Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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This is something I've been thinking about for a while, but I think that no matter how bad pokemon gets, there will never be a "pokemon killer". A lot of people come in with better games than Pokemon being like "Yeah, we're the Pokemon killer." But the problem is you aren't competing with Pokemon, the game, you're competing with Pokemon, the brand. If being the Pokemon killer was as simple as making a better game, it would've happened by now because that bar is so low an ant couldn't limbo under it. TemTem or whatever could never beat Pokemon because they could never make billions selling things with Pikachu's face on it.
Like with the mythical "halo killer" meme, the only thing that will kill Pokemon is itself. Like many more Japanese IP's before it did.
 
I had a blast with Legends Arceus. To me it felt like my childhood dreams came true with it (it's very close to what I always have wished for in terms of gameplay in Pokemon games) and it is the first time since Red/Blue that I 100% a Pokemon game.
Of course it absolutely has some flaws (for example the intro/tutorial phase takes ages, as with all modern Pokemon games), but to me they are outshined by the insanely addicting gameplay. Actually I can't really go back to the "old" way of gameplay anymore after that.

On that note: I was eagerly hoping for an announcement of the sequel in the recent direct. Can't wait when this gets announced and I hope they don't screw it up.
Wait until you hit the second half of the game. Where the AI would always cheat and give itself multiple turns in a row in every battle even when your pokemon has a higher speed stat and no stat buffs are on the enemy team. The first half of the game this seldom happened and when it did, it was mostly against alpha pokemon.
 
Bought Pokemon Scarlet. It's okay. Not really enjoying it, but it's not bad. My biggest issue is the one I had about PLA. It's an open-world, but the open-world feels barren, and boring.
 
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Cropping out the Koffing and using it as your avatar would be pretty funny IMO.
(Found this on /vp/. I think there's mild Twitter drama over this.)
 
Anyone has seen that pokemon cards commercial where clearly globohomo did its magic and not a single white person was in sight?
Pokemon was always sources of "boy or girl" jokes, I guess globohomo coming for it was a tad inevitable.

A product that's set to be a "X killer" is bound to fail. Remember when Sony's own Killzone was claimed to be the Halo killer just to spite Microsoft, and look how that turned out.

I do recall that this was gaming jonos saying that and people just ran with it when it was never the intention of the devs and Sony.
 
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I do recall that this was gaming jonos saying that and people just ran with it when it was never the intention of the devs and Sony.
This even happened well before video games became mainstream. See, in the late-70s/early-80s when Star Wars became very popular, a lot of knockoffs that were made were hoping to make their own sci-fi movies in hopes of being the Star Wars killer.
 
I do recall that this was gaming jonos saying that and people just ran with it when it was never the intention of the devs and Sony.
It's always game journos who push for this shit, but it doesn't help when indie devs succumb to it as well and start parading around like they own the place before their first game is even out. Remember how Cassette Beasts was talking about how it was "Pokemon but more mature" for its entire pre-release period? Or how Yooka-Laylee was wholly marketed around the fact that "it's Banjo-Kazooie, but better!"?
The sentiment's been around for so long that even regular people do this shit now too, either in places as public as Steam reviews or in those as private as regular conversations on the topic.

It's gone from "[Doom, WoW, Pokemon, etc]-clones/-likes" to "[Doom, WoW, Pokemon, etc], but [insert adjective, typically "(more) mature" or "better"]" in like 5 or 10 years, and I can't imagine why.
My only theories circle back to the entire stagnant culture we're living in, where everything that exists must either be directly tied to a long-running corporate IP or compared to one for it to do anything whatsoever in terms of longevity, where even originality derived from such IPs is demonized for not being those IPs directly, but 1) that's melodramatic and a little off-topic 2) -like or -clone are arguably just as derogatory and harmful for marketing as "blank but better" if not moreso and 3) I'm not sure the people who spout this shit have enough braincells in them to realize what they're doing in the first place and just need a quick comparison to "sell" people on it.
 
It's always game journos who push for this shit, but it doesn't help when indie devs succumb to it as well and start parading around like they own the place before their first game is even out. Remember how Cassette Beasts was talking about how it was "Pokemon but more mature" for its entire pre-release period? Or how Yooka-Laylee was wholly marketed around the fact that "it's Banjo-Kazooie, but better!"?
The sentiment's been around for so long that even regular people do this shit now too, either in places as public as Steam reviews or in those as private as regular conversations on the topic.

It's gone from "[Doom, WoW, Pokemon, etc]-clones/-likes" to "[Doom, WoW, Pokemon, etc], but [insert adjective, typically "(more) mature" or "better"]" in like 5 or 10 years, and I can't imagine why.
My only theories circle back to the entire stagnant culture we're living in, where everything that exists must either be directly tied to a long-running corporate IP or compared to one for it to do anything whatsoever in terms of longevity, where even originality derived from such IPs is demonized for not being those IPs directly, but 1) that's melodramatic and a little off-topic 2) -like or -clone are arguably just as derogatory and harmful for marketing as "blank but better" if not moreso and 3) I'm not sure the people who spout this shit have enough braincells in them to realize what they're doing in the first place and just need a quick comparison to "sell" people on it.
It's called a monopoly.
 
