Fire Emblem series

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Eliwood is a bit too weak to two-shot enemies, a bit too slow to reliably double, a bit too frail to take many hits.
Basically Florina when she first joins. Last time I played she got pretty screwed, which is a shame because I like using Florina *sigh* She comes early enough to be useful and isn't suicidal or too late in a second playthough like her sisters.
 
Basically Florina when she first joins. Last time I played she got pretty screwed, which is a shame because I like using Florina *sigh* She comes early enough to be useful and isn't suicidal or too late in a second playthough like her sisters.
Florina is basically in the top 5 of the game though, especially if you play Lyn mode beforehand.
She is arguably the best candidate for the Angelic Robe and Energy ring since it fixes both of her weakpoints. If you don't play Lyn mode she is still very good just due to being a flier.

Though personally I give both stat boosters from Lyn mode to Dorcas cause I like him, with the Robe he has close to 40HP by the time you get him back, it's really fun to frontline with him then!
 
She is arguably the best candidate for the Angelic Robe and Energy ring since it fixes both of her weakpoints. If you don't play Lyn mode she is still very good just due to being a flier.
I almost always give the robe to Florina. Though giving her the ring as well always seems like overkill to me, but if Lyn is strength-blessed...

I never thought of giving the robe to Dorcas, though. It goes to show that boosting a strong stat is just as viable as shoring up a weak one.
 
I almost always give the robe to Florina. Though giving her the ring as well always seems like overkill to me, but if Lyn is strength-blessed...

I never thought of giving the robe to Dorcas, though. It goes to show that boosting a strong stat is just as viable as shoring up a weak one.


You generally want to aim for getting units over certain stat thresholds when using stat boosters.
For the most extreme case consider Lucius for a moment, he has an abysmal 1 defence iirc, so it follows that you would want to give him a dracoshield to boost his worst stat.

But the difference between 1 defence and 3 does not matter too much, it won't help him survive another hit or in most cases help escaping getting oneshot.
But if you got a unit with say 8 defence and the dracoshield put it to 10 defence that's a pretty major improvement.
 
I almost always give the robe to Florina. Though giving her the ring as well always seems like overkill to me, but if Lyn is strength-blessed...

I never thought of giving the robe to Dorcas, though. It goes to show that boosting a strong stat is just as viable as shoring up a weak one.
10 HP Florina takes a 25 dmg hit, she dies.
20 HP Robe'd Florina takes a 25 dmg hit, she still dies your Robe did nothing.

20 HP Dorcas, 30 HP Robe'd Dorcas now the Robe actually prevented his death. It's an exaggeration and oversimplification but it's something to think about with defensive statboosters.
 
Watched a video about Geitz just now.
Personally he's an auto include in my FE7 army even if he's a pain in the ass to get. (shout out to 0x2 Lyn)

so what's worse, not grinding and getting Wallace, or grinding and getting Geitz?
Honestly in my opinion, the former.

While Eliwood and Lyn both have durability issues and Eliwood especially needs help landing finishing blows to gain some levels, the early chapters in Eliwood/Hector modes do give early opportunities for him to get some EXP in.
Plus some bonus chapters like Port Town of Badon & Genesis contain a good couple of high EXP-yielding enemies to catch up. I hardly ever had problems getting the lords up to levels 16/17 minimum before FFO would come up.

The other advantages to doing this:

- If playing through Lyn Hard Mode you can save up the Knight’s Crest for funds and use either the Angelic Robe or Power Ring so you get a White Gem in Lyn’s inventory later on if not intending to get Wallace anyway. (Amusingly if you let Wallace die in Lyn Mode he returns promoted in E/H modes)

- No annoying fog in the Linus version of the chapter.

- And if playing on hard mode, due to Geitz being an enemy unit before recruitment he gains additional stats.

The only disadvantage of going to this version is that in Cogs of Destiny you’ll have to deal with Lloyd on a throne tile and his above-20 speed stat meaning you can’t nab the anti-crit item off of him before you kill him, and pray you get lucky. (You can still make him move off the throne through talking with Nino and towards another player unit in range to bait him.)
 
Eh, Eliwood getting lances and a horse on promotion isn't a bad place to be. Being story gated is what kills it.

The real problem is getting Eliwood to his promotion, once he is there he is indeed quite good, easily the best promotion out of all the Lords.

