Doing some threadomancy to not shit up the Monster Hunter Wilds thread. Basically, got rise + sunbreak at a heavy discount from steam and am loving it. Played World during it's original release and life cycle and loved it, but ended up "burned out" and never got into Iceborne, and since I played that on the PS4 and would rather play on PC now and I can't be assed to redo everything with a new character, I went straight to Rise.
Been having a blast with it, just hit high rank and sticking with Lance and Funlance for now (though why are there so few normal gunlances in Rare 4 dammit!). The Rampages are... certainly a thing, they feel like a clusterfuck most of the time, but I think I prefer them to Kulve Taroth and Zora Magdaros runs. Even then, I'm aware their special weapons have a very limited shelf life and that sunbreak ignores them, so I'll stick to doing the minimum of them and just keep going on my kill everything safari tour. What I have also noticed is that there are a shit ton of event quests. Any particular recommendations or suggestions anybody has in mind as worth getting into?
Since the site was ddos for a while, I didn't really bother check forums.
Also, since this Games forums here is more lax (rules) than other forum section, I don't see much need to spread out multiple threads just to discuss specific MonHun entry. Despite the game popularity, game series itself isn't that much of big deal here, for obvious reasons (culture war drama, current days gaming are bad, yada yada....).
I find these complains and drama are getting tiresome as much as SJW on why games are problematic.
Event quests for
Rise, click on "already available", you'll see rewards and proper hunter rank requirement. Emergency or advanced quests are hard, since they are like pretty much Master rank/G-rank monsters. Basically, they'll destroy you with your High rank weapons/armours for playing badly.
This is for
Sunbreak expnasion, just click on any platform, it'll bring you to event page.
On Rampages thing, it's a lot easier than you think, like you'll feel the game is played by itself 50-60% of the time.
Although, I recommend doing long rampage quests, defending two-parts.
The quest ratings is based on how many obj you have completed, not the total amount of gate health left.
Completing more obj, means leveling stronghold easier, means accessing to higher level of defense structure.
1) You can also cheesing completing obj like setting up installation by setting up one, then retracting it then setting it up again during preparation phase. Remember to retract low health structure then set it up again rather letting them be destroyed, so you don't have to wait for it to recover.
2) Always taking Farcaster in item box when started. Because for long rampage quests, 2-phase ones, the first part is always be destroyed when the main monster comes. You just use farcaster immediately, you'll be at second base and setting up defense way faster. Only rampage monster I consider to be a "Fuck you, hunter", Apex Zinogre, since it has an ability to pretty much instantly destroy all defense structures.
3) Defense structure choice:
Manual Crossbow or gatling gun version, they aren't that much different, so set them up based on limit. Canon version is the one I prefer near the gate, easier to hit multiple monsters there. Same rules apply for automatic defense structures..
Wyvern artillery, always put them on the ground and on flaming beam mode. always put them near the gate or L shape/U shape turn. If putting them at the gate, you can temporary retract one and use special Kamura NPCs if they are up. Just use them immediately, no point of saving.
4) Always use manual defense structure, and only attacking monsters with normal hunter weapon when there is a counter signal (big damage boost for your weapon). Or use counter gong if you want signal immediately.
5) Always use dragonator on cooldown at L-shape/U-shape turn with multiple monsters. And splitting wyvern shot for second phase if you see the main monster spawn. Don't bother with the pumping coal into furnace to reducde cooldown, thats for coop multiplayer, solo isn't enough. You don't have to aim canon either, just time it right time with main monster spawning.
6) Use Wyvern riding if possible, just good damage on demands, monster drops and depending on what kind of monsters. You can even complete "inflict ailment" obj.
7) A weird "advice", don't be afraid of bump rushing and dying if you have to. There isn't a limit of how many times you die.
Last thing, if you need to grind Hunter rank levels to unlock monsters. Rampage quests are to go, since you breeze through like lots of HR levels, can try to mix it up with normal quests if you find things "burning out"/"boring". Also, Rampage weapons are considered best weapons in base game, so... They just become obselete in Sunbreak because Sunbreak has zero rampage quest, no more upgrade weapon trees.
If you use Gunlance, check Canyne tree. It's a long shelling gunlance, aka most versatile shelling in Rise-break. Normal shelling, wyvern stake and fullburst are all good. Tigrex for slap-lance.