Games You Wish Existed - The vidya we'll probably only see in our dreams

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there are like a thousand of those
there's so many i'm sure whatever battle system you'd want or whatever is represented somewhere. the only thing you can't have is not being a shitty porn game
 
Well, I've never heard of any. I'm guessing these are weeb hentai games and not GTA clones.
yes, but even worse than that. Maybe there's one that plays like GTA; there's certainly plenty of with various RPG systems. But then there's a whole subgenre where you drop jpegs of your favourite characters in a folder so you can whore out batgirl and the pink ranger or whatever the fuck floats your boat. And it's always a retarded boat. Whenever I see screenshots of these games they're always the most shittily-cropped portraits with not a correct aspect ratio in sight, which gives you an idea of the kind of brain-muddled indiscriminate masturbateurs who make up the audience, I guess.

I don't understand the appeal. Why would you want to look at miss piggy's prostitution stats on a page next to april o'niell? My wanks need verisimilitude.
 
fun fact: in like 4 years the sims 3 will be 20 years old
God I am older then the Sims 3, I am like 21. I grew up with that game. sigh poorly optimized trash on a 64 bit PC, ran like shit on a Mac from 2014 as well.
 
I really want a first person Metroid that lifts mechanics from things like Trepang2 and Doom 2016/Eternal. Samus is absurdly strong, and in the 2D games she's insanely fast and agile.

PrimeHack is cool, but the Prime games are very slow-paced with movement too clunky for me to enjoy, and obviously also not balanced for KB+M, although the Visor effects would definitely add to the murderfun (see also: Star Wars Republic Commando)

The finishers were one of the only things I liked in M: OM, and I was happy to see them in Dread alongside those OG God of War style semi-cutscene attacks on bosses.

It's given me a craving for some crackhead rip-and-tear shit with Samus, especially since having her main "firearm" literally attached to her arm begs for some gunkata type shenanigans.
 
I know TriAce went belly up a while back, but I wish Star Ocean continued.

And a Mercenaries 1 remaster.
 
Okay guys
Hear me out
I’m sure it was novel in its day, but I’m tired of seeing space as hOrRoR where every alien is a flesh monster or a zombie. I want to see B-movie cheese like Flash Gordon again, women in bras, dudes fighting with sticks, dinosaurs on Mars, robots with big pincers and brains in a jar. Have some fucking fun. I want to see in Hollywood too and given how hot this “80s dark fantasy” crap has gotten you can’t tell me it doesn’t have a market. (And screw your 80s vaporwave cyberpunk crap, it is just as played out.)

Make Science Fiction Sci Fi Again
Less Dead Space rip-off more Deadly Tower of Monsters

GLAM ROCK HIGH FANTASY
Not Brutal Legend
But something where the women are women and the men are uncomfortably homoerotically pretty


Another: En Garde! meets Black Flag (I've already shilled this idea straight)... but as space opera. Flynning with laser swords and jetpacks and ray guns while swinging around on vines on jungle planets to rescue princesses in bikinis.
 
A Mario & Luigi RPG where the brothers either face off or team up with Wario & Wahluigi
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Just make this happen Nintendo.
 
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Bretonnia-like old Europe setting where the world is high-fantasy but you aren’t. Throw in a nemesis system and some proper knightly combat (that isn’t hyper-realistic and gay like Kingdom Cum), companions, quests and no subversion where you stop being a crusader and I’d be willing to come back to gaming.

I make a knight in every RPG, like the nemesis system and hate WB for squandering it and think Stannis Baratheon is cool, I’m a simple man and I play all these RPGs with these dysgenic homos and I just want my brother knights.

