KF Guide to Woke Games

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Came across Pronoun Palace on Youtube, it isn't even out yet and it gets the Heavy rating. I'll admit that the Scrabble gameplay is a unique concept for most LGBT+ centric games, but the entire premise of the game is "le government stole ur pronouns", which is fucking stupid if you think about it, even if it's meant to be "satire".
Excuse me?
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This piece of shit. It's also not out yet but can safely be categorized as Heavy - ugly butch dyke with dumb haircut on a quest to rescue her lesbian lover, taking place in 14th century Italy of all places.

Not only does this abortion look like the redheaded, inbred stepchild of Kingdom Come 2, but the devs had to put the cherry on top by actively attacking the devs of another game, Knight's Path, whose only sin was telling the woke retards they just want to make a fun game.

And to further cement themselves as the living stereotype of the Western gamedev, their community manager is making unhinged posts on social media:

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I can't wait for the inevitable malding when it fails to make money.
Absolute dog shit. Dog shit may have more value if it fertilizes the ground.

The thing is, fine, this could exist as a containment pen game but:
1.) They won’t play it, it’ll flop. They’ll attack actual gamers for not wasting money on it.

2.) They’re busy attacking its alternative and trying to bully the devs into making it into this.

They put this slop out for them and all they’re focused on is: why does this other game exist without our permission???
 
View attachment 8467989
This piece of shit. It's also not out yet but can safely be categorized as Heavy - ugly butch dyke with dumb haircut on a quest to rescue her lesbian lover, taking place in 14th century Italy of all places.

Not only does this abortion look like the redheaded, inbred stepchild of Kingdom Come 2, but the devs had to put the cherry on top by actively attacking the devs of another game, Knight's Path, whose only sin was telling the woke retards they just want to make a fun game.

And to further cement themselves as the living stereotype of the Western gamedev, their community manager is making unhinged posts on social media:

View attachment 8468019

I can't wait for the inevitable malding when it fails to make money.
You know. I would not be against a game where you play as Joan of Arc or Tomoe Gozen. Just don't make it "I'm a stronk lesbean womxn who don't need no man". Don't make it preachy.
But that's impossible to do now. The well has been poisoned, even if you're trying to make it as faithful as possible to the stories about these mythical women warriors.
On principle, I stay away from these titles until it's either confirmed or denied that they're woke. I bought Kingdom Come: Deliverance, twice in fact, because the devs assured me they wouldn't bend the knee when they initially got hit with a nonsense shitstorm. Still, I got burned. Look at KCD2.

We can't have good medieval games, even if there are no women in armour. It's simply not possible.
 

9 seconds in, they show the new and overhauled character creation screen. 15 years after the game's release, Terraria has removed the option to select the character's sex, instead replacing it with body type 1, body type 2, voice 1 and 2, and a pitch slider.
Is this Medium intensity? It's not quite pronouns selection (because the player character has been using the "they/them/their" pronouns since like 1.4) but it's not exactly ignorable either.
There are also interracial (Nurse and Arms Dealer) and inter-species (Mechanic and Goblin Tinkerer) romances heavily implied in NPC dialogue.
 
Quarantine Zone: Low
I'm 3/4 of the way through and other than putting vitiligo in as a red herring symptom it has no wokeness.
All/most of the checkpoint soldiers are male, and there haven't been any trans to inspect either.

edit: Reached the end, no woke twists. The grateful commander calls you 'son'.
 
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Quarantine Zone: Low
I'm 3/4 of the way through and other than putting vitiligo in as a red herring symptom it has no wokeness.
All/most of the checkpoint soldiers are male, and there haven't been any trans to inspect either.
i think it would be pretty funny if they do add trannies, i want to send some trannies to liquidation.
 
i think it would be pretty funny if they do add trannies, i want to send some trannies to liquidation.
Usually woke devs ensure that trannies are rarely in danger in these cases, as killing trannies in games means you're genociding them for real or something. Ie: penalizing you extra if you harm a tranny (if you can even do that).
 
Played through Revenge of the Savage Planet because I thought the first one was a fun little romp.

Let's start off the more obvious wokeshit: There's a Voice 1 (male) and Voice 2 (female), but no body customization since your character wears a space suit that hides everything. Plus, as your character levels up by eating Orange Food, their voice changes to that of an alien bug (since it's said that eating it makes you stronger, but also mutates you in odd ways), so it doesn't really matter in the end. Your AI companion is a snarky AI drone with an annoying voice (both genders, unfortunately) that constantly makes Millennial-written quips, occasionally about typical libshit stuff like environmentalism and corporate greed, though you can thankfully tone it down or turn it off.

