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Hope they continue the trend of Dorothea and Ferdinand being the most fetching. Not just out of bias but because it captures the characters when they get it right.I must say that I like most of the character designs so far, but Ingrid's hairstyle just looks bad. I see where they're coming from in providing an intermediary between her Academy-era braid and her Wartime pixie cut, but the long-haired bowl cut just doesn't look right.
Right now, I hope that the Eagles have some good looking designs, because I really did not like Bernie's timeskip hair.
Oh I cannot agree more, bias notwithstanding. The ideal noble and the opera diva are the exact characters to have in sharp outfits, though I still have my grievances of how the Eagles seemingly abandoned their convictions in order to blindly follow Edelgard in the original game.Hope they continue the trend of Dorothea and Ferdinand being the most fetching. Not just out of bias but because it captures the characters when they get it right.
Also I just tend to hate it when the Prettiest Girl doesn't have the prettiest design. Pet Peeve.Oh I cannot agree more, bias notwithstanding. The ideal noble and the opera are the exact characters to have in sharp outfits, though I still have my grievances of how the Eagles seemingly abandoned their convictions in order to blindly follow Edelgard in the original game.
Really glad to see that. I think Warriors had 20 or so characters at launch? Looks like we'll have plenty more than that counting every house's students, not to mention if we get some of the other supporting cast as well. Catherine and Rhea would be great picks for sure. Would also be nice to get some playable villains as well. Nemesis would really shine in a Musou game like this.This game might actually include all characters from 3H in the base. Glad we get to have the full best house.
https://youtube.com/watch?v=PpCxRE7xCAg
Why do the designers keep insisting on fucking her hairstyle up? First time skipped, now this shit lol.The people are not taking the Bernie hair well.
You get some minor bonuses but yeah the idea is very dumb. Speed up the emu in the end of the chapter and have everyone rub against eachother until they get supports or ignore it completely.Where it loses me is in the 'support' system or whatever, where you have to have characters sitting next to each other repeatedly in order to access their subtle stat bonuses...
All recruitable ennemies characters have a portrait and don't have the shield icon.that and permanently missable recruitable characters. Maybe I'm dense but I've killed many enemies not knowing they were recruitable, and I don't want to feel like I have to look at a guide constantly.
When you're mid game with a few promotion items and want to promote your squad, just hack in master seals and promote everyone.Also what about all of the hidden items that you have no clue about? Some of them are promotional items, like the Pirate who can only be promoted with a unique single item that you can easily miss.
They're kind of hit or miss, but this is one of my favorites.The main reward is the conversations
Older supports were more about fleshing out characters, they were badly implemented because frankly sitting around during the GBA era for supports is ass, but Path of Radiance did it right because all you need to do is have those character complete a map while deployed. GBA era supports are notoriously ass and no one likes how you get them.I quite like the older Fire Emblem games.. but I find them equal parts fun and frustrating.
Everything about the core mechanics is solid, the simple but deceptively deep, movement and tactical focused combat is fantastic.
Where it loses me is in the 'support' system or whatever, where you have to have characters sitting next to each other repeatedly in order to access their subtle stat bonuses...
that and permanently missable recruitable characters. Maybe I'm dense but I've killed many enemies not knowing they were recruitable, and I don't want to feel like I have to look at a guide constantly.
Also what about all of the hidden items that you have no clue about? Some of them are promotional items, like the Pirate who can only be promoted with a unique single item that you can easily miss.
Am I alone in this? I find the above nearly ruins these games for me. Maybe I just have the wrong mindset.
Hey don't forget FE4, the holy blood incest simulator. It makes a big difference there.You get some minor bonuses but yeah the idea is very dumb. Speed up the emu in the end of the chapter and have everyone rub against eachother until they get supports or ignore it completely.
Hey, it's a really nice butt.The pope keeps sending me pictures of her butt.
At least it's not feet pics from her mom.The pope keeps sending me pictures of her butt.
They really were, tbh. May as well give up animating the actual characters if you want to pull that shit. Oh, and voice acting, too.And @Etched you've just reminded me how cringe the recycled animations were in 3H's cutscenes.