Final Fantasy XIV - Kiwi Free Company

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I don't pay much attention, but has there been any excuse given for the release schedule for 8.0 being longer than the usual 2 years now that FFXVI is out of the way?
One of the things they announced is they were lengthening the patch cadence by a month, so what was a 3.5 month patch cycle is now 4.5 months. People were assuming it was so they could spend time developing more content but the past 3 patches have shown how wrong that was.
 
I have this sneaking suspicion that they may just be going panic-mode. For all the cope of "so it's back to SB numbers, so what? the game's not dying," that is not how corporations work. Corporations don't assume they're going to hemorrhage huge chunks of their revenue stream apropos of nothing.

I think Hiroi was originally intended to write more than just this one expansion. I wouldn't be surprised if they had started working on a skeleton written by him, only to have to abandon everything about it and never let him touch the lead writer's chair again.

All that said, yeah, much more likely is that the team is just being managed in a completely incompetent way and we're looking at a Bioware situation: the leads are completely fucking clueless and wasting time on extremely basic things because they're fundamentally unfit for the role and were phoning in all of their work. Advancing in the project without really having any clue or ability, their ineptitude having been covered for by far-more-competent peers.
I think it's a larger panic then that.

I think for SquareEnix - They clearly had a plan to make BU3 the "foundation" of Final Fantasy moving forward and clearly invested in them (and Yoshida) and hope to capture the magic again. What they got was the largely forgettable FFXVI with seemingly no plans for DLC/sequels/etc and the hopefully forgettable FFXIV : Dawntrail - which is really not what they intended.

Final Fantasy has generally been floundering for a while (from FFX) until FFXIV 2.0 found it's footing, but it's back to floundering. Square's boardroom is likely worried about FFXIV : Next Expansion but they're probably worried about the larger Final Fantasy brand and what FF17 could possibly look like with now so much of the franchise on Final Fantasy 7's second trilogy.

They're clearly embracing remakes/remasters (FF Tactics Remaster, Bravely Default re-release) but even that has a limited shelf life - unless there's a huge contingent of people waiting for the FF13 Series Remakes.
 
Final Fantasy has generally been floundering for a while (from FFX) until FFXIV 2.0 found it's footing, but it's back to floundering. Square's boardroom is likely worried about FFXIV : Next Expansion but they're probably worried about the larger Final Fantasy brand and what FF17 could possibly look like with now so much of the franchise on Final Fantasy 7's second trilogy.
I think SEnix (and CBU3) just needs to accept that FFXIV is getting real long in the tooth, and no amount of fan pandering or turd-polishing is ever going to be enough now that they managed to fumble DT this badly. Even if DT had launched into passable mediocrity (which is what fans had largely expected, outside of the wildly optimistic Square/YoshiP ball polishers), it was still only a matter of time before people just generally got bored of the same tired old routine of chasing patch tomes each expansion, no real rework to make classes less homogenised and braindead than they currently are, no real rework of the battle system to not be just Simon Says all day. Them fumbling DT this bad just accelerated the content cliff that was coming, and brought to fore a lot of the systemic issues that plagued the game that was ignored because the story was above average for a MMO and JRPG.

No idea if they have the balls to pull off a third ARR, but it's very clearly needed at this point. Possibly with a new engine and a radical overhaul of the writing staff while they're at it.
 
I think SEnix (and CBU3) just needs to accept that FFXIV is getting real long in the tooth, and no amount of fan pandering or turd-polishing is ever going to be enough now that they managed to fumble DT this badly. Even if DT had launched into passable mediocrity (which is what fans had largely expected, outside of the wildly optimistic Square/YoshiP ball polishers), it was still only a matter of time before people just generally got bored of the same tired old routine of chasing patch tomes each expansion, no real rework to make classes less homogenised and braindead than they currently are, no real rework of the battle system to not be just Simon Says all day. Them fumbling DT this bad just accelerated the content cliff that was coming, and brought to fore a lot of the systemic issues that plagued the game that was ignored because the story was above average for a MMO and JRPG.

