Metal Gear

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The only thing I remember from MSG4 is some nigger in an APC with a monkey.
Drebin was a pretty fun character, I kinda like the idea of a merchant of death who mysteriously helps the player for unknown reasons shtick.

Also the dude had a soda drinking, chain smoking monkey, that was just the right kind of Kojima wierd without turning into the retardation that is the entire cast of Death Stranding.
 
I don't think this has been shared in the thread before, so I'd like to do so, because it's honestly pretty fucking cool

This guy has been using AI to create feature-length reimaginings of the MSX Metal Gear games, with both audio and visual, but as genuine effortposts. Last year he wrapped up MG1, with it ending up at the two hour mark:

And this year, he has been working on MG2, with Episode 2 having came out yesterday:

Something I find particularly really cool is that you can watch in real-time as both his grasp of utilizing the AI tools gets better and better, and also how the tools themselves are also getting scarily good. Like, there's actual full-fledged, decently well-choreographed & logical hand-to-hand moving/'animated' fight scenes in the later ones that actually look halfway decent. The one from yesterday's is actually kinda fucking insane.
 
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Also the dude had a soda drinking, chain smoking monkey, that was just the right kind of Kojima wierd without turning into the retardation that is the entire cast of Death Stranding.
Except his knowledge of shit makes no sense, and even his VA was like, How the fuck does Drebin know all this shit about the B&Bs? I guess you can say he worked for The Patriots but he's basically just another magical negro from the Kojster. Definitely less cringe than his post-MGS4 affairs though.
Yeah, John Cygan did a fantastic job. RIP.
I must say though, I like how in the Japanese version Solidus has the same voice actor as Solid Snake. It helps add to the initial confusion.
Your monthly reminder that Solidus was the hero of MGS2, he was a true patriot who loved America, and by murdering him Raiden fucks over the entire world to the Jewish Bankers The Patriots and SOP, causing MGS4 to happen.
 
It amuses me to no end that people still expect stuff in Metal Gear to make sense.
I just finished MGS3 (hence the avatar change), and have absolutely zero explanations for how and why the Cobras are so bizarre but love it precisely because of that bizarre weird charm, like its a Tom Clancy novel written after the man got into Kirkbride's LSD stash.
 
and have absolutely zero explanations for how and why the Cobras are so bizarre
Cobra-Commander_29.webp
I suspect this fuck had something to do with it.

.... So how is Metal Gear Delta? Cringe remake or actually decent? Is it actually a remake or is it basically an HD pack for MGS3?
 
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I suspect this fuck had something to do with it.

.... So how is Metal Gear Delta? Cringe remake or actually decent? Is it actually a remake or is it basically an HD pack for MGS3?
Bit of both. Seems like it used the Subsistence re-release of MGS3 as a base since you get to use both the old top-down view and a newer OTS, with a few extra gameplay changes, but overall changes have been minimal and all the dialogue is all the same, including The Boss being based as hell and telling Snake that fairy disguise will rub off on him if he wears it for much longer.
 
Bit of both. Seems like it used the Subsistence re-release of MGS3 as a base since you get to use both the old top-down view and a newer OTS, with a few extra gameplay changes, but overall changes have been minimal and all the dialogue is all the same, including The Boss being based as hell and telling Snake that fairy disguise will rub off on him if he wears it for much longer.
So basically, its a completely pointless release for anyone who already owns MGS3's subsistence version, either on PS2 or in that collection? (I own both).
 
I just finished MGS3 (hence the avatar change), and have absolutely zero explanations for how and why the Cobras are so bizarre but love it precisely because of that bizarre weird charm, like its a Tom Clancy novel written after the man got into Kirkbride's LSD stash.
The way I often describe MGS2 and 3's kookiness is that they're  just the right amount of Japanese. MGS4 was when it got too Japanese.
 
One thing that I disliked in MGSV (A game that I have very mixed feeling about) is how they tried to shoehorn in those stupid fucking parasite into explaning shit.
Did we really need to know that "actually, the end is just not an old fuck that is also a plant, he is powered by parasite"?
 

Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history, has done a bit of a deep dive in to the scene where Ocelot's Makarov jams, along with a real Makarov to hand for demonstration. In short, it's seemingly impossible to jam the way it did in game unless it's been tampered with in some way right before the jam (but not earlier as it worked just fine a few moments ago). I'm still headcanoning it to be that he purposefully blocked the eject port when racking.

He also talks about the Israeli carry and why it was really done (using many weapons from all over the world as a spy, it's more convenient to adopt a habit of walking around unchambered and racking before a shot instead of trying to learn the ins-and-outs of each gun individually, how the safety operates, etc.). This definitively proves that Ocelot was, at one point, Mossad. Oy vey.
 
The way I often describe MGS2 and 3's kookiness is that they're  just the right amount of Kojima. MGS4 was when it got too Kojima.
Fixed that for you. The kookiness isn't due to being Japanese (a lot of Japanese stories are kind of boring and lacking in kooky, honestly), its due to being Kojima.

I've seen the sentiment in this thread that lately Kojima is "weird for the sake of weird" and I'm glad I'm not the only one who noticed it. the MGS trilogy, and even later games like Peace Walker, felt like they had a point to it (this is speaking as someone who didn't like Peace Walker).

Everything I saw of Death Stranding felt like Kojima was aware he was expected to be "weird" and so just did whatever, without regard to whether it served any bigger vision or purpose.
 
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