But it should have “diverse companions” and you get penalized as a knight for consorting with them, with unity debuffs to your crusade. Same with homosexuality and letting women serve.
 
it’s been two and a half years and I’m still thinking about that superhero life sim
ended up writing a whole elevator pitch (that’ll never be used because I can’t code) and breakdown of basic gameplay about it not too long ago
I honestly don’t understand how or why it hasn’t been done yet outside of scope issues
 
I tried the demo of some dogshit farm management game that never took off, but that's what I want. I want the 3D first-person world of so many games; satisfactory, farm sim etc but.. not FPS. Harvesting wheat and driving it to the store is fun - if you made an AI do it. Oh but you do in Farm Sim, but in this weird way where you get in a car, drive towards the store, click 'hire driver' and he does it for you. Nigga why even make it first person?

Anyway: Aforementioned game was a simple top-down farm management sim. You chose what to do during what seasons including growing grass for animals etc. It wasn't about the manual labor but the management itself of a farm, and I've yet to see a game do that. Set up the seasonal hiring, adjust for profits etc.
 
I may have described this before, but I have a vision of a game that came to me while playing Just Cause 2, where I'd methodically take down regions and make up my own story as to what was going on operationally even though it was make-believe.

I call it SUPREME COMMANDO.

The gimmick of it is that you have a vast country (like Panau in terms of scale, quality and terrain variety), destructible buildings, some level of economy (construction may be tied to slots, you may not have it be fully freeform) and you play at two levels.

As a commander, you've got a really light wargame level where you are commanding battalions, air wings, basic construction (again, not necessarily in depth but of the sort like "repair this refinery that was destroyed, expand this barracks, install radar dishes."

But you also have a number of Commandos/Aces (these have to be made), and when you play as a Commando/Ace you are like a massive force multiplier.

The Commando/Aces are supposed to be insanely overpowered action heroes, may or may not have gadgetry but you should expect to die fairly frequently. But it's not realistic either, you can absolutely go full Rambo mode on hundreds of enemy soldiers, shoot down whole air wings yourself, etc. Point is, your Commandos are a tactical decision, however you use them. Need to knock out radar and SAMs all along a mountain ridge that you can't reach? You send a Commando and you play that mission. Incoming armored column and you're horribly outnumbered on an open plain? Your Panzer Ace might be able to turn the tide of battle. Have an enemy about to enrich uranium and start raining nukes on your cities? Your Ace will go on some Ace Combat level shit to bomb that position.

The physical infrastructure you destroy matters; if their comms are a wreck, they can't coordinate (units mulling around, holding position). If their petrol infrastrucutre is a wreck, they can't keep armor moving. And so on.

The aesthetic would be War (TM) as envisioned by children/pop media. Not in the literal plastic army men sense but in that your soldiers are WW2/Korea dudes with rifles and bazookas, you've got Vietnam-era gunships and napalm and fighter jets, Commandos wear berets, etc.

pimping game

Character driven, bit of psychology
Running your hoes, defending yourself from defection and disrespect by rivals
Building a stable
Could be great fun
Very character driven
Very misogynistic (women disrespecting game)
To add, combat would be blaxploitation style kung fu (with canes and brass knuckles and such).

Dialogue would be like Disco Elysium in design philosophy. Funky Disco Elysium.
 
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Okay hear me out
A parkour cat burglar (meaning, cute toned girl Hitman-meets-Thief-like set in Belle Epoque. You can socially infiltrate your targets (pretty pretty dress-up). You can infiltrate the roof-running/traceur way. Cat burglars were a real thing in that time period, Hollywood didn't just make them up, acrobatic gangs were in NYC and London too. It being a cute girl specifically is important to have something to ogle.
 
lode runner mario 64 english girl trying to get home from school without getting gang raped by shitskins golems of the kikes

 
Going to sound pretty autistic, but a 4-player co-op game about operating tanks. The roles for players would be commander, gunner, driver, and loader. You could play through various campaigns covering different operations where you'll play as different armies and use their tanks. I think it'd be an interesting dynamic in which players must heavily rely on communicating with eachother to survive tank battles. Each game could cover different wars.
 
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The Arcanum sequel we never got, because Troika closed doors
 
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