Lyn's ultimate weapon is godawful though. Who thought a 12 weight weapon for Lyn was a good idea?
The Sol Katti is a pretty bad joke of a weapon, luckily it only exists for the last chapter while you have the Mani Katti all game, two of them even!

A long running joke has been comparing it to a Silver Sword

Screenshot_20250211_102851_Samsung Internet.jpg Screenshot_20250211_102826_Samsung Internet.jpg
The Sol Katti has less MT than a Silver Sword whilst being almost twice as heavy in exchange for...double damage against the Final Boss.

And you got to keep in mind Lyn also has low con, meaning the high wt really fucks her over to the point even max speed won't let her double the Dragon if she used this thing iirc

And the Silver Sword isnt exactly a rare weapon lol
 
0 HP Florina takes a 25 dmg hit, she dies.
20 HP Robe'd Florina takes a 25 dmg hit, she still dies your Robe did nothing.
This is true, but if you're sending Florina up against an enemy that can do that much damage to her you're doing it wrong. Florina works best when you send her against groups of weak enemies (e.g. mercenaries) and having the robe allows her to do that more effectively.
 
This is true, but if you're sending Florina up against an enemy that can do that much damage to her you're doing it wrong. Florina works best when you send her against groups of weak enemies (e.g. mercenaries) and having the robe allows her to do that more effectively.
I moreso used that situation to show an example of "if it doesn't turn a 1 hit ko into a 2 hit ko then the defensive stat booster did nothing" rather than specifically about Florina.
 
The Sol Katti has less MT than a Silver Sword whilst being almost twice as heavy in exchange for...double damage against the Final Boss.
Lyn should have had the Mulagir instead.
Screenshot (33942).png
Given that she has 4 Bow versions in Heroes to 1 Sword version, and she had Mulagir in Engage, it seems like the developers understand this too.

(Amusingly if you let Wallace die in Lyn Mode he returns promoted in E/H modes)
This is because if the character dies in Lyn Mode their stats are their E/H defaults in that mode.

20 HP Dorcas, 30 HP Robe'd Dorcas now the Robe actually prevented his death. It's an exaggeration and oversimplification but it's something to think about with defensive statboosters.
Robes give 7 HP in FE7 (and all games between FE3 and FE11 on that note.).
Typically giving statboosters to someone who already has enough of that stat for normal purposes is a bad idea, unless you're trying to juggernaut.

If Dorcas is somehow taking 20 damage from one attack, that means that you either fucked up on enemy phase and put him in the range of a mage, or you're DEF screwed. Or you're up against someone with a Silver Weapon earlier on.
If Florina is somehow taking 20 damage from one attack, it's because you massively fucked up on enemy phase and put her in range of an archer who wants to take the easy pickings.
Also Dorcas has 30 base HP and Florina has 17 (L)/18 (E/H) base HP you retard. If Dorcas is taking 30+ damage from something other than the Fire Dragon, you're FUBAR.

The question of whether you want to use statboosters is almost never about boss fights, unless you're already FUBAR. It's typically viability during the main part of the chapter, cleaning up the hordes of trash.
 
Lyn should have had the Mulagir instead.
View attachment 6969674
Given that she has 4 Bow versions in Heroes to 1 Sword version, and she had Mulagir in Engage, it seems like the developers understand this too.

Mangs actually did do exactly this in the balance patch he made, really neat.

Typically giving statboosters to someone who already has enough of that stat for normal purposes is a bad idea, unless you're trying to juggernaut.
Typically, in most FE games you want to have few strong units, or juggernauts, rather than a bunch of mediocre ones.


If Dorcas is somehow taking 20 damage from one attack, that means that you either fucked up on enemy phase and put him in the range of a mage, or you're DEF screwed. Or you're up against someone with a Silver Weapon earlier on.
If Florina is somehow taking 20 damage from one attack, it's because you massively fucked up on enemy phase and put her in range of an archer who wants to take the easy pickings.
Also Dorcas has 30 base HP and Florina has 17 (L)/18 (E/H) base HP you retard. If Dorcas is taking 30+ damage from something other than the Fire Dragon, you're FUBAR.
Obviously it was just an example.
 
This is because if the character dies in Lyn Mode their stats are their E/H defaults in that mode.
Oh I'm aware of that, but it was more to state that if you play Lyn Hard Mode it might be a decent backup plan to let Wallace bite the dust unpromoted in case you don't end up going to the Linus map and you decide to recruit the bald guy for some reason, maybe the free silver lance/elixir, him being promoted does give him a better survival chance before you reach him.
 
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