Hogwarts Legacy - Harry Potter open world RPG (no trannies allowed)

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(No spoilers summary)

I had some time off so I just finished the main story on Hard, I give it big number out of 100.

Main story is good enough, side stories were better I quite liked Sebastian's.

Combat is ultimately a bit simplistic but it ramps up over time as you get stronger and face more enemies/variety, pretty fun.

The open world is pretty good, and there's tonnes of little things to collect.

Not particularly a huge Harry Potter fan myself but for people that are it's pretty great. Definitely the best HP game ever made and they clearly put a lot of effort into making it feel like it's a HP game.

If I had to criticise the game it'd be you don't get too many options dialogue wise but you do get to influence how storylines work out.

In summary, can recommend my Kiwi niggaz to buy it; it's a good game trannies must be fucking seething the HP game of their dreams is out and they can't play it.
 
But you're indirectly contributing to her getting paid. That's the issue the people seem to have. I would simply pirate it.
Entirely missing the point of my post. I'm saying arguments that you can buy the game without agreeing with her views are low-IQ defences of the game because they implicitly take as a premise that there IS something you need to distance yourself from with JK Rowling. Her views are fine and people should not be defending themselves with "just because you buy this game doesn't mean you agree with her" but with "JK has done nothing wrong. She's right".
 
Some random thoughts on the game so far:

Since the game has apparently sold really well, I really hope that they flesh out the non-Harry Potter Wizarding World universe or make a new game where you're an adult wizard with a profession like an Auror or something with a deeper role playing system and perhaps a darker story line (think along the lines of The Witcher 3's story). Hell, why not have a game where you play as a wizard who investigates other wizards & witches that start doing some unsanctioned experiments with magic that could have grave consequences if used by the wrong people (see the main Hogwarts Legacy storyline).

I wonder if they will be able to make games about other wizarding schools in the universe. The Ugandan one sounds like it could be interesting what with the wandless magic. I wonder if they have a more shamanistic style of magic where wands are not necessary (Nati mentions that she is an Animagus and that the process to become one is quite complicated).

The gearing system is kind of annoying :D It has Diablo-style loot systems mixed in with some crafting mechanics. So even if you go through all the steps necessary to upgrade a thing, it gets surpassed by something else.

Give me more dark magic please.
 
Some random thoughts on the game so far:

Since the game has apparently sold really well, I really hope that they flesh out the non-Harry Potter Wizarding World universe or make a new game where you're an adult wizard with a profession like an Auror or something with a deeper role playing system and perhaps a darker story line (think along the lines of The Witcher 3's story). Hell, why not have a game where you play as a wizard who investigates other wizards & witches that start doing some unsanctioned experiments with magic that could have grave consequences if used by the wrong people (see the main Hogwarts Legacy storyline).

I wonder if they will be able to make games about other wizarding schools in the universe. The Ugandan one sounds like it could be interesting what with the wandless magic. I wonder if they have a more shamanistic style of magic where wands are not necessary (Nati mentions that she is an Animagus and that the process to become one is quite complicated).

The gearing system is kind of annoying :D It has Diablo-style loot systems mixed in with some crafting mechanics. So even if you go through all the steps necessary to upgrade a thing, it gets surpassed by something else.

Give me more dark magic please.
As a non-fan I ironically wanted the opposite, more emphasis on the school side. Your house doesn't matter, schoolmates are just quest givers, classes are just sidequests, etc. Stuff like curfew and student mischief is basically just background fluff, and in the 1800s the teachers should be beating the shit out of my character for being out of uniform rather than just making cute remarks.

I guess actual fans are probably set for this content already, but that'd be the more interesting part of the setting imo. Without the school it'd kinda bleed into more generic fantasy at a certain point.

Maybe if you really doubled down on the technical side of HP magic it'd be cool (like I think it was Kingdom Come: Deliverance that had a really sweet potion brewing interface? I kept wanting more like that) but then again a school setting would probably still be the best way to introduce players to that stuff.
Then again, you could play as a professor before branching out into Auror shit or whatever I guess, and kinda get the best of both.
 
Since the game has apparently sold really well, I really hope that they flesh out the non-Harry Potter Wizarding World universe or make a new game where you're an adult wizard with a profession like an Auror or something with a deeper role playing system and perhaps a darker story line (think along the lines of The Witcher 3's story). Hell, why not have a game where you play as a wizard who investigates other wizards & witches that start doing some unsanctioned experiments with magic that could have grave consequences if used by the wrong people (see the main Hogwarts Legacy storyline).

Give me more dark magic please.
An Auror game is basically my personal dream game, even more than a Hogwarts-based game. Added bonus, as stated above, is how much it would piss off the ACAB crowd.

