Rise for better or worse feels like a Japanese game, Wilds isn't bad by any means but it's one of those games that you can tell was built from the ground up to appeal to the "global audience" and as a result a lot of the charm and identity is lost.
Culture warriors and grifter love too much Capcom so they excuse with "is ok if current Capcom do that"
They aren't seeing the clues within the company that is going to blow up in the future:
- The division West VS Japan is dissapearing. Years ago Capcom had western appealing games(RE, Dead rising , DMC....) and eastern appealing games(MH, Megaman, Ace Attorney).
- In mid/late 10s with the "Capcom is back" meme I started to see how the western philosophy mentality was taking the eastern one: World and Wilds westernized MH, RE4 cut the cheesy for the remake (I can see them doing the same with CV), ignore the sales for games like Megaman 11 or Battle Network collection or ignore X subfranchise, and not giving Kinoshita(Dark Arise or the online director) a higher position in Dragon dogma 2 so the DMC director could be happy
- Many key developers from Capcom left .
I think your "Rise feels like a japanese Game " take is because Capcom sent many MegaMan and AA staff there , renmant of the japanese philosophy side that Capcom is "purging" .
Hell, I think the Clover return with Okami is a smoke bomb so people can ignore what has been happening in Capcom.
Capcom is going to continue to release good games but people ignoring the current problem is weird when then spent hours talking about sega or *current DEI western studio to hate* can end with a disaster in the future of this franchise