No idea if they have the balls to pull off a third ARR, but it's very clearly needed at this point. Possibly with a new engine and a radical overhaul of the writing staff while they're at it.
They wont do any of that, despite FF14 being one of their staple breadwinners they seem happy to just keep riding it until the milk stops coming out. At this point in time, you can consider them similar to someone who has bought a once successful franchise, but fails to understand what made it successful to begin with, and expects success just because it was previously successful without any changes to how it functioned in perpetuity.

The truth is that the gap between FF11 and FF14:ARRs release is shorter than the length of time that FF14 has been running at this point. I understand they wish to keep it going for at least three more expansions, but I don't think it'll last that long at the current unchanging release scheduling and predictable content. This stage of the game is when they need to seriously consider doing experiments and taking notes, not just for the future of 14, but their next title.

Or they could just release another $40 mount on the store and make a few million.
 
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Not to be too mean, but I've increasingly taken notice how bad FFXIV players actually are at designing characters.
I remember during the first pass at the character overhaul a lot of the people bitching had absolutely atrocious characters. Yeah, the rework was awful and it took until this patch for some shit to get fixed. But I did notice that.
Then you check the subreddit and even pop in game and people will go "look at my scrimblo bimblo! This is Glub Shitto, my character I've played for twenty years! I love her so much!"
And then you look at the character and its just a fucking abomination.

I'm just fascinated by how dogshit most vanilla characters are combined with how bad the modbeasts are. Like these dudes just cannot work a character creator nor can they be trusted with Penumbra.
FF14 is probably the only game where i spent time in creating my character to look normal since youll be seeing it in cutscenes and such. Kinda off putting to see a character wanting to fight Endsinger while looking like a character from dark souls witb all the sliders to the maximun. Also something that only FF14 has made me do is to have a wardrobe for the seasons so my character can look the part during summer, winter etc etc.
 
Squeenix can recuperate its losses by releasing a special fantasia that turns you into a blobbeast for $90.
 
The truth is that the gap between FF11 and FF14:ARRs release is shorter than the length of time that FF14 has been running at this point. I understand they wish to keep it going for at least three more expansions, but I don't think it'll last that long at the current unchanging release scheduling and predictable content. This stage of the game is when they need to seriously consider doing experiments and taking notes, not just for the future of 14, but their next title.
I am slowly coming around to the idea that FFXIV needs to be put into maintenance mode like 11 and make 17 the new shiny MMO and give everything a fresh start; no more being bound by 1.0 engine limitations, no more being bound by Jenga tier coding that legitimately no one on that team knows how to do anymore (chocobo racing). It lets the developers to be allowed to stretch their creative muscles and give them a blank canvas to paint upon.
 
Final Fantasy has generally been floundering for a while (from FFX) until FFXIV 2.0 found it's footing

FFXIV was never a recovery for Final Fantasy. When FF7 came out, every gamer knew Final Fantasy, and there was a new mainline Final Fantasy game coming out every year for 5 years straight. It was inescapable. Fast forward to the 2010s and now the 2020s, where now many gamers do not know what Final Fantasy is let alone have played one. A new mainline game comes out once every 7 years, is only talked about 30 to 40 year old millennials and Gen Ys, and is then overall forgotten while gamers look forward to the next Genshin or GTA or Elden Ring or whatever. FF14 prior to ShB was an under the radar MMO, in a genre where the king had already fallen out of the gaming consciousness after Cataclysm. You had to be hardcore into MMOs to know about FF14. Aka, not kids. ShB briefly made FF14 attract some people from the anime/JRPG/visual novel fandoms but still was nowhere near on the same scale of popularity in gaming as late 90s/early 2000s Final Fantasy was. The main story ended that group left and subs plummeted. So Square has churned through their new players and back at square 1 with an aging playerbase and no incoming newblood to replace leavers.
 
