Games You Wish Existed - The vidya we'll probably only see in our dreams

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Made in Abyss as some sort of Dragon's Dogma co-op.

Thematically it's an anime about increasingly dangerous fauna as two kids descend down a bunch of named layers to what is more or less a Monster Hunter world. Everything is already classified by strength and rarity in the world itself, so it'd be pretty easy to cut it up into pieces.

Maybe some sort of RPG/adventure story as you progress, but every layer you've passed, you'd have the option to play it like a MH game. Missions to do something mundane compared to the story quests, but obviously evolving into a late-game system of varying difficulty across all the layers with events and what not. A reason to return to easier layers for rare spawns.

https://i.redd.it/jryg3paqdnoz.png

Hell, it'd even be cool in a Destiny format. Drop into any layer you've "conquered", randomly get matched with a bunch of other people who can do their own thing or join for dynamic boss take-downs. The colorful yet dangerous setting just begs for a game that isn't a story-based one-way street.
 
With this year being Banjo-Kazooie's 20th anniversary, I'd want either an actual sequel or a remake like Crash Bandicoot Nsane Trilogy and Spyro Reignited Trilogy. With the recent success of Crash, A Hat in Time, Super Mario Odyssey, and even Yooka-Laylee, there really isn't a better time for that series to make a comeback.
 
An anime styled Sims game. (Essentially a non-porn Illusion game) You could have your characters run to school with toast in their mouths and have 'mecha pilot' as a job opportunity. EA would be allowed nowhere near it.
 
I want the original Splinter Cell Conviction that was just Sam Fisher basically being a homeless fugitive and you could use tables and chairs and anything around you as a weapon to fight/escape. I think there was some EGM article that talked about it as open world and I was so excited for open world homeless fugitive man adventures until that got canceled.

 
An open world RPG in the vein of Elder Scrolls or New Vegas but set in an ultra lovecrafty 1920s with a mix of both Cthulhu mythos and historical shit happening. Basically if Bethesda revisited its Call of Cthulhu: Dark Corners of the Earth game and fused it with its newer RPGs.

A Dino Crisis remake/reboot made in the style of Resident Evil 4/Dead Space

A Fallout game set in post war UK that draws upon 50s-80s british sci-fi/dystopia for visuals and tone

A Warhammer 40k RPG in the style of Mass Effect or Knights of the Old Republic with the main character being a Space Marine (you can chose which chapter for different strengths/weaknesses) rescued from a stasis coffin on a chaos ship and having to chose either to stay loyal to an imperium that openly suspects him of heresy, or saying "fuck it" and joining chaos

A Halloween game based on Alien Isolation.
 
A Mass Effect game that's either a sequel or a spin-off to 3, where you play as Garrus, picking up the pieces of his shattered life and, consequently, you get to see the Galactic Community doing the same after the end of the 3rd game. He's spent, lonely, possibly drifting into PTSD induced depression and substance abuse, but then he, like the rest of the Galaxy, gets his shit together as new threats pop up and he'ss gotta form his own squad like Sheperd did, as he finds himself (perhaps unwillingly) drawn into the vacuum Sheperd left after they died at the end of the last game.

Maybe it's the drink talking but goddam, I loved hanging out with Garrus when I was playing the Mass Effect series. Regardless of what was happening, I kept him at my side from the start to the finish of the entire trilogy. He turned the entire experience into a fun, memorable bromance for me. Of all the characters you played with throughout the games, he was the one I was most curious about as to what might have happened to him after.

But since we're just dreaming here, why not, eh? Fuck it, why not have a game based around everyone's favourite Mass Effect side character, so you can see the crazy shenanigans and adventures they went on before, or after, Sheperd came into their lives?
 
Manhunt game set in Mexico, all the execution methods inspired by the execution videos you can see made by the drug cartels.
 
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A game similar to Wizardry 8 would be very nice from all the different races and classes to the combat system Wizardry 8 used.

A game where Morrowind meets Gothic and King's Field. I'd like to play a game where you are just a random nobody whose gonna have to do more than just kill a few monsters to rise up in the world where NPC's do have their own lives beyond just walking around a town and all that done mostly in a first person perspective with tons of weapons and armors.

An Armored Core style game would also be fun. I'd like to play another game where I control a mech and destroy shit, all while my character is a silent mime whose own backstory is up to the player to decide.

A Fallout game set in post war UK that draws upon 50s-80s british sci-fi/dystopia for visuals and tone
Funny thing about a Fallout game related more to Europe than the U.S.: J.E. Sawyer wanted to make one that took place in Europe but with a RAC crew trying to get back to Britain with their war-torn vehicles.
 
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I would really like a big Mega Man crossover game that brings all of the different series together like the classic, X, Legends, ect. And no this doesn't count.
rockman_xover_wallpaper_by_megamanxstream-d5ge8zw.jpg
 
Before Sonic Mania was announced, I hoped that Retro Studios would one day be allowed to take a shot at the property, based on the success they had with reviving dormant and ailing franchises (Metroid and Donkey Kong Country). Given that Retro is a Nintendo owned first party developer, I knew this was extremely unlikely, but we ended up getting a great new 2-D Sonic regardless. Now how about a Retro developed Star Fox instead?
 
A PUBG style zombie game. Open world, not campy as fuck, just zombies, weapons, and lots of random friend/foe players. Can squad up on the fly, or not.
 
Warhammer 40k done on the battlefield engine done CORRECTLY.

Just more enjoyable 40k and fastasy games in general tbh.

More massive games that can take a shitload of players. I won't be satisfied until I can have a game where we have dozens of ships and each person is a crewman, all the way to the important but lowly repairman to the captain. I know we have games like that already, but not on the scale i'm talking about.
 
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