No, I’m not a human - Let the right strangers into your house.

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It's no lie. I watched a playthrough and thought this guy looked kind of like Dan Larson
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I figured it was only a coincidence until I saw this shit
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That's definitely cyraxx as one of the cultists. I'm not sure why they'd put lolcow figures as models in their game. Is it an easter egg for people who know lolcows? Just a way for the dev to amuse themselves? Very odd.

As for the game itself it's sort of silly that the same characters apparently may or may not be visitors between playthroughs, even though all their dialogue is the same. If I understand correctly that means actually interrogating them at the door is pointless because whether they're human or not is random, so you won't have any idea until you let them in and check them.
Atom RPG did the same thing and was even more overt with it. There's a group of guys running a barbecue stand in one of the trade hubs in that game and they're literally just the RedLetterMedia crew.

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I like the interpretation that the game takes place in the biblical end times, there is this video which explains it well, but yeah, it is not a game I will play myself.
 
It's no lie. I watched a playthrough and thought this guy looked kind of like Dan Larson
View attachment 7943562

I figured it was only a coincidence until I saw this shit
View attachment 7943563View attachment 7943586

That's definitely cyraxx as one of the cultists. I'm not sure why they'd put lolcow figures as models in their game. Is it an easter egg for people who know lolcows? Just a way for the dev to amuse themselves? Very odd.

As for the game itself it's sort of silly that the same characters apparently may or may not be visitors between playthroughs, even though all their dialogue is the same. If I understand correctly that means actually interrogating them at the door is pointless because whether they're human or not is random, so you won't have any idea until you let them in and check them.
See, I thought that was strange too, until I saw Frankie MacDonald the weather man in one of them as well:
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You may think that this isn't even close, but look at the pose of the game figure.
This is an immediately striking pose one of Frankie's many "Show you my moves" youtube videos. The reason this correlates to Frankie, is because when he dances, his hands often return to this neutral pose just below his ribcage, nearly every time.
https://www.youtube.com/watch?v=d3_AAkpY6aw
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idk maybe it's just a coincidence, but to me this dude is Frankie with glasses on..
 
>half the people who visit your house are traced from lolcows
>mascot villain is traced from judge holden
>plot of the game is a modified version of "when day breaks"
russian kino at its finest
 
Can we track down every person they traced and the exact image they used? If they've done this many I doubt any of them aren't real people.
 
Apparently the fortune teller lady is based on some tiktoker that did the uncanny valley makeup? She seems mad that the dev team used her likeness, lol


 
Apparently the fortune teller lady is based on some tiktoker that did the uncanny valley makeup? She seems mad that the dev team used her likeness, lol


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Well at least she is taking it pretty wel and not crying screaming and shitting about them taking her likeness to use in the game.
Although the devs are playing a dangerous game doing that. Im pretty sure theres a possible lawsuit hiding somewhere in all of that.
 
My feed is spammed by videos about the game and I think it is summarized by this choice comment
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I think what makes this game so fascinating is seen when contrasting with another game, Look Outside. Look Outside is the epitome of how desensitized western culture has become about horror. There is no seriousness, the ideas of suffering are just thrown around with no real weight, and body horror is to be accepted like it's just a skin issue. It all ends up with it being a window dressing that even small kids won't fear.

Not a Human is way more visceral. Shit's just bad and you don't get answers. There is no happy chungus accepting visitors, it's just you and a shotgun.
 
Didn't know this game had a thread. I didn't play it myself but I watched ManlyBadassHero's and Insym's playthroughs, which given that this is a glorified VN is pretty much the same thing.

I was hyped for it before release yet I found it disappointing. It's one of those games where you have to decide who to let in (which is a genre you can't convince me wasn't caused by covid lockdowns), yet there's no way to tell who's a visitor or not based on their dialogue, so the optimal play is to let everyone who's not a guaranteed visitor in and pray that they don't kill anyone during the night before you can test them. There's a feature to test yourself which could've been great for some paranoia fuel, but it's only used at the end to avoid getting killed by temu Not Important.

Also, tying saves to a consumable item was a shit idea. The gameplay doesn't have enough variety to warrant replaying the entire thing from scratch 10 times to get all the endings, especially because most of the choices that affect your ending happen in the final two nights and there's plenty of RNG involved. The game's also incredibly buggy (Manly had to restart due to a glitch) and the dialogue is full of typos and ESLicious wording.

About the story, you can say that the mystery not being explored is better, but I disagree and I find it kinda dumb that the game won't give more concrete hints at the visitors' true nature but will vindicate the death cultists' beliefs by making death itself an actual character you can speak to.

Is it just me or he looks like @Null?
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Looks more like Mr. Enter to me.
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