Aside from that, it continues the irreverent pulpy sci-fi feel of the first one. You can abuse alien creatures that pose no threat to you, there's new weapons and abilities to collect and with them new paths to unlock. It's essentially a collect-a-thon platformer with Metroidvania and third-person-shooter elements.

If you haven't played the first one or this one, it's basically the same satirical sci-fi plot as something like Outer Worlds, but much goofier. You're an explorer who gets marooned on some alien planet, and you go around collecting new abilities and killing aliens while getting bossed around by your goofy boss and hearing off-the-wall ads for things like actual goyslop that is able to change flavors on the fly, or conjoined twin alien brother lawyers who promise to SMASH everyone in court.

In this sequel, you're an explorer who was supposed to colonize a new planet as Nu-Florida, but you learn right after landing that in the century-long span between your launch from Earth and landing that you've been laid off by the company that bought out your original employer. Your goal is now to fix your ship to get back to Earth, but you can also undertake optional quests to team up with your old boss to put your new boss in jail and deal with a knock-off Riddler that makes you do platforming challenges. The two CEOs are EVIL HWITE MEN, but they're so cartoonish (the old one you team up with is absurdly fat, and the new one has a skull like a Somali) it's hard to take them seriously as political targets. Plus, the new CEO has an H.R. lady who is even nastier than he is, and openly antagonizes you just as much as he does (though later on it's revealed she's just him in a skin-suit).

I'd rate it a Light at worst. If anything could put you off, it's going to be the occasionally-annoying dialogue from that drone, though you can turn it off. If you can stomach it, it's a pretty fun Metroidvania-style collect-a-thon platformer with a couple good laughs. That said, I haven't played the DLC yet, so I have no idea if there's something weird in there.
 
9 seconds in, they show the new and overhauled character creation screen. 15 years after the game's release, Terraria has removed the option to select the character's sex, instead replacing it with body type 1, body type 2, voice 1 and 2, and a pitch slider.
Is this Medium intensity? It's not quite pronouns selection (because the player character has been using the "they/them/their" pronouns since like 1.4) but it's not exactly ignorable either.
There are also interracial (Nurse and Arms Dealer) and inter-species (Mechanic and Goblin Tinkerer) romances heavily implied in NPC dialogue.
In my book, it's automatic Heavy because it updated itself to add troonery.
 
Double post for a double feature, since I'm bored.

I started playing Project Silverfish, which is basically an indie STALKER clone. At its core, it's an open-world survival shooter that drops you into a desolate wasteland and has you tough it out against extreme weather, dangerous anomalies, and hostile soldiers and monsters, taking on odd jobs and collecting anomalies for both money and for your own benefits. In many ways it's like a STALKER fan's idea of the ideal STALKER game, as it cuts out most of the annoyances that existed in the original STALKER (no more weapon degradation, starvation doesn't kill you, instead dropping your character's natural healing rate and movement speed, you can switch between regular FMJ and AP or hollow-point ammo at any time, being over-encumbered doesn't instantly render you immobile, instead dropping your maximum movement speed, etc.) and adds a bunch of new ideas to make it interesting and compelling. For example, you can light campfires and make a stew out of your food items to double your hunger satiation, and even take the remainder as leftovers to eat later. There is a sanity mechanic, where doing things like killing other people or not sleeping steadily drains your sanity to the point you start hallucinating things that aren't there, and that sanity can be regained by eating a warm meal, taking a nap, or even spraying perfume on yourself so you don't stink so much anymore. You can stack boxes on top of each other to reach otherwise inaccessible places, and it even gives you a reason to keep certain melee items since fireaxes can be used to break down doors and survival knives can be used to cut meat out of animals for food. Your character starts with both positive and negative perks that you can select to change your experience, such as having a higher carry capacity at the expense of getting hungry much sooner.

I also really like that it gives you the option to start as almost any faction in the game, including those that are ostensible "the bad guys" like the NFTA military and the Cult. They even have their own unique mechanics, such as "requisition forms" instead of jobs and quests for the NFTA, and the Cult not accepting money and basically requiring you to disguise yourself as other factions so you don't get shot on sight.

Now, the gameplay is actually pretty great, especially if you're into that kind of game. The guns are punchy, the core gameplay loop keeps you engaged, and there are a lot of creative anomalies like one that resembles the sun and screws with the shadows, even outdoors.

However, you should keep in mind that it's made by the same developer as ADACA (a solid Half-Life 2 clone whose Zone Patrol mode strongly influenced Project Silverfish), and well, the developer is a non-binary furry (scaly? What's the difference?) who wears their leftist political convictions on their sleeve.

