Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
They are almost certainly teasing the awful Gen 10 Pikachu remodel. (Alongside gen 10 in general, of course.)

1767496062671.png
 
They are almost certainly teasing the awful Gen 10 Pikachu remodel. (Alongside gen 10 in general, of course.)

View attachment 8372343
It be absolutly insane not to announce Gen10 on the 30th anniversary but besides that I do wonder what else.
Like I cannot wrap my head around why they have not made all the classics up until the DS available on the switch VC especially now th switch 2 has GBA games on it.

I know Pokeman company are not strapped for cash since they are the highest grossing mutlimedia franchise but surly more money for such little effort would hurt less than those crappy netflix animations and printing plushies of shitmons nobody will buy.
 
the awful Gen 10 Pikachu remodel.
The paper-thin bolt tail always felt to me like an imperfect yet necessary compromise in translating Pikachu from 2d to 3d, but the new model's thick tail feels like a step in the wrong direction. I think it'd work if the extra thickness was made of fur like the Detective Pikachu movie, but it being smooth and rounded looks too much like a clay model.
 
The paper-thin bolt tail always felt to me like an imperfect yet necessary compromise in translating Pikachu from 2d to 3d, but the new model's thick tail feels like a step in the wrong direction. I think it'd work if the extra thickness was made of fur like the Detective Pikachu movie, but it being smooth and rounded looks too much like a clay model.
Kind of just a general problem with 3D Pokemon in mainline games, with it affecting some games more than others. They're rarely given any sort of textures that would convey what they are - y'know like furry, scaley, skin, feathers, rock, metal - so unless the game has a really strong cel shaded type of lighting, everything kind of just looks like it's made of play-doh.
 
Like I cannot wrap my head around why they have not made all the classics up until the DS available on the switch VC especially now th switch 2 has GBA games on it.
My theory: they are afraid of people cloning and glitching the livig fucking shit out of the games for some reason. We managed to clone shit in the 3DS versions no problem and they don’t want people to do that shit again.
If they never announce any classics this upcoming direct, I don’t think we will ever have it.
 
Kind of just a general problem with 3D Pokemon in mainline games, with it affecting some games more than others. They're rarely given any sort of textures that would convey what they are - y'know like furry, scaley, skin, feathers, rock, metal - so unless the game has a really strong cel shaded type of lighting, everything kind of just looks like it's made of play-doh.
Weirdly enough, the only 3D pokemon games with 3D models that I can see aging well is scarlet and violet of all games...and they reversed back to swsh style models the game right after anyways.
 
Last edited:
Weirdly enough, the only 3D pokemon games with 3D models that I can see aging well is scarlet and violet of all games...and they reversed back to swsh style models the game right after anyways.
I don't like the texture work on Scarlet and Violet's models, GF (or Creatures) just slapped realistic textures on cartoon animals and left it at that. If they had done something like Pokken or SSBB and adjusted the Pokemon's proportions to suit the more realistic textures, that'd look better, but we all know that's too much to ask.
 
I learned the other day that Japanese players are absolutely loathing the romhacking sense and dismissing their efforts as if they are nothing.
One argument is most devs are lazy and super comfortable just making gen 1 and 2 games time and time again with barely any progression… maybe that’s unfair generalization but look at this! Millions of Crystal romhacks, another millions for Red romhacks and an additional motherfucking million Emerald for good measure. Just scanning the names is not enough, you have to read the description and maybe watch some soytubers to see if this specific project is just a mere enhancement or a massive rework.
Also they’re bringing up shit like “you’re not Gamefreak, stop acting like you know what you’re doing”. Sorry but I am afraid I do, the fact we can’t buy berries in bulk- despite doing so no problem before- and the aiming doesn’t work half the time in the mega dimensions for some reason is very telling.
 
I learned the other day that Japanese players are absolutely loathing the romhacking sense and dismissing their efforts as if they are nothing.
One argument is most devs are lazy and super comfortable just making gen 1 and 2 games time and time again with barely any progression… maybe that’s unfair generalization but look at this! Millions of Crystal romhacks, another millions for Red romhacks and an additional motherfucking million Emerald for good measure. Just scanning the names is not enough, you have to read the description and maybe watch some soytubers to see if this specific project is just a mere enhancement or a massive rework.
Also they’re bringing up shit like “you’re not Gamefreak, stop acting like you know what you’re doing”. Sorry but I am afraid I do, the fact we can’t buy berries in bulk- despite doing so no problem before- and the aiming doesn’t work half the time in the mega dimensions for some reason is very telling.
The fact is that romhacking scene is very fractured between languages, the scenes in Japan, China, Latin America and the english sphere are totally different. Japanese hacks tend to be really fucking hidden and the very few ones we got were translated by fans (Altair/Sirius/Vega/Procyon) and that is just a minors part but overall they are absolutely hidden unlike other countries.

I care not about Gamefreak supposed sanctity, but there are things that I dislike in romhacks like the free rare candies and modifying EVs and so on, giving 100% capture chance to all balls, auto healing every time.

