Games Journalism General

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Well of course what he said does not match your experience 100%, he is not talking about freelancers. He is talking about corporate media and the career hourly journos. This would be like if/when he makes statements about EA or Activision publishing games and you say "well thats not 100% accurate and I should know I have published fan mods for 20 years". Two completely different ponds that both just happen to have water and carp.
His little magazine experiment was flawed from the get go since Game Informer isn't a independent magazine but a magazine owned by Gamestop. Of course a company who sells video games would have lots of video game ads in their magazine. A lot of what he states as being a fact throughout his death of gaming journalism series isn't actual fact but hearsay and conjecture. It is worth a watch and pretty close to the truth, but not the entire story.
 
His little magazine experiment was flawed from the get go since Game Informer isn't a independent magazine but a magazine owned by Gamestop. Of course a company who sells video games would have lots of video game ads in their magazine. A lot of what he states as being a fact throughout his death of gaming journalism series isn't actual fact but hearsay and conjecture. It is worth a watch and pretty close to the truth, but not the entire story.
And yet I bet the results would be more or less the same if he had used gamepro, tips and tricks, egm, etc. From my memory of reading these magazines in the past, I would say 98% of the ads in them were for games, 1% about gadgets and tech, and 1% were anti-smoking psa's. Game informer while not independent is pretty much the best representation of the print games media, the same way that IGN would be a good stand-in for the online games media; what they do is copied in part or in whole by the entire industry simply because they are successful at it.
 
One of the women who accused Skyrim (and many other games) composer Jeremy Soule of sexual assault has come forward with a blog lambasting Kuntaku for lying and breaking what she believed was a confidentiality agreement.


I realize that the journalist that did this to me is also “famous” (Cecilia D’Anastasio), and at this point I don’t really expect that much credibility. I only think it’s fair that you know who she is, and that she did this, so that you understand the scope when a journalist abuses information given to them. The article is titled “Two Women Accuse Skyrim Composer Jeremy Soule Of Sexual Misconduct” by Cecilia D’Anastasio on Kotaku.

Directly names the person she's calling out.

I don’t give a shit about what bridges this will burn with journalists in general.

That's generally the accepted position.

Instead of saying “we should do better” when confronted, maybe you should shut the fuck up and actually go do that for a change.

That's pretty much Kuntaku's MO. Publish some absolute horseshit claiming Atlus put a slur in Smash or post hentai of Emma Watson's Harry Potter character then go "oopsie whoopsie we made a fucky wucky" when called out and hold no one accountable.

Like I mentioned in my thread, the journalist in question mislead me about the intention of the interview when she got me to open up about the details surrounding my rape. She indicated that she would not publicize this information, but did so anyway.
I feel lied to. I trusted this person, and the repercussions have been fairly severe.
Kotaku ran with the article and included the details of my sexual assault.


Lying about and then breaking confidentiality agreements. Bravo Kuntaku.

She told me that her article was ready to publish but that Kotaku’s lawyer needed me to go over the details of my sexual assault in order to get the go-ahead to publish.
She told me that in both my blog post, and in the first call with her, I skipped over the sexual assault.


Well that doesn't at all sound shady as fuck.

For the sake of their lawyer, I tried my best to go over that night. It was really hard, and invasive.
I described what led up to that to the extent that I could manage to put into words but stopped short of saying “raped”.
She raised her voice and yelled, “Was it penetrative sex??”
I said “Yes”.


Who screams“Was it penetrative sex??” at someone? What is wrong with Kuntaku employees?

I asked her if she would share this information. I was worried that she would.
She told me that she thought SHARING THE DETAILS OF A SEXUAL ASSAULT WAS EXPLOITATIVE and wrong (unnecessary, cruel…). She indicated that she would not do so. I didn’t want this out there. This was for their lawyer. That was the premise under which I shared this with her.


I like how she talked how evil sharing the details would be and then turned around and shared the details.