FFXIV was never a recovery for Final Fantasy. When FF7 came out, every gamer knew Final Fantasy, and there was a new mainline Final Fantasy game coming out every year for 5 years straight. It was inescapable. Fast forward to the 2010s and now the 2020s, where now many gamers do not know what Final Fantasy is let alone have played one. A new mainline game comes out once every 7 years, is only talked about 30 to 40 year old millennials and Gen Ys, and is then overall forgotten while gamers look forward to the next Genshin or GTA or Elden Ring or whatever. FF14 prior to ShB was an under the radar MMO, in a genre where the king had already fallen out of the gaming consciousness after Cataclysm. You had to be hardcore into MMOs to know about FF14. Aka, not kids. ShB briefly made FF14 attract some people from the anime/JRPG/visual novel fandoms but still was nowhere near on the same scale of popularity in gaming as late 90s/early 2000s Final Fantasy was. The main story ended that group left and subs plummeted. So Square has churned through their new players and back at square 1 with an aging playerbase and no incoming newblood to replace leavers.
FF14 was at a time massive and considering it's roommates (FF11, FF12, FF13, FF15, and FF16) it's not hard to see why. FFXIV 2.0 was a huge shock to the entire gaming sphere - and there's tons of FFXIV merch, games, a fucking documentary, a Netflix series, and so on. It was a risky investment that made so much money it in essence it saved the entire company. Even if people don't play it, it's one of the more well known games in recent history. Yes, it isn't Fortnite or GTA5 - but to pretend that people don't know FFXIV or FF in general is a bit of a stretch.

It's also not just Final Fantasy having issues - people were pretty milquetoast on the last Kingdom Hearts, Tactics is only getting remakes, Foamstars died, Forspoken is a meme, and Dragon Quest is Dragon Quest. The entire company really needs to figure out what it's doing and figure it out fast, because FFXIV isn't going to be a money printer forever.

I am slowly coming around to the idea that FFXIV needs to be put into maintenance mode like 11 and make 17 the new shiny MMO and give everything a fresh start; no more being bound by 1.0 engine limitations, no more being bound by Jenga tier coding that legitimately no one on that team knows how to do anymore (chocobo racing). It lets the developers to be allowed to stretch their creative muscles and give them a blank canvas to paint upon.
Yeah - not to mention that FFXIV released on the Playstation 3 - which I know they've phased out from a CPU/Memory perspective, but the engine they'd be able to build targeting either PS5 (and similar CPUs) or Next Gen would be able to realize a roughly 3000% power increase from that jump alone.

They've also pigeonholed themselves with balance and having too many jobs - a lot of jobs are just "other job with -mechanic-". It would be funny if they Did FFXIV - 3.0 Part 2, A reborn realm reborn instead of FF17/FF18 though.
 
99% of the time they're using Mare to replace the particular items they're wearing with something else.
Yeah, usually clown outfits are typically because they are using a mod that replaces a specific in game model. Mods don't add new items typically, just overwrite existing ones.
I am slowly coming around to the idea that FFXIV needs to be put into maintenance mode like 11 and make 17 the new shiny MMO and give everything a fresh start.
That is fundamentally what I was meaning, yeah. They should be be using the next expansion or two to push ideas for the next Multiplayer FF, not play it safe. The goose is drying up. And that isn't just doomer talk, FF14 is old enough to start considering what college it wants to go to and come next year, start drinking in a vast amount of the world. It's an opinion I've held for even WoW. At least when WoW said it was doing model updates they actually redid the models to extend it's lifespan in the, at the time, modern sphere of games and not do a half-assed glowup that you have to squint to notice.
 
I agree, is time for FF14 to reach the end of its journey and pave the way for a new FF MMO or multi-player game. I think the game should have ended with Endwalker. Right now the game needs an overhaul or basically they need to start working on a new MMO. Imo they should use the next year or two to improve the game and at the end of that decide if the game ends there or if they are gonna make a sequel of sorts.
 
FF14 is probably the only game where i spent time in creating my character to look normal since youll be seeing it in cutscenes and such.
I went the other way where I tried to look normal normal. My character wears a black t-shirt, jeans and high tops. Everything else is hidden.

The celebratory cutscenes where they shove every character possible into it are way more fun when you look like you just threw something on to walk your dog.
 
Pretty much confirms that Mare was slapped down because it allowed people to bypass the cash shop and also affected other game clients instead of just your own. Pretty sure the trannies will just ignore it and try again with Mare 2.0 until SE is forced to slap them down even harder.
 
Pretty much confirms that Mare was slapped down because it allowed people to bypass the cash shop and also affected other game clients instead of just your own. Pretty sure the trannies will just ignore it and try again with Mare 2.0 until SE is forced to slap them down even harder.
People will ignore it and fag sperg out until se cracks and installs an anti cheat. They will ruin the game before letting go of their futa mods
 
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