Stuff that just ruins the sense of adventure and creates the state of just battles for battles sake.

Also check out this spanish site for hacks

 
The fact is that romhacking scene is very fractured between languages, the scenes in Japan, China, Latin America and the english sphere are totally different. Japanese hacks tend to be really fucking hidden and the very few ones we got were translated by fans (Altair/Sirius/Vega/Procyon) and that is just a minors part but overall they are absolutely hidden unlike other countries.

I care not about Gamefreak supposed sanctity, but there are things that I dislike in romhacks like the free rare candies and modifying EVs and so on, giving 100% capture chance to all balls, auto healing every time.
I think there i some Values Dissonance involved.

Nippon pushes conformance to and participation of the collective while submitting to authority. There is also how the Pokémon company is outright based i Nippon, which would probably be a form of cultural respect. My guess is that ROM hacking would be considered a show of ungrateful arrogance that assumes that you know better than a super-large company with lots of profit; to them, you can only make that much money legally if you did things excellently
The United States, in contrast, was outright founded i not following the norm. Even its government has its rulers only running on organised popular discretion. This, plus the capitalistic system that still somewhat survives today, incentivises private invention.
Latin America is not only overall poorer (to the poin that Western Europe is fa richer in comparison) but also has a more casual culture. This normalises piracy, which would accelerate romhacking.
Regarding Zhongwa... there, copyright is just a suggestion. If anything, a lot of Zhongwa's economy is based off ripping off and even modifying someon else' stuff.
 
I think there i some Values Dissonance involved.

Nippon pushes conformance to and participation of the collective while submitting to authority. There is also how the Pokémon company is outright based i Nippon, which would probably be a form of cultural respect. My guess is that ROM hacking would be considered a show of ungrateful arrogance that assumes that you know better than a super-large company with lots of profit; to them, you can only make that much money legally if you did things excellently
The United States, in contrast, was outright founded i not following the norm. Even its government has its rulers only running on organised popular discretion. This, plus the capitalistic system that still somewhat survives today, incentivises private invention.
Latin America is not only overall poorer (to the poin that Western Europe is fa richer in comparison) but also has a more casual culture. This normalises piracy, which would accelerate romhacking.
Regarding Zhongwa... there, copyright is just a suggestion. If anything, a lot of Zhongwa's economy is based off ripping off and even modifying someon else' stuff.
I dont think this is the case. Fans always had the imagination to alter their stuff as they please and so on. They always did it. In Pokemon case the problem is that a long running series is that you went for so long that your ideas of "core ideas and mechanics" are different. There is pokemon games before and after abilities, there is pokemon games before and after physical/special split, there is pokemon games before and after Exp share mechanics. The idea of what a pokemon game should be and played like depends of what you perceive it in the first place.

>My guess is that ROM hacking would be considered a show of ungrateful arrogance that assumes that you know better than a super-large company with lots of profit; to them, you can only make that much money legally if you did things excellently

Wrong when it comes to cultural aspects, Japan has always been very welcoming to fanworks, stuff like Comiket is something that wouldn't exist in a culture that suppress fanworks. But there is one outlier here, the outlier that thrives on exclusivity, Nintendo. Nintendo while still being a japanese company always stomped any fanwork. Something that other companies didn't like Sega with all the Sonic stuff around the years, even bringing in fans to work on actual Sonic games.

>The United States, in contrast, was outright founded i not following the norm. Even its government has its rulers only running on organised popular discretion. This, plus the capitalistic system that still somewhat survives today, incentivises private invention.

Eeehh culturally I don't think so. Americans ate the biggest cases of Oneitis that I ever seen, even when sharing elements with other franchises. You know the Pokemon Genwunners? They are just a single case of the franchiseminded that americans culturally are. I dont think there is a better example than Transformers, you have this concept of using alien robots that turns into vehicles and you have Megatron, Optimus Prime and Bumblebee. At the beginning of the franchise they tried to kill off these characters to introduce new robots and sell new toys. And it was rejected. Then as the years went by and new Transformers stuff gets introduced, it is the same core story of Deceptions vs Autobots for DECADES. The very few outlier (Beast Wars, which was a total paradigm shift, still had the G1 stuff there even if minor). And you get multiple examples of it like Teenage Mutant Ninja Turtles and Masters of the Universe that no matter how many decades go by, they always refer to the first generation not allowing it to grow past that.

And you can see that it isn't the case with Long running japanese franchises, see Kamen Rider and Super Sentai for example, they have so many teams and takes that is not always that the first one is the most popular but they always hold it in respect, but not bound to it like Americans.

Latin America (I am from here, so I have know this) is more closer to China and Japan in culture this aspect than the US. We modify foreign stuff and even accept it as it is without any resistance. It is paradoxal that we can ve quite rigorous to our institutions and at the same time fan be flexible to other stuff like culture.

