Dragon Age: The Veilguard - A woke disaster? Yep!

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 170 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 393 21.8%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 377 20.9%
  • Nah, I rather play Fallout76

    Votes: 862 47.8%

  • Total voters
    1,803
You also have to do all the resource acquisition stuff-fly into a system, using the scanning button and acquire war assets.

I want to also say that you have to have played ME2 at least-it makes Geth-Quarian peace possible and Wrex is dead in a ME3 without an import.

If you do everything right and all the grinding-you can get over 7,000 IIRC, but without Leviathan and Omega I don't think 8000 is actually achievable.

Yeah, I always forget you need to be doing a capstone playthrough and not just start with the default storyline, and you need to have done several things right during those prior playthroughs. But as I recall people were more upset about the necessity of participating in online play than they were about rewarding players who'd slogged through all three games.
 
I guess it just seems boring to me to know that the deities of the world are just people. I wouldn't mind if it was a bit more ambiguous, but the way Veilguard is they just tell you everything with no nuance. Like, remember how Coryphyus claims to have breached the black city and found the thrones of the god's empty? I liked that because that was just something he told us, but we had no way of knowing if it was true, what actually happened, or what he thought he saw.
DA's fundamental cosmology seems to imply there are no beings beyond spirits(or if there are, they are so far removed from the physical world they may as well not exist). The evanuris were as implied by Trespasser and confirmed by DAV-basically spirits that took bodies, in the process they raped and ruined the earth.*

*The titans are vast living constructs on which the earth seems to exist. "The pillars of the earth".

That said...Elgar'nan in Veilguard does basically move the sun no? And Solas separated the Fade from the physical world.

So it depends on how you define gods, Elgar'nan, Solas and Flemeth can all become dragons(or giant wolves), are all fundamentally immortal, and Elgar'nan in particular does create an eclipse at the end of the game.

I would think if you had a pre christian definition of "god" then Elgar'nan would fit the term.
 
As for Andraste, the elven gods and such-it’s mostly in line up with the hints of earlier games and in particular Trespasser.

The Flemeth stuff is unforgivable though.
did they retcon Andraste? is she just another powerful mage now? why would the ashes of a dead mage bring a sick, almost dead man back to life? why did her tomb have an immortal guardian? why were there spirits that took on the memories and appearance of real people but never turned to demons or weakened for over a millennia?

what did they do to Flemeth?
 
Andraste is...implied to have had a shard of Mythal in her. Its not confirmed but Veilguard refers to the wife of an Alamarri chieftain. Andraste either was an old god baby, or she had a wisp of Mythal as part of the latter's revenge plot. Its still ambiguous and Andraste is still very much a special figure, but you get the idea.

Mythal's character was a let down-she was unduly softened and they couldn't get Kate Mulgrew back. She's reduced to basically just talking Solas down in the "good ending".
 
The truth is that anyone who didn't really care for the ever radicalizing core staff just left Bioware or tuned out and let them do their faggot fanfic.
I just hope whoever decided to stay and tune out the bullshit was paid well and managed to coast by doing the bare minimum to keep their job, but given what we've heard about 'Bioware magic' I doubt it.
 
BioWare was clearly a very shitty and unpleasant place to work for a long time. They just bought their own hype that they could somehow turn lead into gold in 18 months because they did it with ME2.

I’d say that’s half of BioWare’s problem. Many people at the company ended buying their own bullshit that BioWare’s writers and developers could basically flush diamonds out of their own shit on demand.

Rather than the less sexy truth that the expectations, work environment and lack of real direction meant they couldn’t keep dodging bullets forever.

Inquisition was a very troubled game-DA2 was a deeply troubled game, it’s honestly amazing that every BioWare game after 2010-was as good as ME3 or Inquisition ever got to be at their best.

Then you had the Anthem fiasco and Andromeda and it was just all downhill from there as more and more people were fired or left.

The last BioWare game(ignoring the ME remaster) that was a genuine hit was Inquisition. That was a decade ago.

It’s genuinely incredible that they have survived this long and EA has given them so much grace.
 
It’s genuinely incredible that they have survived this long and EA has given them so much grace.
I repeat myself, but either someone at Bioware has blackmail on an EA Executive, or Bioware is just EA's retard containment unit at this point.

