Google Stadia General Discussion - Like any other gaming platform, but worse.

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AFAIK, and as far as other articles have shown, it's a permanent Stadia exclusive. Sort of akin to PlayStation/Xbox exclusives, only using Epic's tactics of "buy out when it's finished through large wads of cash, and fuck every other platform".
It's very unlikely it'll stay that way once Stadia fails and they have this game sitting around that nobody can buy. They said Death Stranding would be a PS4 exclusive but changed their mind about that pretty quick.
 
They dropped the list of launch/known coming soon titles at gamescom. I dont see a single game that i would find tolerable with as much input delay as im expecting this to have.
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That list is just fucking terrible. At least the division 2 is a smart move. Having final fantasy 15 but not 14 is dumb though.
 
Does anyone else think that the encyclopedia definition for retard should be changed to Kojima, especially after yesterday?
 
What did he do?

He's just showed too many convoluted cutscenes and the gameplay that has been shown is mostly walking, urinating and setting up toy ladders against cliffs. I feel like this game could be too little, too late, but there's a chance that he's just being an troll until the release date is here.
 
He's just showed too many convoluted cutscenes and the gameplay that has been shown is mostly walking, urinating and setting up toy ladders against cliffs. I feel like this game could be too little, too late, but there's a chance that he's just being an troll until the release date is here.
What's this to do with the Stadia?
 
I wonder if we're seeing the stadia's real pricing model yet.
Remember how a lot of MMO's used to start out as subscription based, only to go free to play after they got them sweet whale bux? I think that Google could have the same plan here: start out with this expensive shit to take money from idiots, then move to a more consumer friendly model.
If not, they're probably fucked.
 
He's just showed too many convoluted cutscenes and the gameplay that has been shown is mostly walking, urinating and setting up toy ladders against cliffs. I feel like this game could be too little, too late, but there's a chance that he's just being an troll until the release date is here.
If you seriously think that that’s all there is to the game, you’re a fucking moron.
 
Appearantly, Google wants to play your games for you:

Google thinks Stadia will have less lag than your PC in two years
By Joanna Nelius a day ago
Thanks to what it calls "negative latency," or the ability to predict your button.

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(Image credit: Google)

In an interview with Edge Magazine, Google's VP of engineering Madj Bakar claims Google Stadia will be superior to gaming on desktops and other local hardware "in a year or two." With the tech it's been developing in modeling and machine learning, Bakar says that Stadia will make games feel more responsive in the cloud, and make them run faster than they do locally "regardless of how powerful the local machine is." He says this can be done through something called "negative latency."

Now, there actually isn't such a thing as negative latency, but Bakar is talking about creating a buffer of predicated latency in which Stadia can mitigate the lag the player is seeing on their end over the cloud network. This can be done in a few ways, like rapidly increasing fps to reduce latency between player input and what's displayed on screen, but Bakar says mitigating latency will mostly come from Stadia's ability to predict your button presses.

That's right. Google wants to use machine learning to play your game for you, in a sense. It's the next stage of aim assist, maybe: button press assist. And in theory it seems like it would reduce lag, but would it actually be good?

The way some other cloud streaming services currently reduce lag, like Nvidia's GeForce Now, is by reducing the game's resolution and dropping the fps to lower than 60, if needed. This automatic setting change can be more or less seamless, depending on the game you are playing and your internet connection, but Google seems to be taking an experimental route.

But if Stadia can predict what buttons the player is going to press, how accurate is that? If I'm playing a branching narrative game like Life is Strange or Until Dawn, how will it know what choices I'm going to make? Will it accurately predict fighting combos? How would it work with FPSes? According to one game developer, Google wants to use something akin to branch prediction, which is a well-researched and common technique in CPU design.

Branch prediction is great for speeding things up—but the issue, he says, is when the system guesses wrong. There's a long penalty for predicting wrong, and in the case of Stadia this could translate into players desyncing or rubberbanding in game, which would be a really frustrating experience—not to mention there is no indication if this prediction method would work the same across all internet connection speeds, nor if Google will charge extra for this.

Right now, you can get access to 4K resolution only if you pay a monthly subscription for Stadia Pro, but you need at least a connection speed of 35Mbps, according to Google. However, in our tests with other game streaming platforms, you want at least 75Mbps for a game to feel like you're playing it on a local machine at 1080p, seamlessly.

At first glance, negative latency and predicting button presses doesn't sound like it will actually work that well in many scenarios. In the middle of an intense shootout in an FPS, with multiple enemies, fast response from the game is imperative. Accurately predicting which target you want to aim at first, and when you'll press the button to shoot, sounds like pie in the sky. But I guess we'll be able to see this in action ourselves, in a year or two.

Thanks, PCGamesN.


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That's right. Google wants to use machine learning to play your game for you, in a sense. It's the next stage of aim assist, maybe: button press assist.

:story: Finally, a gaming platform for journalists. Enjoy having an AI play the game for you.
 
You know, streaming games could probably maybe be the future, but we’re not ready for it now.
 
So does anyone else get the feeling that all these new "cloud gaming" services being announced is less about competing with Stadia and more about pushing a new standard that gives corporations more money and us less control?
 
So does anyone else get the feeling that all these new "cloud gaming" services being announced is less about competing with Stadia and more about pushing a new standard that gives corporations more money and us less control?
The internet just keeps getting faster man. This commercial seemed absurd 20 years ago
 
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