To start off, you and every NPC in the game is a lizardman called an Inheritor. The game takes place in a future where most of humanity was wiped out in some catastrophic accident, and all that remains are cyber-zombies and AIs; the Inheritors were created to serve as slaves for the remaining humans, and there are constant themes about being oppressed by the human authorities; your character starts off the game with a massive debt to a megacorporation, and the main military faction, the NFTA, chop the tails off their Inheritor soldiers so they can use armored fighting vehicles made for humans. Now, you could write this off as basically being like Skyrim, except every character is an Argonian. And you could easily ignore it, if not for the fact every selectable player character comes with pronouns in their bio, some of which are "they/them". Recalling that the game's creator is a non-binary scaly leftie, well, this creative choice clearly wasn't for creative reasons.

The first hostile faction you're going to encounter is Terra Reddita (lol), who are a right-wing militia that hate everyone; to drive home the incredibly obvious point, their members often wear red baseball caps. The game treats them like organized bandits (despite there being actual, regular STALKER-type bandits as well) that essentially act as meat for you and the other factions to curb stomp. One of the only two initially friendly factions is a group of socialist revolutionaries, though nothing is stopping you from antagonizing them on purpose. To the game's credit, these guys don't resemble Antifa.

However, the main conflict of the game isn't about stopping LE EBIL LIZARD RETHUGLICANS; instead it's about stopping a repeat of the event that killed off most of humanity, caused by greedy corporations mining a resource called Eather that apparently functions as a powerful fuel source (notably Eather is what powers your character's anomaly-based abilities), but is also tied to eldritch abominations that could come back to finish what they started. Alternatively, you could just say "fuck it" and sell it and the anomalies to relieve yourself from debt bondage, since it isn't going to happen in your lifetime.

I'm going to give it the highest level of Medium, only kept from Heavy because the main plot itself isn't driven by a woke agenda and is surprisingly even-handed.
 
I'm going to give it the highest level of Medium, only kept from Heavy because the main plot itself isn't driven by a woke agenda and is surprisingly even-handed.
Thank you for the writeup - I wasn't gonna play it anyway because it reeks of furry filth, and now I'm double not going to play it because it includes all the usual bullshit furries shove into whatever they infest.

All I need to do now is to patiently wait for one of the developers to be outed as a pedophile (100% guaranteed one or more of them are, since it's apparently a furry + troon combo) or someone that runs over animals to rape them as they're bleeding to death.
 
Game: The Game of Life 1 and 2.
Developer: Marmalade Game Studio Ltd
Score: Mild
Reason: The first game gives you the option to have a same-sex marriage to a blue or pink peg, which represents male and female respectfully.
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The second game does the same and adds a playable and marriageable non-binary purple peg to be more inclusive, confirmed by the developers on their site.
Screenshot_4.png Screenshot_4.png Screenshot_3.png Screenshot_1.png
 
My Familiar is Low to Mild.
MC gets Isekai'd to a mystical ghetto. Just from the demo, there's just 1 graffiti of ACAB on a rooftop and most of the cops are personified as pigs with frosted dounut heads while the others are 2 dogs and a snake and most are either rude, blunt or hostle.
ACAB.jpg
 
My Familiar is Low to Mild.
MC gets Isekai'd to a mystical ghetto. Just from the demo, there's just 1 graffiti of ACAB on a rooftop and most of the cops are personified as pigs with frosted dounut heads while the others are 2 dogs and a snake and most are either rude, blunt or hostle.
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if this is the demo i can only imagine it will get much worse in the full game, i'm willing to bet the villain is gonna be some trump allegory
 
Team Cherry, while not obnoxiously woke, are pretty leftie.
(lmao)

Silksong is Heavy. The game is about a civilization of insects (bugs, spiders) and other creepy-crawlies. This could have gone one of two ways:
  • the sensible genderspecial way, where you don't know what sex a representative of a new species is and people (sapient bugs) introduce themselves with gender titles
    • the game would still be woke but at least it'd make sense in-universe
  • and the normie-friendly way, where everyone's sex is known on sight.
Instead, the game is thick with they/them genderspecials (surprisingly most slugs are female). Sometimes the writers forget whether specific named characters are genderspecial or not. There's a male mantis npc who mourns his dead male butt buddy.

What makes it Heavy is, in an optional subquest, the protagonist Hornet (a female) gets assaulted and strangled by an npc (you can't fight back) and forcibly infested with a crying baby (at this point it's already creepy, absolutely zero reason for a parasitic vine to cry like a human baby), and has to get a back-alley abortion with rusty pokers. This is not a joke or an exaggeration, it's literally in the game like that, there's even a fullscreen cutscene. The whole event (rape + abortion) is mechanically affirmed to be a 100% good thing, you spend a little money to get a powerup required for achievements and to 100% the game. There's a special challenge ending (out of 4 total, I think) if you beat the game pregnant with the rape baby.
 
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