Mega Man General Thread - Mega Man Battle Network Legacy Collection announced

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
The only MMX that needs to come is one where Raiden from Mortal Kombat goes back in time and stops everything after X4 from happening.
Swap X4 for X6 in the timeline, then stop everything after X6. That would work.
just say it was a zero space bad crack trip.
there, conman fuckery insta solved and you get the bonus of seeing him seethe.
 
just say it was a zero space bad crack trip.
there, conman fuckery insta solved and you get the bonus of seeing him seethe.
Would have the bonus of wiping out Iris. Dear Lord that was a terrible idea in retrospect.
 
It's a little weird to make a girl character just to fridge it as a hackneyed plot device so Inafune's OC can have some angst.

Though it certainly seems to have worked on a lot of people, given that X4 is a pretty mediocre game that more or less sidelined the actual main character, yet is increasingly ranked higher than X1 because of such nonsense.
 
It's a little weird to make a girl character just to fridge it as a hackneyed plot device so Inafune's OC can have some angst.

Though it certainly seems to have worked on a lot of people, given that X4 is a pretty mediocre game that more or less sidelined the actual main character, yet is increasingly ranked higher than X1 because of such nonsense.
updated sprites cutscenes melodrama, came at the right time, take your pick.

I amazes me the zero series does the basic bitch generic plot on those tiny gba cartridges. They're not great, and there's melodrama here or there, but the main game plots stay in their lane of being breezy little dramas you can get through on the ride home from school.

With x4 and beyond, and gunvolt, the developers seem to want to make more, but realized they couldn't with the setup the gameplay gives.
 
I mean, I do like X4 and X8. But yes, X1 is still the best in the entire X series bar none.

That said, I don't know whether I'd rank it or Zero 3 as the best in the entire franchise.
 
EYE RISS
EYE RISS

My copy of BN shipped o lawd chille. The only one I played before was 2. From memory I specifically remembered the main town, rich people bathroom gas attack, camping, foreign town where the black lady goes HE YO HE YO and getting swindled and the atomic bomb lookin final town with the electricity and shit.

Its the stuff in between I can't remember because it has been over twenty years. And I'm sure there are many chapters between camping adventures and the foreign trip.

I do remember the evil guy on the plane going DAMN U TO HELL and my ten year old self being shocked because lol he use curse words but then his navi was a pain in my ass (magnetman???)
 
People rate anything in the X series above X1? That's just crazy.

I mean, I do like X4 and X8. But yes, X1 is still the best in the entire X series bar none.

That said, I don't know whether I'd rank it or Zero 3 as the best in the entire franchise.

I don't understand it either.

My guess is it happened to come out at the right time with its anime cutscenes making it stick out in some autists' minds.
Outside of here I've never heard anybody placing X1 as the best in the series. It's either X2 or X4.
 
Outside of here I've never heard anybody placing X1 as the best in the series. It's either X2 or X4.
See, I can understand X2 to an extent, it was a very competent sequel and it had some solid Mavericks like Flame Stag.

But X4? Absolutely not. X's side of the game is practically a by the numbers afterthought.

I typically see X4 over X1 over X2. One reason I heard for X4 from people who liked it is that it makes the player feel powerful (read: it's easy). I think for a lot of people X4 was their first MM game.
 
See, I can understand X2 to an extent, it was a very competent sequel and it had some solid Mavericks like Flame Stag.

But X4? Absolutely not. X's side of the game is practically a by the numbers afterthought.

I typically see X4 over X1 over X2. One reason I heard for X4 from people who liked it is that it makes the player feel powerful (read: it's easy). I think for a lot of people X4 was their first MM game.
Admittingly I've never really given X's side of things after X3 much thought as I'm more a Zero fan. His side of things in X4 always felt adequate to me.

I don't really know if I'd call it easy, as when I think easy I think of it's predecessor and immediate successor.
 
The biggest flaw in Battle Network 2 is the fact it's the forerunner of the worst staples of the series. Tedious "license" segments involving finding X thing and defeating a series of viruses, lot of conversation chasing with NPCs, cryptic or convoluted hints/mechanics, hunting for NPCs and items in obscure places, etc.

