in evolutionary designs, the original while looking increasingly mature and detailed still mainly capture the ‘essence’ of the base forms. These later designs aren’t necessarily bad, but they just seem lacklustre when compared to the more fine tuned designs of the classic era? Do you kind of see what I mean?
All that typing and the best you could come up with is that the gen 7 final evolution mons don't have as much "essence," or they aren't as "iconic" as Gen 3's Pokemon? They are so many ways to argue why the newer designs aren't as good as the originals, and yet you decided that "essence" and "iconic" would be the most persuasive words to use. You wasting words and by proxy my time describing basic character design and other inane trivia that add nothing your argument. Your poor attempt at discussion was so offensively disappointing that I had to make my own argument against the new Pokemon.

Why the New (starter) Pokemon Designs are Weaker than the OGs.

Starting with Generation 6, a distinct pattern appears as the games' starter Pokemon become more and more anthropomorphic. For example the Gen 6 Pokemon starters evolve into upright animals that reference fantasy classes with Rodent Knight, Fox Wizard, and Frog Ninja. In Sun & Moon there wasn't much of a theme but the starter trio were still given human qualities with Owl Archer, Cat Wrestler, and Seal Singer. Finally by the time Sword & Shield releases the starters have become cartoonish caricatures of animals with British-themed Gorilla Drummer, Soccer Rabbit, and Chameleon Spy.

Generations 1-5 comparatively, their starters never get this humanized. The Pokemon starters in all of their forms, are objectively "animals with elemental powers" first. They never stray into the category of "Cartoon animal person with easily defined career and personality." Such a category is quite absurd already as Pokemon within a species do not and should not, share the same career-specific personality. There should be room for imagination from the player, as the average player would want to create their own unique and personal friendship with their starter.

But instead Game Freak gives us these pre-packaged, almost Dating sim-esque personalities for starters that isn't nearly as compelling. You do not have as much freedom with the kind of friendship you have with Wrestling Bara Cator Spunky Soccer Bunnymansince it's very hard to imagine them with any other personality. If you wanted a bunny or cat starter Pokemon but not as a heel wrestler or a competitive soccer player then you're shit-out-of-luck. But with more animalistic Pokemon like Charizard and Mudkip they aren't tied down to a personality that you might subjectively dislike, so they end up a lot more universally appealing. Despite the millions of dollars and manhours GF put into their newer designs, It's very telling that the most beloved (starter) Pokemon are the ones that stay true to the phrase "Pocket Monsters."

Edited for clarity. I'm too much of a clickbaity bitch for my own good.
 
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Someone made and posted a google doc detailing where to find each Pokemon in Legends:

Google doc with stats, BSTs, moves, and other info for the new Pokemon:

Some more screenshots of Pokemon size differences:
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Video showing how wild non-aggressive Pokemon (in this case a Bidoof) interact with you and your Pokemon:


Glitch that let's you walk up mountains:


Video showing Sneasler gameplay and Darkrai:


So according to the person who posted the video, you have to have save data from either Brilliant Diamond or Shining Pear in order to get the quest to get Darkrai (and you have to have beaten the main story line).


Youtube video that answers some questions about the game:

Some info from the vid:
-You get access to trading about an hour into the game
-As mentioned earlier in the thread, you can catch the game's other 2 startes in distortions, but according to the video the starters only appear after beating the story
-You can 100% the entire game without having to trade (every Pokemon in game is available to you in some way)
-There's no breeding
-No multiplayer
-There's a system in game where you can find items dropped by others, and they can find your dropped items (items lost from being knocked out by a Pokemon). He doesn't go into further detail on this, says you'll learn more about it in game.
-Your character can be inflicted with Pokemon status ailments (poison, sleep, paralyzed, confused, etc.)
-Alpha Pokemon can spawn again later after being caught
-Status moves change both Physical and Special (example, Swords Dance raises Attack and Special Attack)
 
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Why the New Pokemon Designs are Weaker than the OGs.
That alone doesn't explain why, even accounting for the different amount of Pokemon, the most popular polled result from 2021 is Greninja, a pokemon with a very rigid personality and stereotype. (And before you say that less pokemon in the gen = the illusion of pokemon being more popular, that doesn't hold when you compare their top 30s and kantos overtake Kalos of equal ranks by their respective third places.)

