- Joined
- Jun 7, 2018
I want an open-world game like the Ubisoft or Bethesda games, but based around the Twilight 2000 game. It's owned by its creators again and it could probably be licensed for next to nothing. It could be kept evergreen by adding new "theaters of operation" like the role playing game had: Europe, middle east, back in the United States.
Since I'm dreaming, given how fucking huge that you can make those maps, make it fucking huge. I hate the lore in the 3rd elder scrolls game onward and the fallout games that have these descriptions of the world and vast huge distances when you can look up from the in game document you're reading and say Oh look, no, it's right over there, a 3 minute walk away.
If I have to walk from the ruins of post-ww3 kalisz to Hanover to get a ship back to the US I want it to feel like I did, not like I played the game for 9 minutes to get to a map marker 750 yards away.
Since I'm dreaming, given how fucking huge that you can make those maps, make it fucking huge. I hate the lore in the 3rd elder scrolls game onward and the fallout games that have these descriptions of the world and vast huge distances when you can look up from the in game document you're reading and say Oh look, no, it's right over there, a 3 minute walk away.
If I have to walk from the ruins of post-ww3 kalisz to Hanover to get a ship back to the US I want it to feel like I did, not like I played the game for 9 minutes to get to a map marker 750 yards away.