Add back rocketing around from Rise!
Fuck no that shit helped killed Rise for me. Helped mind you, there are many issues. Fucking zoomers and their need for autistic amounts of fast paced movement because they'd get narcoleptic if it was anything slower than warp speed. I'm over exaggerating but man I fuckin' hate the direction Rise went. Get that shit outta here. And I'm a fan of fast paced shit, I'm talking Ghostrunner, Tribes: Ascend, Ultrakill, my favorite Nintendo game is F-zero GX for fuck's sake. Monster Hunter ain't that type of game, even in the most intense moments. Closest you'll get is Frontiers, especially with weapons like the Tonfas and the Magnet Spike.
These videos are cute, but still would prefer a full hunt from requesting the mission to finish carving. I'm still unclear if it will just be mission based with instancing or something different.
Probably exactly like World, also I doubt they'd do a full hunt gameplay. Who does? As in showcase an entire mission/level/etc.
Wilds seems like it's doubling down on all the bullshit from world, while taking some of the negatives from rise as well and blending it all up into a slurry of slop. Fuck fivers, fuck your "le epic cinematics!", fuck the moviegames you're used to, fuck your lack of difficulty, fuck your BONE'd and IRON'd weapons, and fuuuuuuuuuuuuuuuuuuuuuuuuuuuuck the 5th gen armor skill system.
The fuck is a fiver? Oh wait you mean that retarded term from World? Makes me sound like I'm hired from
Fiverr to do a 30 minute hunt. "Oh my I crossed the Elder Crossing, now I get this silly title because I was on the fifth boat to arrive to the new world!" How about Elder Slayer...that sounds fucked but I'd take that. The cinematics are indeed overblown, what's worse is that you're forced to watch it (you need a mod to skip it) as well as not being able to bring friends until you do which is...who the fuck decided that
Monster Hunter needed all these "muh story" cutscenes. Don't get me wrong, my favorite parts of many games are the story and lore, but when has the story needed to be shoved in your face as much as MHW does it? It should be a short cutscene to introduce the monster, maybe some background dialogue, and that's it. Who's the Jap faggot that decided escort sections were needed in MH? Among other hand holding nonsense. Fuck moviegames indeed, infecting even MH.
>Bone'd
>Iron'd
That shit was lazy, especially considering the armor didn't suffer from this issue. In fact they added 2-3 variations of almost every armor! You know how much armor is in the game even from a single variation each?! Why do all that work for Armors but the weapons got largely shafted? They could've saved so much time with pulling a GameFreak and importing the models from older games and making sure the textures and shit were up to snuff. The new armor skill system is silly. Instead of needing to carefully choose each armor and decoration to get the most out of a certain set, with some even making fun mixed sets, this just trivializes it for newcomers while also destroying any semblance of balance. The old system wasn't perfect but at the risk of sounding like an elitist oldfag, I rather have that system any day.
Workclock. Also >
Newgate.