Fire Emblem series

  • 🏰 The Fediverse is up. If you know, you know.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
What's the plot of this game? Supposedly, this is the character who 3 Houses was supposed to be about all along.
Basically, Byleth almost killed an literal nobody and OC is out for revenge. Everyone is simping for the OC because s/he actually has an personality while Byleth has sided with the Church, for some reason.

Only thing that has been revealed is that we might see Casper's dad in action, along with Lord Holst.

But I wouldn't really expect much from it until I see some gameplay footage that doesn't feature slaughtering scores of generics. Hopefully the allied AI is capable of holding their own, for once; I'm tired of switching between characters on opposite sides of the map.

And before I forget,

 
Last edited:
I think it's interesting this Shae character. Were they alluded to in the original TH? I hope see Rhea, Lysithea, etc.

Nah.

Yeah, I hope the roster would be better compared to the last FE Warriors game.

Hubert's movesets, for example, remind me a little of Ghirahim from LOZ. What, with that snap action and all.
Hopefully the allied AI is capable of holding their own, for once; I'm tired of switching between characters on opposite sides of the map.
Same. That shit gets really annoying when completing missions.
 
LMAO somehow that parody seems better than what the actual game will be, based on what people are saying here.
This is kind of normal, for the industry; ever heard of Pokemon Clover?

Same. That shit gets really annoying when completing missions
Personally, I think it's the devs forcing you to get good with several of the characters; considering how often something pops up halfway across the map.
 
Personally, I think it's the devs forcing you to get good with several of the characters; considering how often something pops up halfway across the map.
I see what you mean. Some characters I get surprised with how much potential there is in their strength that I haven't noticed before. Others... not so much. Did this improve in Age of Calamity?
 
I see what you mean. Some characters I get surprised with how much potential there is in their strength that I haven't noticed before. Others... not so much. Did this improve in Age of Calamity?
Most of the characters in Age of Calamity have decent crowd control; but there's hardly anything game-breaking amongst most of the cast. Sure, it has it's share of gimmicks; how Urbosa's moveset is lethal when it's supercharged, or Sidon can easily turn his attack combos into an AoE finisher. But everyone is more or less tied to an smaller variety of roles that have been dumbed down as opposed to having an learning curve to most of them.

Note that I haven't really gotten around to testing Zelda's Bow of Light because I was already bored with the game when I unlocked it.
 
This is kind of normal, for the industry; ever heard of Pokemon Clover?
Yeah. I downloaded it about a week ago after reading some article that popped up on Google with some sensitive snow flake who identifies as non-binary/lesbian or something(not sure how that works) bitching about it, but haven't played it much yet. It got kinda pushed to the backlog. Plus I've only been focusing on one game lately. Whenever I feel burned out by it I'll play Clover most likely. If anyone is curious about that article here it is: https://medium.com/@legalklaus/poké...but-not-for-the-reason-you-think-70307ee05083
 
Most of the characters in Age of Calamity have decent crowd control; but there's hardly anything game-breaking amongst most of the cast. Sure, it has it's share of gimmicks; how Urbosa's moveset is lethal when it's supercharged, or Sidon can easily turn his attack combos into an AoE finisher. But everyone is more or less tied to an smaller variety of roles that have been dumbed down as opposed to having an learning curve to most of them.

Note that I haven't really gotten around to testing Zelda's Bow of Light because I was already bored with the game when I unlocked it.
Zelda with the bow is pretty good. Nobody comes close to Kid Link from HW though.

Well actually now that I think about it, maybe that is what they were going for with the Calamity Ganon moveset. He's pretty broken but also super late/post-game to unlock.
 
Zelda with the bow is pretty good. Nobody comes close to Kid Link from HW though.

Well actually now that I think about it, maybe that is what they were going for with the Calamity Ganon moveset. He's pretty broken but also super late/post-game to unlock.
Too bad that there's nothing worth using Calamity Ganon on once you unlocked him.
MasterKnightDH is pissed.


But he's also an known laughingstock, so who cares?
 