The first half of the game flows pretty well, but things slow down significantly once you hit the ice on the net.At that point, the game devolves into going back and forth between NPCs to get things important to progression to actually spawn in to places you've already been. Honestly once this bit is over, the remainder of the game goes by pretty quickly, not counting the post game.

There's also weird bottlenecks like requiring certain chips to get past certain points. My personal least favorite is having to pay 10K zenny to a navi in Undernet square for information. 10K isn't a lot, but it you've been spending it on HP Memory and PowerUps, you might have to stop and grind mystery data and random encounters for a bit.

Another problem common among this series are the shoddy translations, which sometimes makes hints for puzzles essentially moonspeak. Then you have moments where you press L to consult MegaMan or Lan for hints to story progression and get something stupid like "The net is in danger, we need to hurry!" Like yeah, no shit, but that tells me absolutely fuck all about WHERE or WHAT I need to be doing.

It's not as bad at BN1, but if you haven't played it through before, there are a couple spots that could leave you scratching your head wondering what exactly in the fuck you need to do.
The needless back and forth for padding in these games is pretty irritating. Luckily it's not too bad in MMBN3, but earlier today I made it to the part where they just decide to force you to do 4 side jobs for Tora because I guess they needed to grind the pace of the game to a halt.
The jobs you are forced to do are pretty bad on their own since it's just a matter of usually walking to three different spots and talking ot someone at each of those locations, rinse and repeat x3.
What made it really painful was that I had already taken a job from the job board, which prevented me from taking any of the jobs I had to do in order to progress.
Worse still was the fact that the job I had already taken was the "Chip Prices" job which is literally just "Talk to a navi in ACDC square, then talk to a navi in Scilab Square, then talk to the navi in ACDC square again, then talk to the navi in Scilab square again, and finally talk to the navi in ACDC square again."
There are also no battles at any point during this so I have no idea what the challenge is supposed to be.
 
Admittingly I've never really given X's side of things after X3 much thought as I'm more a Zero fan. His side of things in X4 always felt adequate to me.
Well you pretty much explain it in one, no? X4 and X5 were deliberately setup for MMZ, Inafune has all but admitted it. Relevant quote from 2004:

1683109137212.png


X was slated to be irrelevant from the word go on those two games (note Inafune says "around X4 or 5", with X4 being the first X game in which he had power in the company as a higher-up) despite it being his series, with the unstated reason for it being that he wasn't the character Inafune made. There's a reason things like the Maverick Hunter Field Guide just kind of brush aside X's involvement in X4, along with Double being a complete one-off compared to Colonel and Iris. This is on top of Inafune attempting to kill X off in MMZ1.

Nearly anyone who is mainly into Zero wouldn't mind that, but I doubt the reverse would have been appreciated.
 
Last edited:
Outside of here I've never heard anybody placing X1 as the best in the series. It's either X2 or X4.
X2 and X3 are fine too, but every game after X1 feels cheaper, sloppier. Maybe I'm just bad but X1 has a really good balance.

Which one was it that had like unavoidable ghosts chasing you in every level? That was such a shit game, whichever it was.
 
Inafune really did dick over the series, didn't he?

Nearly anyone who is mainly into Zero wouldn't mind that, but I doubt the reverse would have been appreciated.
If by the reverse you mean fazing out Zero? You're correct. I don't care for them fazing out X either.

X2 and X3 are fine too, but every game after X1 feels cheaper, sloppier. Maybe I'm just bad but X1 has a really good balance.

Which one was it that had like unavoidable ghosts chasing you in every level? That was such a shit game, whichever it was.
X3 will always hold a special place in my heart. The same place where I keep my love for retarded puppies. It's I think one of the easiest games in the series and you can tell it's where things were starting to go off track. That intro was pure 90's cheese though and I loved it.

You mean the virus? X5 and X6 both had that. Was it an underwater stage?
 
X6's Nightmare Virus was physical and you didn't need a part to attack them, so they don't qualify as ghosts. It was even a plot point, funny enough.

X3 is good because of the gold armor. It quite literally looks like cheese, so it works. Zero was also fat.
 
Back
Top Bottom