Holly fucking shit ALL the details were there! In fact, that was all she included from both interviews. She did the opposite of what she indicated she would do.

Nothing more progressive than lying to rape victims!

I have to wonder why it’s even necessary to post something that gratuitous on a major news site. Why do people even need to know how I was raped?

Because clicks.

View attachment 1104775

I think, in many ways, bad journalism killed any constructive momentum with such reporting.

Other journalists reduced what happened from rape, to just sexual harassment. In their articles they said that I came forward alleging “abuse”, “sexual harassment”, “harassment”… Very few actually called it sexual assault, or rape.
For the record, I alleged rape. I came forward about being raped.
I understand why a journalist has to say that I “alleged”. I do not understand why you would call a rape accusation “harassment”.


To go off on a tangent, this is what happens when you fill your field with barely-qualified mouthbreathing dipshits and allow them to form a clique so they can't be held responsible for any of the stupid shit they do. No other industry could turn "its about ethics XDXDXDXDXDXDXD" into a defense of their incompetence so now when something as big as MeToo hits videogames it gets completely bungled because they aren't qualified to handle it in the manner it requires. Imagine someone contacting Uma Thurman and going "EHHHH GIVE US ALL THE SORDID DETAILS OF HOW HARVEY ASSAULTED YOU OUR TOTALLY NOT FICTIONAL LAWYER NEEDS IT I PROMISE I WON'T PUBLISH ANY OF IT" and then turning around and publishing it. They'd get sued off the face of the Earth and never be able to show their face in public again. Granted people actually know who Uma is and she obviously has a boatload more money than this chick but the fact remains you don't see this kinda shit from anyone but game journalists and there's never any sort of lasting consequences for it. The most that will happen is CD gets fired and blacklisted and Tortilla will post an article going "oopsie whoopsie we made a fucky wucky" and then another couple months will pass before they do something reprehensible again. But hey, GamerGay was the real evil.

Taking everything at face value what we have here is a website that paints itself as progressive lying to a rape victim in order to obtain explicit details of their trauma which for whatever reason (perhaps CD is a sick fuck) they felt necessary to post in their article about the woman's accusations. Kuntaku's done some pretty fucked up shit over the years but goddamn. They're fucked either way here. Either they accuse or provide evidence of an alleged rape victim being a liar or they admit to exploiting her trauma for clicks. There's no face-saving in this one.

And finally, always get your confidentiality agreements in writing kids.

God damn this was a rough read.

This part got me:

I was put in touch with an editor at Kotaku about having the details of my assault removed. He said that he would look into this issue, and that it would take him a couple of days to get back to me.
I hold onto hope that this basic humanity will be extended to me.
Even if it’s too late, I would like that gesture.

And this is the bitch Richard Lewis was saying deserved an award.
 
And this is the bitch Richard Lewis was saying deserved an award.

As much as it sucks that they did this, you have to be an absolute moron to trust "games journalists" of any sort. They're all absolute garbage people and of course they'd do exactly this. No, she wasn't "asking for it," but it was still a majorly dumb choice, like trying to kiss a snake or a scorpion. What the fuck did you think was going to happen when you trusted an SJW "journalism" outlet? Try a real journalist next time.
 
And yet I bet the results would be more or less the same if he had used gamepro, tips and tricks, egm, etc. From my memory of reading these magazines in the past, I would say 98% of the ads in them were for games, 1% about gadgets and tech, and 1% were anti-smoking psa's. Game informer while not independent is pretty much the best representation of the print games media, the same way that IGN would be a good stand-in for the online games media; what they do is copied in part or in whole by the entire industry simply because they are successful at it.
Game Imformer Issue 265 November 2017: 98 pages(including the inside covers) 9 ads, 3 Gamestop ads(3 full pages, One 1/2 page), 1 Fullsail University ad(1/2 page), 1 UAT ad, 2 Think Geek ads, 1 cancer research ad, 1 Geico Ad = about 9% of the total magazine, about 3% of the total pages for video games directly.
 