I'm replaying Platinum on original hardware for the first time in a while (mainly so that I can use some mon I've never touched before like Pachirisu or Kricketune), and...
...was the music always this shrill?
Seriously, I remember loving places like Floaroma Town for their OSTs when I was little but now that i'm replaying it I cannot stand them. Feels like my ears start bleeding if I stay there for too long. The wild battle theme is kind of blegh, the route themes have never been my favorites, and Eterna City still sucks dick fight me.
I still like some themes like Canalave and Pokemon League mostly because they actually make me feel something other than irritiation, but it feels like the longer I live the less I like Sinnoh.

What redeeming features does it even have by now lol. The only things I can find myself appreciating are what it brought to the franchise (phys/spec split, a small handful of really good mon designs, wifi connectivity, gender differences, expanded pokedex functionality, a decently well-designed region (I despise the HM overuse but I can't deny that it really adds to the tension and atmosphere, feels like you're really trekking through a hostile environment instead of just going on a fun vacation like in most other games), the Pokeradar)
and its sheer amount of features (all of the aforementioned + the underground, contests, Pal Park and Amity Square, a new Battle Frontier), both of which seem incredibly impressive considering the state of the series today.

But... the story is unusually bad for a series that already has very bad storylines, the music is mostly irritating, I dislike most of the new dex, most challenge comes from bullshit like HM spam/massive level jumps instead of actual challenges (especially weird considering Winona and Liza + Tates' teams in Emerald immediately before the Sinnoh games came out, which were excellently designed in comparison to ALL of Sinnoh's), plenty of new features either didn't stick around or were very irritating to use (Honey Trees, the Battle Frontier, the Poketch), the graphics kind of look like shit (n e o n g r e e n g r a s s), wild encounter tables are comically bad (overstuffed with Route 1 trash for a good third of the game at minimum; Platinum's improvements are minimal at best), and the game is SLOW AS FUCK

I guess this is just another episode of me realizing [insert popular "gold standard of the franchise" pick here] is overrated and either outright mediocre or not as good as hyped it's constantly hyped as being lol. Oh well?
 
This is something I've been thinking about for a while, but I think that no matter how bad pokemon gets, there will never be a "pokemon killer". A lot of people come in with better games than Pokemon being like "Yeah, we're the Pokemon killer." But the problem is you aren't competing with Pokemon, the game, you're competing with Pokemon, the brand. If being the Pokemon killer was as simple as making a better game, it would've happened by now because that bar is so low an ant couldn't limbo under it. TemTem or whatever could never beat Pokemon because they could never make billions selling things with Pikachu's face on it.
High IQ Post.

Wait until you hit the second half of the game. Where the AI would always cheat and give itself multiple turns in a row in every battle even when your pokemon has a higher speed stat and no stat buffs are on the enemy team. The first half of the game this seldom happened and when it did, it was mostly against alpha pokemon.
You didn't understand the game mechanics.
 
What redeeming features does it even have by now lol. The only things I can find myself appreciating are what it brought to the franchise (phys/spec split, a small handful of really good mon designs, wifi connectivity, gender differences, expanded pokedex functionality, a decently well-designed region (I despise the HM overuse but I can't deny that it really adds to the tension and atmosphere, feels like you're really trekking through a hostile environment instead of just going on a fun vacation like in most other games), the Pokeradar)
and its sheer amount of features (all of the aforementioned + the underground, contests, Pal Park and Amity Square, a new Battle Frontier), both of which seem incredibly impressive considering the state of the series today.
This basically sums up every post gen 2 game. They add more mechanics and things to do, but fundamentally they screw up almost everything else. Gen 2 is the only one that feels like a true continuation of the series, and that's probably because it was actually conceived of as a direct sequel and finale.

Instead of having a vision and sticking to their roots, they just...add more stuff and screw things up here and there.
 
It's been 24 years and Pokémon Snap's OST still lives rent-free.
Still haven't actually touched the new Snap for myself even though I hear it's fun.
 
I also go off of design, but there comes a point where even a mon's design isn't enough to save it. I fucking love Ariados but even in HGSS it's so completely useless that it's obsolete before it even has a chance at proving otherwise. Same goes for Beheeyem and Kabutops to a lesser extent. Serperior and Meganium have never bothered me due to that affinity for their designs (that being: I don't hate them), but their poor performance is noticeable and I tend not to pick either unless I'm explicitly looking for a challenge... which, to be fair, I now do like 90% of the time when replaying lol.

Overleveling is also an option, but come onnn that's boring. A lot of the fun of the game comes from making your team, you can't just leave it at your starter!
I'm a bit biased towards Meganium as Chikorita was the starter I picked for Silver way back in the day. I had a hard time choosing because I loved all three of the Gen 2 starter final evos, but in the end picked Chiko. Years later when I picked up a copy of SoulSilver when I was in college, I decided to pick Chiko again for nostalgia's sake, and while I'll be the first to admit it's not the greatest grass type in the series, it will always be a personal favorite.

Also, I'm one of those people that picks Pokemon based on their design without really caring if they're good.
Same. I could care less about a Pokemon's competitive viability, the only thing that matters to me is if I like the design. Fortunately for me some of my favorite Pokemon have good/great stats (Swampert, Inicineroar, Hydreigon, Chandelure, Gengar, Heracross, Garchomp, and Crobat).
 
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