In fact, all of the Pokemon that beat all kanto pokemon in that popularity poll - Mimikyu, Lucario, and Greninja - are pokemon that both have a clear personality associated with them and have that personality reinforced by additional media. As do the two kanto pokemon that topped the charts - Gengar and Charizard. For someone railing on your predecessor's lack of detail, you're not exactly making a hard, evidentiary statement yourself.

And lastly, starters are not a great indicator of how the generation as a whole will be distinct. this whole thing is more a screed on the anthropomorphism increase among starters than any larger trend among pokemon.

I mean just look at the difference in evolutionary designs, the original while looking increasingly mature and detailed still mainly capture the ‘essence’ of the base forms. These later designs aren’t necessarily bad, but they just seem lacklustre when compared to the more fine tuned designs of the classic era? Do you kind of see what I mean?
Blaziken does everything you're complaining about the modern gens doing. I do not look at Torchic and blaziken and think there was no weird steps in the middle there. It goes from being armless with clawed feet to having clawed arms and hakama bottoms. It anthropomorphises a into a martial artist, which gives it a pretty clear intended personality. What traits they do share look wildly different on each one. And the one that stays closest to the base design, Swampert, is significantly less popular than the other 2.

Really, I tend to feel that "which pokemon gens look good" is so muddled by game limitations, nostalgia, balance, anime appearances, prominence in game, surrounding environment, utility, marketing pushes, and so many other things that I really have given up trying to understand them.
 
Glitch that let's you walk up mountains:
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Skyrim Mon

I know this will probably be patched out but please don't, this is too based to be removed. if we are going to have jank, I'm glad it's something fun like this than the usual boring quirks like ladders freezing time. again this shit is like everything I love in games put into one in some ways.
Edit: Shrink lore 2
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/vp/ arguing more about if this fact being brought up again as dumb or not drowning out discussion of the game itself is the best part of this leak season
 
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Well, It's seems my spontaneous argument has been challenged, Let's see how long I can defend it.
That alone doesn't explain why, even accounting for the different amount of Pokemon, the most popular polled result from 2021 is Greninja, a pokemon with a very rigid personality and stereotype.
Well of course the more personable Pokemon is more popular in the anime, but I'm not talking about the anime. I've never said once anything about the anime at all. I'm talking about the games here, G-A-M-E-S. I'm talking about how these newer Pokemon starter designs are too human for these games about a world of very animal-like creatures with mystical powers.
In fact, all of the Pokemon that beat all kanto pokemon in that popularity poll - Mimikyu, Lucario, and Greninja - are pokemon that both have a clear personality associated with them and have that personality reinforced by additional media. As do the two kanto pokemon that topped the charts - Gengar and Charizard.
Are you for real? Popularity polls are never a reliable indication of any measure for understanding which starter is objectively better designed. Popularity polls are a complete subjective mess of demographics, ideas, and opinions that arbitrarily changes all the time. Do people love Greninja because of the games or the anime? Is it mostly kids or adults that love him? Do they love him for his design or moveset? or both? You can't fucking tell because all this data is dumped into a countless number of unregulated social media polls.

I have made it clear cut that in my argument, regardless of popularity, that these newer starters function poorly as the blank templates the player can impose an identity upon. The mainline games have always been about making your own adventure narrative thru the world of Pokemon. Thus the starter becomes an important part of this narrative as very rarely will the player replace them. In that sense, the starter needs to be much less personified to let the natural narrative thru the creative thoughts and actions of the player continue unimpeded.

But when the starter becomes so heavily defined thru gameplay and visual design, it feels less like a pet animal you are raising up but more like leveling up a named character in a RPG. There is a definite loss of unique interactions when the starter Pokemon, a creature the player most likely nicknamed themselves, evolves into a pre-personified caricature that the player had no part in. The whole concept of the Pokemon games has been about making your unique team/collection of varied pocket monsters, but that concept suffers in execution when your starter doesn't feel as unique as the player wants it to be.
Really, I tend to feel that "which pokemon gens look good" is so muddled by game limitations, nostalgia, balance, anime appearances, prominence in game, surrounding environment, utility, marketing pushes, and so many other things that I really have given up trying to understand them.
Amen dude, but next you shouldn't put that in your counterargument since it discredits the persuasiveness. It becomes hard to convince the reader to your side of the debate when you reveal that you don't even feel that confident about it.
 
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