Currently doing a marathon of this series, can someone explain to me why people say Shadow Dragon has good writing? I loved the game enough to replay it on Merciless with gaiden chapters, but the story and characters themselves are tear-inducingly boring. I guess I went in with the wrong expectations, but outside of a couple OK moments it was just the basic bitch plot from the source material with more dialogue added in. Legit want to like it more.
 
Currently doing a marathon of this series, can someone explain to me why people say Shadow Dragon has good writing? I loved the game enough to replay it on Merciless with gaiden chapters, but the story and characters themselves are tear-inducingly boring. I guess I went in with the wrong expectations, but outside of a couple OK moments it was just the basic bitch plot from the source material with more dialogue added in. Legit want to like it more.
I played Shadow Dragon twice too and don't even remember the plot beyond "evil wizard and evil dragon bad, go kill". Whoever told you it was anything more than a NES era RPG plot must be easily impressed.

I really enjoyed the second DS remake though. The story and characters actually kept my interest this time. The first game is basically the SNES remake version with new graphics and some gameplay updates, but the second game's source material was shorter so they had more room to expand. What we got reminds me of the GBA games actually. It plays well too. No ballista users anymore but the maps are just as good and a little tougher. Apparently the battle animations are better but I played the first game with the second game's sprites modded in so I couldn't tell you if it's much of a difference.
 
I played Shadow Dragon twice too and don't even remember the plot beyond "evil wizard and evil dragon bad, go kill". Whoever told you it was anything more than a NES era RPG plot must be easily impressed.

I really enjoyed the second DS remake though. The story and characters actually kept my interest this time. The first game is basically the SNES remake version with new graphics and some gameplay updates, but the second game's source material was shorter so they had more room to expand. What we got reminds me of the GBA games actually. It plays well too. No ballista users anymore but the maps are just as good and a little tougher. Apparently the battle animations are better but I played the first game with the second game's sprites modded in so I couldn't tell you if it's much of a difference.
FE12 is better with its writing even if Kris annoyed me to no end. It is a lot better balanced than other games with the enemy variety and the more Rescue-staff centric structure it has. The avatar is fun in gameplay as well. After H5 burned me out on bullshit difficulty for a while I don't think I can attempt Lunatic reverse, though (holy shit every enemy unit has 100% vantage what the hell)
 
Currently doing a marathon of this series, can someone explain to me why people say Shadow Dragon has good writing? I loved the game enough to replay it on Merciless with gaiden chapters, but the story and characters themselves are tear-inducingly boring. I guess I went in with the wrong expectations, but outside of a couple OK moments it was just the basic bitch plot from the source material with more dialogue added in. Legit want to like it more.
I think when they say writing, they mostly mean the actual things the characters say- what little of that, anyway. Shit's actually great and it's a shame no one talks about it. Seriously, don't sleep on the NPC dialogue, visit the houses and read for yourself.
 
I think when they say writing, they mostly mean the actual things the characters say- what little of that, anyway. Shit's actually great and it's a shame no one talks about it. Seriously, don't sleep on the NPC dialogue, visit the houses and read for yourself.
One NPC dialogue that did stand out for me was the one hick that teaches you how to pronounce manakete by mistaking it with parakeet
 
I kind of have that itch to replay SD from time to time, but I always get bored so quick. Everything blends in together, feels like there is nothing to look forward to. Every map just looks vaguely the same to me, and it's hard to meme it up with bad characters when most are just mediocre.
 
Currently doing a marathon of this series, can someone explain to me why people say Shadow Dragon has good writing? I loved the game enough to replay it on Merciless with gaiden chapters, but the story and characters themselves are tear-inducingly boring. I guess I went in with the wrong expectations, but outside of a couple OK moments it was just the basic bitch plot from the source material with more dialogue added in. Legit want to like it more.
Memetic village dialogue + writing that matches a plot that knows what it is (evil wizard, evil dragon, horrors of war, monarchical politics fucking suck).

I mean look at the plots of the other games. It's wild how convoluted it has got for the sake of maintaining interest.
 
Back
Top Bottom