Do they still run the YOU COULD WIN THIS 60,000 DOLLAR ENTERTAINMENT ROOM scam for full page ads?

Latest was around 2016 but it only appeared in european regions and found their way into north america via french magazines sold in Quebec.

I totally stopped buying game magazine related stuff since the japanese bookstore I went to closed. But i found a ton of real interesting shit like Lunar Silver Star Anniversary books and other random one off published stuff.
 
There's the question of how to get your name out there and get paid without clickbait sites just stealing your good content.

I don't know if Kotaku does it anymore but a lot of their content used to consists of a minimal write-up/commentary in an article where they copy-pasted something from someone else and then left a link to the bottom if you wanted to read it again.

You have to understand, Games Journalists are basically an extension of the PR arm of gaming companies.

It's both funny and sad that they have to produce regular articles about their "unboxing" of new Overwatch skins or whatever micro-transaction game is popular at the moment. There's not even a real box, it's just screenshots that they got links to from Blizzard PR via e-mail that they have to write 300 words about, again and again. 90's booth babes looking at a sea of greasy dudes and wondering wtf a Duke Nukem was, but still took the check, had infinitely more dignity and self-respect than current game journos.
 
His little magazine experiment was flawed from the get go since Game Informer isn't a independent magazine but a magazine owned by Gamestop. Of course a company who sells video games would have lots of video game ads in their magazine. A lot of what he states as being a fact throughout his death of gaming journalism series isn't actual fact but hearsay and conjecture. It is worth a watch and pretty close to the truth, but not the entire story.

And yet I bet the results would be more or less the same if he had used gamepro, tips and tricks, egm, etc. From my memory of reading these magazines in the past, I would say 98% of the ads in them were for games, 1% about gadgets and tech, and 1% were anti-smoking psa's. Game informer while not independent is pretty much the best representation of the print games media, the same way that IGN would be a good stand-in for the online games media; what they do is copied in part or in whole by the entire industry simply because they are successful at it.


There's a few things that are off with his video and his experiment. Going back to my own self-fellating ass since I was the one who brought up this, I did something similar to what Razorfist did, although it was with older magazines because print has been dying a slow death. There's some issues with his methodology, in my mind. For example, with the car magazine, is strictly looking at advertisements for vehicles or is he including things like ads for, say, tires, break pads, wax, alarm systems, etc.?

Is he following the same rationale for the metal magazine he was talking about? Are ads for metal albums included, but, say, for concert tickets, memorabilia, music equipment not included? Is he accounting for the fact that UK publications may be different than North American? Etc.

The other thing is looking at the actual content, as well. A lot of what got published as 'content' in gaming mags were ads that were basically poorly disguised as articles. Which is fine, but shouldn't be discounted. I know this is coming off as being an anti-capitalist screed, but it's more just evaluating what media you're consuming (don't ask questions, just blahblahblah.)

It became more egregious when comparing to other hobbyist magazines. Wizard would have stuff like interviews on artists and writers and how they broke into comics, examining the history of the medium, fluff pieces (crap like "Who Would Win In A Fight?" articles that was basically glorified fan fiction), drawing tutorials, as well as speculative market stuff (price guides.)

There was still a lot of advertising and some of it was incestuous, but the overall content was a lot different from what was being churned out by gaming mags.

Without power levelling too much, I've got an entertainment/media background as well and a lot of the bullshit that goes on in gaming journalism is very commonplace in other industries (music, TV, movies) it just isn't as pronounced and there's more latitude for folks to be critical/negative (up to a point) -- Freelance or not, it doesn't really matter when dealing with stuff like this -- your content is going to reflect the attitudes of your employer.

The big issue is that a lot of journalism has been consistently beholden to other interests. It's not a unique or new phenomenon -- George Hearst bought newspapers to further his interests, to go back like a hundred years or so -- but it's not really a problem so long as you're aware of what you're reading.
 
