- Joined
- Aug 18, 2020
If the source has been leaked, does that mean someone can write a GEDDAN mod?
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N64 has twin sticks. Use the c-buttons.
- Twin sticks movements lower the difficulty even more, the AI of the enemy is designed to believe you are with a single stick Nintendo 64 controller so you can turbo rape them very easily
Can one up you.N64 has twin sticks. Use the c-buttons.
Very interested in Goldfinger 64. Will be picking up a repro cart of that.
Did the leak also come with the source code, or is it all just binaries?
NOW THIS IS POD RACING!!Can one up you.
Use the controller option that has you use two controllers and have you dual stick that way.
Did not knew you could do that it was millenia ago that i had my cartridgeN64 has twin sticks. Use the c-buttons.
The last time Rare made something good they had Nintendo as their benefactor and two Stamper brothers.When was the last time Rare made something good?
I watched most of that XBLA gameplay video by Graslu and I notice that on Control he stands on the balcony and camps the stairs instead of standing by Natalya. Is this what you meant when you told me to git gud, @X Pac Heat? Because this strategy changes everything for me. II can't believe I didn't see it sooner![]()
I sure I saw a treasure trove of info on this level (and others) but now I can't find it for the life of me. It was probably buried in one of The-Elite's threads. Anyway I'm sure it said the hatless guards (the ones that are gunning for Natalya) can only spawn in the attic. I may be misremembering but it seems consistent with my attempts on Agent so far (I had bad experiences with this level as a child so I need to psych myself up for 00sorta
I still stand by Natalya and just keep firing at the stairs from the ground level until I hear the glass shatter, then I know to aim for the left and right of her quickly.
standing on the upper level in front of the stairs works just as well I guess, I just kind of like being close to Natalya to maybe take a hit or two for her if I'm not quick enough on the draw.
the important thing to know is that 99% of the enemies come down from the central staircase and then go to the left or the right so if you manage to kill most of them before they can fork off it saves a lot of hassle. that was the reason i mentioned using the pistol because in my strat your farther away and thus don't burn through ammo missing them as much. if your closer to them you dont have to worry about that so you can go with the smg.
I'm surprised there's no mention of the fact that Activision was given the James Bond licence in 2006, which was surely another contributing factor?Necroing a little to put a interview Ars technica did to the devs of the Xboner remake and pretty much confirm what i saw in my playthrough, they just ported the entire game with fancy graphics and let the AI intact and for the surprise of no one it was Nintendo who killed the entire thing
How dare you! Nuts & Bolts was fantastic.The last time Rare made something good they had Nintendo as their benefactor and two Stamper brothers.
Viva Panini was not good. Sorry.