Games You Wish Existed - The vidya we'll probably only see in our dreams

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It's snapped in my mind what the idea of Stronghold: No Man's Land would really look like.
Trying to do Age of Empires/Stronghold like RTS with WW1.

You've got a railroad hub city. Generally speaking, civilian infrastructure and economy is handled off map. Coal is your fundamental resource in that it is, in WW1, essentially the same thing as your power supply for producing everything, your power supply for keeping your rolling stock moving. You build up economically, but it is assets that are represented off map: build a Munitions Plant, but it's not an on-map Munitions Plant, it's an upgrade to your draw that uses up some of that allocation of Coal. All industrial use necessarily reduces your political will (drawing military resources = denying civilian resources), so building out economically means making your political defeat closer. That's the two ways you lose, you either actually lose your railroad hub city or you have a revolution.

The main economic layer, without farms and mines and stuff on map to fuss over, is the railroad network. Many things cannot be economically moved, or moved at all, except by train. Supplies do have actual physical locations, at least in supply depots that supply a radius around them and have capacity. You have to build railroads (which in real life were designed to be modular and relocatable), you have to build rolling stock (sometimes specialized) to keep the supply chains going. Most of your "buildings" on the map are things like firing trenches, support trenches, field hospitals, radio stations, etc. Units are RoN/Cossacks/Total War style actual units: you don't micromanage individual infantrymen, but you do send, say, a company of grenadiers (rendered perhaps as 20 men on screen) over the top, with specialized equipment like CoH2 (one man in the unit has a flamethrower/an anti-tank rifle/a sniper rifle, that's what makes the unit special, not that you send "a flamethrower"). Trench raiding is the equivalent of fucking around with tanks/snipers in CoH2 as a micro sink.

The equivalent of raiding villages in this game is probably popping their trains with successful artillery/air strikes.

Economically, you tend to cannibalize more and more your resource base even as you build out your logistics infrastructure; early game, you can often have abundance locally but inflexibility. Later, you have hunger but more flexibility.

I think it could be a really cool game. The Great War: Western Front kind of sucked.
 
I want old Rockstar Games back. I want Bully 2, or a Red Dead sequel that's closer to Revolver than Redemption. I want a game with over-the-top mega-violence like Manhunt, and I don't want decade long development cycles for games that could never in a million years live up to the hype they've tried generating. It's bleak. My only hope is that the indies can deliver in some capacity after the rest of the industry goes tits up.
 
The Táin Bo Cualinge but as a Musou/RPG game like Dynastry Warriors. Playing Cú Chulainn, The Knights of the Red Branch, Conlan of the 100 Battles, Scáthach, Morrigan, Fergus Mac Róich, Medb and Ailill and lots of others over the magical monstrous bulls of Donn Cuailnge and Finnbhennach. The story is about the massive war between the Kingdoms of Connacht and Ulster that reverberates across Ireland in the amount of dramatic bloodshed it induced. Ending with Cú Chulainn fulfilling his prophesied doom by fighting against the armies of Connacht to a standstill until he dies of exhaustion.
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Now that I've had a chance to revisit the old Mega Man Battle Network and Starforce series, I wish the series would have stuck around long enough to use the same card-battleish system in 3d arenas. Basically Phantom Dust (for all 3 of you that name means anything to) but Battle Network. Aside from Two Steps From Eden, no other games have come out since that captures the gameplay style, and TSFE is a roguelike instead of a story-driven card battle "RPG". Also it's not Mega Man.

I'm glad the Starforce collection is a thing and getting a Sonic Racing crossover is neat, but it's always dry season for Mega Man fans. Capcom really did the franchise dirty, but it's getting so old that nobody with any of the original vision is still there and teams at Capcom are always apprehensive about taking on a new Mega Man project. After Legends 3 dirt-dicked and the later PS2 entries were meh, nobody wanted to be the team with a canceled/shit Mega Man game to their name. Keiji Inafune might have been a hack who turned the series into fanfiction for his OC, but Battle Network was fucking mint.

Also, yes. I'm still mad about Legends 3. I will never not be mad about Legends 3. On my deathbed in my old age, surrounded by friends and loved ones, I will cling to my anger about Legends 3 until my mortal coil slips from my grasp. At the pearly gates, Saint Peter will ask, "Spider, are you still mad about Mega Man Legends 3?" And I shall respond, "yes, Peter, I am indeed still mad about Mega Man Legends 3". My anger shall be inscribed into cosmic slabs, transcribed in a universal language, to be placed at the center of the universe, eternally decrying my anger over Legends 3. When the stars burn out and all of collective creation folds into itself, only my anger over Legends 3 will remain.
 
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I'm still disappointed Ogre battle saga was never completed, and POLC isn't even technically canon. instead ideas were harvested and repurposed into other games Matsuno worked on. All these games could use a remake / remaster as well ( Although TO reborn was a big disappointment in terms of audio) what a waste of a great world to never have any conclusion.
 
i wish we had an fps where you play as a nazi shooting kikes and commies (:_(kinda plays like wolfinstein 3d or marathon 1, and the gun play like doom 3.
 
A Minecraft clone with a military spin on it. Mine for resources to build firearms and vehicles, build your own militias, and raid other bases. Minecraft for guys.
 
A Cold War grand strategy game, R.I.P East v West (:_(
You play an intelligence agency, not a state, but it's autistic.

A Minecraft clone with a military spin on it. Mine for resources to build firearms and vehicles, build your own militias, and raid other bases. Minecraft for guys.

You're gonna shit yourself buddy
Until they patch it, though, word is the devs basically ruined the game.
 
Can't remember if I posted this in here before.

Subspace Continuum but with MMO stuff. Make it a massive persistent world, where you can build out bases and your own game types. Want to play trench wars? Gotta fly or warp to that part of space. Entire space map built out by players.
 
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