Games You Wish Existed - The vidya we'll probably only see in our dreams

  • 🏰 The Fediverse is up. If you know, you know.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
Tactical espionage action rapist simulator. Open world where you can enter every building like in Skyrim or Deus Ex. The game would have roguelike elements, when you get busted it's game over (maybe a nice touch would be a comedic ending cutscene where it's you getting raped in prison). RPG elements and learning skills like lockpicking etc would be very important. Main selling point would be that the gameplay would span decades. You start as an upcoming young rapist in the 1970s, when it's easy to rape women. But as the game progresses, police starts using DNA tests, CCTV cameras start appearing everywhere and raping becomes much harder
 
mbmswitch320d607.png

The USA version of Puyo Puyo Tetris
 
Star Trek Starfleet Command 4
A Warhammer 40k rts game that's more in line with Supreme Commander
A Warhammer 40k Mechwarrior style game where you get to command a titan
A Company of Heroes style RTS that's set in a more modern setting
 
-A sequel to Shadow of Rome, perhaps centered around the reign and assassination of Caligula.
-A new or at least spiritual successor to the Kingdom Under Fire Heroes/Crusaders that keeps the RTS+Hack n Slash hybrid formula.
-A current day Jagged Alliance game that isn't complete shit.
-A proper Blood sequel that keeps the old Build engine core and adds more enemies, weapons, and engine tricks.
-A GOOD X-Com like in another genre; modern crime, sword n sorcery, ect...
-A Primal Rage style tournament fighter in the style of the old board game "Gammarauders"
 
A DC vs Shonen Jump fighting game would be so cool not so we can see Goku fight Superman but so we can see Luffy fight Plastic Man.
 
I want a game with the irreverence and ultraviolence of something like Postal, with an immersive but somewhat small open world with high interactivity, but in VR. I feel like that would be a lot of fun.
 
I really really want a remaster of I Have No Mouth And I Must Scream. But not just a remaster, a full-on director's cut of the original version. Since apparently early development of this game was gonna be a lot more darker than what we eventually got. Stuff like Benny eating a baby, Gorrister freeing a tortured beagle and corpses hanging from the freezer section.

It may be possible one day, but considering how shit like the new Monkey Island reboot turned out, the current PC landscape (Nimdok anyone?), maybe it's for the best that this remains a pipe dream.
 
I am obsessed with career and franchise modes on sports games (Football Manager (PBUH), FIFA, 2K, Madden, etc.) and like to think about what the best career mode would be like. It would have to have statistical depth, match/game engine accuracy, animations that aren’t ass, physics that make sense, infinite playability, and all the usual pipe-dreams we all have under the EA hegemony.

One thing I think is seriously missing from the genre is “story”, and I don’t mean the shit we get from 2K. I think it would be interesting to have conversations with friends and rivals, own property and spend money, start relationships, have kids, star in films, get embroiled in controversy, etc. Older entries in standard series like Madden (and NCAA) had some of these elements, which were pretty skin-deep but still fun.

I do think the only way we’re going to get a deep player career experience is going to come from outside the mainstream, powerhouse studios though. The Old Guard are completely hyper focused on the Ultimate Team goldmine.
 
1. I would like to see a Quake V game, as Quake Champions was garbage and too much of a cartoon and it was basically entirely multiplayer like Quake III.

With Quake V, I want to go back to the strange sort of atmospheric/strange mixture of science fiction and horror where you are roaming around high-tech but rusty military installations filled with lobotomized soldiers and grimy castles that are infested with inhuman monsters like the classic fiends or shamblers. The Strogg are just boring rip-offs of the Borg by comparison to the monsters in the fist game.

2. A sequel to Sacrifice. The game came out in 2000 for the PC by the now-defunct Shiny Entertainment. The graphics are great even today, and the game had an atmosphere that was a blend of both the whimsical and the frightening as it was an RTS where you played a wizard that summoned various creatures and cast spells as you ran around the map trying to defeat the enemy wizard by desecrating his altar. The spells you got and the creatures you summoned depended on which of the five gods in the game you chose to serve with each mission.

Sadly, the game flopped from a commercial standpoint for some reason when it came out, and now it has largely been forgotten by many people. It is a very underrated gem that I think needs an official sequel.

3. A sequel to Machines. This game is a cool and rather obscure RTS that came out in 1999 where you play as an AI commander controlling a race of robots in a war against an enemy AI who also controls a race of machines. The robotic units are really cool looking and the music and building designs are great, too. The one issue with the game is that the pathfinding is horrible and it lacks some of the standard hotkey options that you see in most RTS games like in C&C. However, you could switch camera perspective in the game at any time, such as isometric, third-person, to first person by taking control of any unit in the game and moving or attacking other units manually from a first-person view.

Machines kind of got lost in the shuffle with all of the other RTS games that came out at the time, which is unfortunate, as it is very unique. The problem is because it is so obscure, not enough people know about it for a company to bother making a sequel.
 
RIDE TO HELL RETRIBUTION BUT GOOD
There's a ton of 1970s movies about rednecks fucking around with cars or trucks in the countryside, usually Southern or Western settings, usually related to either truck drivers or moonshiners in some fashion. This post was inspired by "Convoy" and there's another one called "Walking Tall" about a real-life Tennessean sheriff. Others in this sort-of-genre include "White Lightning," "Moonrunners," and "Smoky and the Bandit."

It's a very colorful setting and aesthetic that could make a very good GTA-style game, and that's sort of what Ride to Hell was (but more about biker gangs). 1970s American Southwest, truckers, biker gangs, hippies, hick sheriffs. The game's gimmick would be that it would revolve around the cars (customization, brands, driving mechanics), the game would play around the cars and motorcycles similar to how Mad Max does. I think it would be very enjoyable.

