- Joined
- Apr 28, 2021
A video Game adaptation of the manga All You Need is Kill.
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I felt like Prison Architect had a lot of potential then got completely fucked over by Paradox. Like it was the perfect mixture of satire and cute little pill-people stabbing each other, and gritty violent story with some questions about how prisons are run and operated.Prison escape simulator - but not for the lols. A serious take. Done by someone with real passion, procedurally generated prisons with realistic complete eco systems. Your goal is to escape, find flaws, manipulate people, etc etc. make it rogue like and you choose perks like a weekly visit where you can smuggle things faster. And everything is randomized like in shadows of doubt.
The game would need to have perfect stealth, quick violent action like manhunt, society aspect like streets of rogue. Riddick on fent.
and side quest featuring paid money by families to kill chomosPrison escape simulator - but not for the lols. A serious take. Done by someone with real passion, procedurally generated prisons with realistic complete eco systems. Your goal is to escape, find flaws, manipulate people, etc etc. make it rogue like and you choose perks like a weekly visit where you can smuggle things faster. And everything is randomized like in shadows of doubt.
The game would need to have perfect stealth, quick violent action like manhunt, society aspect like streets of rogue. Riddick on fent.
This isn't quite what you're describing but for a while (it's probably dead now) Rise of Nations had a grimdark mod "A Wrong Turn." It mostly lived in babby's first satire WW2 land, but the "Caliphate of Djihadia" had suicide bombers and suicide bomber jetliners and the "Transsahelian African Kingdom" (yawn) had child soldiers.I want a sequel to Command & Conquer: Generals. It was so politically incorrect, it'd never be made today, but I wish it were.
I want to see ridiculous parody factions of India and South America. Indian units like war elephants, a scam call centre that siphons funds from enemies, vimanas like Ancient Aliens-esque flying saucers, sewage and trash mountains that poison the terrain like uranium in Red Alert or blue tiberium; South American units like drug pushers debuffing enemy units by making them all fent folded (maybe have a mechanic for harvesting and processing opium or coca too), sicario snipers and guerrillas and gunboats and stuff. And it'd all be designed to look like traditional Indian and Aztec and Mayan art respectively. Make the Indian mech units blue and have like 8 arms and its unit bark is "DO NOT REDEEEEEEEM".