There's a few things that are off with his video and his experiment. Going back to my own self-fellating ass since I was the one who brought up this, I did something similar to what Razorfist did, although it was with older magazines because print has been dying a slow death. There's some issues with his methodology, in my mind. For example, with the car magazine, is strictly looking at advertisements for vehicles or is he including things like ads for, say, tires, break pads, wax, alarm systems, etc.?

Is he following the same rationale for the metal magazine he was talking about? Are ads for metal albums included, but, say, for concert tickets, memorabilia, music equipment not included? Is he accounting for the fact that UK publications may be different than North American? Etc.

The other thing is looking at the actual content, as well. A lot of what got published as 'content' in gaming mags were ads that were basically poorly disguised as articles. Which is fine, but shouldn't be discounted. I know this is coming off as being an anti-capitalist screed, but it's more just evaluating what media you're consuming (don't ask questions, just blahblahblah.)

It became more egregious when comparing to other hobbyist magazines. Wizard would have stuff like interviews on artists and writers and how they broke into comics, examining the history of the medium, fluff pieces (crap like "Who Would Win In A Fight?" articles that was basically glorified fan fiction), drawing tutorials, as well as speculative market stuff (price guides.)

There was still a lot of advertising and some of it was incestuous, but the overall content was a lot different from what was being churned out by gaming mags.

Without power levelling too much, I've got an entertainment/media background as well and a lot of the bullshit that goes on in gaming journalism is very commonplace in other industries (music, TV, movies) it just isn't as pronounced and there's more latitude for folks to be critical/negative (up to a point) -- Freelance or not, it doesn't really matter when dealing with stuff like this -- your content is going to reflect the attitudes of your employer.

The big issue is that a lot of journalism has been consistently beholden to other interests. It's not a unique or new phenomenon -- George Hearst bought newspapers to further his interests, to go back like a hundred years or so -- but it's not really a problem so long as you're aware of what you're reading.

Still weeb take it the hardest since no one looks out for their interests. Every article these days have an obvious FuckJapan bent and even the former hardcore weebs like Jed and Klepek turned on them.
 
Can't imagine a western version of resident evil 2 in current year that allows you to mod Claire and make her sexy and boobies for boob people like me.
lolwut. Have you seen Skyrim? Mods are gonna make nude skins regardless of what country the game was developed by. The only time devs are ever gonna step in is when it "cuts into" their profits ala the people that got sued for hacking money into GTAO or if it affects other players like dipshits using aimbot in competitive multiplayer games or that dry-hump mod in (also in) GTAO.

Aint no one at Capcom was thinking about how Claire was gonna look in bondage when designing her.
 
I was thinking back to the days of gaming magazines in the 2000s, it was such a huge part of my teenage years.

And while it was undeniably better than modern journalism the truth is it wasn't perfect.

The main ones I read were EGM and OPM and there were so many games I loved that they gave mediocre to bad reviews to, namely Haunting Ground, which is one of my all time favorite games and it only got mediocre reviews, I never would have played it had I gone by just the reviews.

It definitely seems like they were way too harsh on games, had too narrow an idea of how a game "should" be.

I also remember an OPM critic giving Drakengard a bad review solely because they were offended by an element of the game's storyline, in an eerie anticipation of today's Kotaku style game journalism.
 
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I haven't trusted games journalists since I wasted 20 quid on Gone Home because they all raved about it. That was the most overrated piece of shit I ever played.
 
I haven't bothered reading gaming news and reviews since 2012. Good thing I haven't since the whole woke politics bullshit started.

Kotaku has always been a click-bait website with garbage articles. Polygon as well.

Games journalism has been getting worse since 2007. As I'm typing this I remember a lot of gaming news websites began to treat PC gaming as if it didn't exist around 2008-2010. Then again, it seemed like a really meh period for PC games. Like most of the popular MP games during that time came out around 2004-06.