I have the autistic distinction of playing EVERY Portkey Games game so far, which has been all mobile games. In Wizards Unite, you can play as an Auror, Professor, or Magizoologist. There is a lot of consistency across all the Portkey Games titles: the spells are mostly the same, the wand movements are the same, and NPCs appear across multiple games.

Based on this, my guess (and hope) is that future console/PC games will incorporate some of this data and build both an Auror game and a Magizoologist game.
 
This game is basically consoom-on-a-broom (rush the main quests to get the damn broom before wandering all over the land btw) but it’s fun. Breath of the Wild difficulty but that’s ok.
 
Out of curiosity just watched a bit of this game and, fuck me, the accents are goofy. I can only imagine the creators of the game think the United Kingdom is some far off mystical place where no man has heretofore ventured.
 
Some random thoughts on the game so far:

Since the game has apparently sold really well, I really hope that they flesh out the non-Harry Potter Wizarding World universe or make a new game where you're an adult wizard with a profession like an Auror or something with a deeper role playing system and perhaps a darker story line (think along the lines of The Witcher 3's story). Hell, why not have a game where you play as a wizard who investigates other wizards & witches that start doing some unsanctioned experiments with magic that could have grave consequences if used by the wrong people (see the main Hogwarts Legacy storyline).

I wonder if they will be able to make games about other wizarding schools in the universe. The Ugandan one sounds like it could be interesting what with the wandless magic. I wonder if they have a more shamanistic style of magic where wands are not necessary (Nati mentions that she is an Animagus and that the process to become one is quite complicated).

The gearing system is kind of annoying :biggrin: It has Diablo-style loot systems mixed in with some crafting mechanics. So even if you go through all the steps necessary to upgrade a thing, it gets surpassed by something else.

Give me more dark magic please.
Visiting other schools could make for a good sequel, even if they're not as fleshed out as Hogwarts is. Beauxbatons, Durmstrang etc.
 
This game is a perfect storm of happiness for me.

Single Player RPG? Yes.
Egregious built in Microtransactions? No
Works on release? Yes
Has good visuals? YES
Has good gameplay? Yes! The Wand work is genuinely fun. I feel like I'm a wizard, harry.
Plenty of Fan Service that isn't condescending? Yes
The developers clearly had a love for the source material? Yes
The games journalists hate it? YEEEEEESSSSSSSSS
Trannies mad? hdsl;ksadfjkl;sadfljk;sadfjk;lasfk;ljfsakl;sadfk;l!!!!!!

I would have been here for it just because it made all the right people furious. The fact that its a genuinely good game, and something we have been begging for for half a decade now is just the icing on the cake. The fact that its WARNER BRO'S who released this makes it all the more shocking. Its an actual white elephant.
 
Is there some funny business going on? I checked on Steam Charts and the numbers aren't showing
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Out of curiosity just watched a bit of this game and, fuck me, the accents are goofy. I can only imagine the creators of the game think the United Kingdom is some far off mystical place where no man has heretofore ventured.
One of the male voices sounds like Daniel Radcliffe from the HP movies which makes me wonder if the Britbongs have a Radcliffe breeding program in the country or what.
 
I thought, "Oh cool, someone modded fucking Gundams into the wizard game", and I clicked and it's just another faggot game reviewer.
he's mainly reviewing twitter seethe but the seethe itself gets most of the credit for that
otherwise yeah it sounds like another stumblemouthed zoomer brainlet with a superfluous ugly persona who really shouldn't be ripping on anyone else's eloquence as he struggles through narrating a bunch of screencaps he probably scraped from here

are we supposed to know this dude
 
Since the game has apparently sold really well, I really hope that they flesh out the non-Harry Potter Wizarding World universe or make a new game where you're an adult wizard with a profession like an Auror or something with a deeper role playing system and perhaps a darker story line (think along the lines of The Witcher 3's story). Hell, why not have a game where you play as a wizard who investigates other wizards & witches that start doing some unsanctioned experiments with magic that could have grave consequences if used by the wrong people (see the main Hogwarts Legacy storyline).
In one of the books (I think Prisoner of Azkaban) the Ministry of Magic puts out a bulletin to stay away from a fugitive after informing the MoM and to let a Hitwizard team take care of them. When you've got dark magic and shit having dedicated kill teams makes a lot of sense, TBH. Aurors are, IIRC, magical detectives, equivalent to the upper-ranks of the British cops with a lot of lower-level guys acting as basic plods, as we see from Arthur Weasley's constant issues with his unloicensed everything he only barely dodges thanks to his connections as a government employee.

As to other duties that don't involve other wizards, there's monster hunters because of course things need to be dealt with, non-lethally or permanently, and the non-shitty adult Weasley child is a curse breaker for Gringotts who raids ancient tombs and shit for their loot, D&D style.
 
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