Tactical espionage action rapist simulator. Open world where you can enter every building like in Skyrim or Deus Ex. The game would have roguelike elements, when you get busted it's game over (maybe a nice touch would be a comedic ending cutscene where it's you getting raped in prison). RPG elements and learning skills like lockpicking etc would be very important. Main selling point would be that the gameplay would span decades. You start as an upcoming young rapist in the 1970s, when it's easy to rape women. But as the game progresses, police starts using DNA tests, CCTV cameras start appearing everywhere and raping becomes much harder
On GTAForums there was this dude who would make threads all the time arguing how because the game had other crimes, there should be detailed rape minigames, lots of dildo weapons, and unlocks (like if you rape the mayor you get a special mayor-theme dildo).


GTAForums was an amazing community because people would write up, just for fun, their own detailed ideas for games, not just in the sense of a paragraph pitch but real labors of love with full-on maps, lists of weapons, detailed lore, everything. Not expecting Rockstar to actually make any of it, but just for love of the series.

But as a kid (probably too young to have been on there), I made one thread and when listing out the TV shows (like how GTA4 had TV), my only real frame of reference was Nickelodeon and Disney, so I had like a dozen autistic Nickelodeon/Disney parodies and nothing else on the TV, exposing me for the squeaker I was.

Hella cringe
 
Dragons. That's it.

Let me play as a dragon, let me have a dragon mount/companion, fucking anything. Scalebound was a good start, until it was killed for...reasons?

What chaps my ass about it so much is that it's the most obvious money printer imaginable, and fucking no one, in the entire span of games, has really done it, outside of Breath of Fire, and the last Legend of Spyro game. (While classic spyro and the other two legends games had you playing as a dragon, none of them really embraced it. Which is to say, free flying, being powerful, that kinda shit.) WoW is able to pull back a massive crowd by just slapping dragons on the table, and giving a half assed dragon man. A fucking asset flip got 500 thousand USD because people want to fucking play as dragons.

I mean, the only game I can think of, outside of Breath of Fire, where you being a dragon was actually used in the plot was Divinity Dragon Commander, and that game is kind of shit.

On that note, bring back Breath of Fire, and give me more options to play as anything other than 'Chad the human.', I beg of you.
 
Dragons. That's it.

Let me play as a dragon, let me have a dragon mount/companion, fucking anything. Scalebound was a good start, until it was killed for...reasons?
like Maneater but instead of sharks in the water you have dragons flying in the air? or dragons in the water? flying around and eating each other or fighting over whether western or eastern dragons look cooler?
 
like Maneater but instead of sharks in the water you have dragons flying in the air? or dragons in the water? flying around and eating each other or fighting over whether western or eastern dragons look cooler?
I would take it.

Ideally, though, and if I had the fucking time I'd make this myself, make a full ass narritive out of it. I'm not going to bother to think up a good one, but a cliche story out of my ass is 'an rpg where the protag is a dragon that doesn't like the rampaging hordes of the BBEG, because the dragon has to live on this planet too. So, he embarks on an adventure to run off the asshole so he can get some god damn sleep.' Gives you a lighthearted story that can take some jabs at the genre, explains whyba dragon is helping humans, etc.

I'm a big ol rpg fag, so I want something with a story, but considering I'm desperate enough to buy "fire and steel", I'll take fucking anything.
 
Dragons. That's it.

Let me play as a dragon, let me have a dragon mount/companion, fucking anything. Scalebound was a good start, until it was killed for...reasons?

What chaps my ass about it so much is that it's the most obvious money printer imaginable, and fucking no one, in the entire span of games, has really done it, outside of Breath of Fire, and the last Legend of Spyro game. (While classic spyro and the other two legends games had you playing as a dragon, none of them really embraced it. Which is to say, free flying, being powerful, that kinda shit.) WoW is able to pull back a massive crowd by just slapping dragons on the table, and giving a half assed dragon man. A fucking asset flip got 500 thousand USD because people want to fucking play as dragons.

I mean, the only game I can think of, outside of Breath of Fire, where you being a dragon was actually used in the plot was Divinity Dragon Commander, and that game is kind of shit.

On that note, bring back Breath of Fire, and give me more options to play as anything other than 'Chad the human.', I beg of you.
King's Bounty: Armored Princess may be of interest.
 
I would like a videogame that is somewhat inspired by The Continental from the John Wick film franchise. Except instead of being John Wick? You're a random nobody trying to make your mark on the world as an assassin. It would have an extremely elaborate character creation system, cameos from characters from the movies, with some of them even appearing as secret super bosses, John Wick himself included. Gameplay mechanics would be a lot like Hitman, except with consideration of the fact The Continental has connections everywhere, and the ability to pay with gold coins for special accommodations. Which is how you will get information on a mark, and the equipment you need to deliver death. As well as assistance from other assassins, and the criminal underworld.

Timeline wise it would be just before John Wick retired, and you would even have the option of helping him leave the biz.

It would be a make your own story kind of game. You could focus on becoming a manager of your own Continental Hotel, a legend like John Wick, a bodyguard for one of the crime lords, an enforcer who punishes people who breaks the rules of the hotel, and all of that wonderful stuff.
 
I wish we could have a game that has lots of crude and offensive jokes that triggers all the woketards and trannies on Twitter into having a massive spergout but the game still goes on to become a massive success in spite of that, which results in more spergouts.
 
Back
Top Bottom