I started watching TotalBiscuit until he got cancer. The only game reviewer I bother watching on youtube today is GmanLives. No politics and he seems like somebody who genuinely likes and plays video games.
 
The Kotaku article mentioned was updated to say that they have recordings that verify that the woman told the details they published in the initial interview and weren't squeezed out of her in a followup call 'for the lawyers'. It goes on to say that they removed the section regardless. Of course, this does involve having to trust Kotaku's word on it, as they have not provided any evidence to back up their claim. Though honestly they'd be committing legal suicide by lying about that, then getting sued by her and having the recordings played as evidence, so I'm inclined to think they aren't bullshitting.
 
For some extra fun, Matt Lees of the Sit Up and Shut Down show, Cool Ghosts, game journo and terminal TDS sufferer got into some hot water this week.
(For contex:
This is a guy who rants about the evils of Animal Crossing supporting capitalism
Believes "games culture was the ideal recruitment zone for modern fascism"
https://www.youtube.com/watch?v=eY90symFHaY (slides for such https://docs.google.com/presentation/d/1lIINvk49YC_Kr8n2mJIHg07I-CP7xnQ-1c-85PjX7y4/edit#slide=id.p )
)

A 2B cosplayer from Nier got the director Yoko Taro to sign her thigh. General reaction over the internet was "man is living the dream". Matt Lees, not so much. He considers it creepy behaviour from Yoko, even though the woman requested it herself

This leads to mockery with thousands of RT and likes:

And now he's trying to mix backpedaling and holding his ground at the same time.
 
For some extra fun, Matt Lees of the Sit Up and Shut Down show, Cool Ghosts, game journo and terminal TDS sufferer got into some hot water this week.
(For contex:
This is a guy who rants about the evils of Animal Crossing supporting capitalism
Believes "games culture was the ideal recruitment zone for modern fascism"
https://www.youtube.com/watch?v=eY90symFHaY (slides for such https://docs.google.com/presentation/d/1lIINvk49YC_Kr8n2mJIHg07I-CP7xnQ-1c-85PjX7y4/edit#slide=id.p )
)

A 2B cosplayer from Nier got the director Yoko Taro to sign her thigh. General reaction over the internet was "man is living the dream". Matt Lees, not so much. He considers it creepy behaviour from Yoko, even though the woman requested it herself

This leads to mockery with thousands of RT and likes:

And now he's trying to mix backpedaling and holding his ground at the same time.

Matt Lees is the definition of a piss mop and is insanely jealous and would have done the exact same thing.
 
For some extra fun, Matt Lees of the Sit Up and Shut Down show, Cool Ghosts, game journo and terminal TDS sufferer got into some hot water this week.
(For contex:
This is a guy who rants about the evils of Animal Crossing supporting capitalism
Believes "games culture was the ideal recruitment zone for modern fascism"
https://www.youtube.com/watch?v=eY90symFHaY (slides for such https://docs.google.com/presentation/d/1lIINvk49YC_Kr8n2mJIHg07I-CP7xnQ-1c-85PjX7y4/edit#slide=id.p )
)

A 2B cosplayer from Nier got the director Yoko Taro to sign her thigh. General reaction over the internet was "man is living the dream". Matt Lees, not so much. He considers it creepy behaviour from Yoko, even though the woman requested it herself

This leads to mockery with thousands of RT and likes:

And now he's trying to mix backpedaling and holding his ground at the same time.


Holy shit I have completely forgotten about Matt Lees. I just remember him being just as physically ugly as his personality, not even trying to make a low blow about looks but damn does the man not look like how he acts: rotten.
 
Matt Lees is the definition of a piss mop and is insanely jealous and would have done the exact same thing.

No no no, Matt Lees used to do it but now refuses to sign body parts of fans and people that idolize him!
mutley1.JPG

mutley2.JPG


He's also locked his twitter account.
 
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