One of the best examples in recent memory is to compare the implementation and usage of seatbelts in cars between USA and Brazil and the masks between Covid, Brazil had a rapid adoption of its uses without much fight against it to the point where you would seem as the weird one if you enter a car without puting it on straight away. Now americans had to have legally all cars to have it but not use it. Here if a cop sees you without the seatbelt during the drive, you will get a fine. Culturally Latin America tends to quickly adopts stuff that they enjoy it. Americans tend to need modifications for them to enjoy in cultural aspects.

So going back to the cultural aspects, here in Latin America, we tend to bend stuff to our liking, like remixing music, remixing food (using different ingredients, see the difference between Brazilian Pizza and american ones (we even eat it with forks and knives and don't use hands, the same way goes with fried chicken too)

And China is... To just copy the visual aspect of it but sometimes not understanding the content, so products of chinese entertainment are so much insular for two reasons: or they are an inferior copy of a other work or just too much insular for other cultures to care about. They are getting better at making stuff for the world but it is still leagues behind their neighbors.

Here a case with Macross Frontier

 
Which typing would you give him? Grass sounds nice, named Soygon (not saigon)
For clutch? Dragon + Steel while keeping levitate.

For cool factor? Dragon + Ghost with better access to flying type moves.

Pair it with spoopy Trapinch, and the fact that Pokemon loves its "ancient ruins in the desert" trope, and you get spooky sand spirit Flygon haunting the shit out of some sandy ruins.

View attachment 8371695
Replaying the games using "bad" pokemon is pretty fun (shout out to parasect for carrying against the early game rock types and misty)
Even though Sableye is a bad mon battle-wise (love it's wonky design though), playing old school Sapphire with a Sableye rocking Foresight + Brick Break and Shadow Ball you can absolutely solo Hoenn E4 Pheobe's team.
 
Hot take: the only good Pikachu was Chubby Pikachu from Gen 1.

f8046dca3a28fc860e3978618fdf76d6.jpg Render26_Edited.png back-when-pikachu-was-chubby-v0-2z4hnhfjs9l91.jpg

Ever since they slimmed him down, i stopped caring about him.

And now they want to slim him down EVEN MORE? For fucks sake, give this poor creature some food.
 
Latin America (I am from here, so I have know this) is more closer to China and Japan in culture this aspect than the US. We modify foreign stuff and even accept it as it is without any resistance. It is paradoxal that we can ve quite rigorous to our institutions and at the same time fan be flexible to other stuff like culture.

One of the best examples in recent memory is to compare the implementation and usage of seatbelts in cars between USA and Brazil and the masks between Covid, Brazil had a rapid adoption of its uses without much fight against it to the point where you would seem as the weird one if you enter a car without puting it on straight away. Now americans had to have legally all cars to have it but not use it. Here if a cop sees you without the seatbelt during the drive, you will get a fine. Culturally Latin America tends to quickly adopts stuff that they enjoy it. Americans tend to need modifications for them to enjoy in cultural aspects.

So going back to the cultural aspects, here in Latin America, we tend to bend stuff to our liking, like remixing music, remixing food (using different ingredients, see the difference between Brazilian Pizza and american ones (we even eat it with forks and knives and don't use hands, the same way goes with fried chicken too)
Maybe that is a country-local thing. I am familiar with Puerto Rico and the Dominican Republic, but not Brazil.
 
Been playing Snakewood for a bit now, beat the elite four and finishing up the rest of the game. It was amusing in the beginning but now I'm just dying. This is the worst romhack I've ever played, and I played Dark Rising! Both of them! I rather play Advanced Version if I was forced to play a dogshit romhack but fuck it I'm seeing Snakewood to the end.
I do feel for the author though. 16 years old when he made it and he ran out of steam pretty early, regretted a lot of the early story such as the zombies, and just gave up on trying to give the main character a story to the point where it just does some retarded fourth wall break (for the nth time) at the museum just to basically tell you "don't worry about it, here's this legendary if you have an exploding Pokemon (which I did, Claydol for life)." I think he gave up on trying to complete it, he said he did but there's still some buggy shenanigans and even an incomplete area. This romhack feels like a drug trip 90% of the time.
@The Ultimate Ramotith Wanted to try Snakewood for years now but kept forgetting, was playing a bunch of rom hacks recently and coincidentally found your old posts recommending a few. I'm blaming you for this. Also I think I've actually spoke to you before on Pokecommunity a long time ago, your (PC) username is...familiar. Was going to check my old posts but uh...got banned iirc.
Hot take: the only good Pikachu was Chubby Pikachu from Gen 1.

View attachment 8378669View attachment 8378670View attachment 8378671

Ever since they slimmed him down, i stopped caring about him.

And now they want to slim him down EVEN MORE? For fucks sake, give this poor creature some food.
I also like Chubbachu, shame the last time we see one is with that horrific fucking mechanic Dynamax (technicaly Gigantamax).
 
Last edited:
Back
Top Bottom