While Bioware is one of the only two named EA studios I can think of off the top of my head, the name of the studio is now essentially poisoned, and I refuse to believe that ESG bux make up for a decade of bombs. EA has shuttered studios for significantly fucking less than everything Bioware has gotten away with.
 
I repeat myself, but either someone at Bioware has blackmail on an EA Executive, or Bioware is just EA's retard containment unit at this point.

While Bioware is one of the only two named EA studios I can think of off the top of my head, the name of the studio is now essentially poisoned, and I refuse to believe that ESG bux make up for a decade of bombs. EA has shuttered studios for significantly fucking less than everything Bioware has gotten away with.
Alternatively - it could be a sign that Star Wars - The Old Republic is actually making a satisfactory amount of money for Bioware and EA.
 
BioWare was clearly a very shitty and unpleasant place to work for a long time. They just bought their own hype that they could somehow turn lead into gold in 18 months because they did it with ME2.

I’d say that’s half of BioWare’s problem. Many people at the company ended buying their own bullshit that BioWare’s writers and developers could basically flush diamonds out of their own shit on demand.

Rather than the less sexy truth that the expectations, work environment and lack of real direction meant they couldn’t keep dodging bullets forever.

Inquisition was a very troubled game-DA2 was a deeply troubled game, it’s honestly amazing that every BioWare game after 2010-was as good as ME3 or Inquisition ever got to be at their best.

Then you had the Anthem fiasco and Andromeda and it was just all downhill from there as more and more people were fired or left.

The last BioWare game(ignoring the ME remaster) that was a genuine hit was Inquisition. That was a decade ago.

It’s genuinely incredible that they have survived this long and EA has given them so much grace.
The games industry, really entertainment industries in general, have this really flawed 'the miracle will happen every time' logic to them. there's always some stupid exception of a game that goes through a torturous dev cycle and comes out on top, and people seem to take these as a sign that anyone can do it - while ignoring the various factors that made that game's turnaround an exception.
 
Alternatively - it could be a sign that Star Wars - The Old Republic is actually making a satisfactory amount of money for Bioware and EA.
Except, in 2023, that game has shifted hands from BioWare to... let's see, according to Wikipedia, it's Broadsword Online Games. Broadsword also manages MMORPG dinosaurs Ultima Online and Dark Age of Camelot, which I guess is appropriate.

BioWare really has nothing except two IPs it has defecated into all over, some dormant IPs that they can't revive in a way that won't see them defecating all over them, and... yeah, that's about it. It's basically a sad troon-powered slop-generating factory that can't do anything right at this time.
 
Alternatively - it could be a sign that Star Wars - The Old Republic is actually making a satisfactory amount of money for Bioware and EA.
that got moved to bioware austin years ago, and as @BlankSpaceBaby said it's own company in 2023 (think it's ex-mythic or part of it's people).
all in all it's not really a win for bioware edmonton when it takes someone else to fix your mess; austin was supposed to do the same with anthem, but went full retard and thought they had to retool the whole game instead of just adding more content. that was too expensive for EA so they canned it (ironically the destiny/warframe space is pretty sparse, not to mention covid hit a year later which would have boosted it even further) . guess they got lucky with TOR and suffered the bioware stink since.

It's basically a sad troon-powered slop-generating factory that can't do anything right at this time.
western entertainment industry in a nutshell.
 
Except, in 2023, that game has shifted hands from BioWare to... let's see, according to Wikipedia, it's Broadsword Online Games. Broadsword also manages MMORPG dinosaurs Ultima Online and Dark Age of Camelot, which I guess is appropriate.

BioWare really has nothing except two IPs it has defecated into all over, some dormant IPs that they can't revive in a way that won't see them defecating all over them, and... yeah, that's about it. It's basically a sad troon-powered slop-generating factory that can't do anything right at this time.
That more makes me worried that the SWTOR team enjoyed some level of success and is now free to work on a new title.

It's possible that ME5 isn't ME5, but might be a MMO/Multiplayer ME title built on the "Single Player, kind of" bones of SWTOR.
 
ME5 gonna be an even more woke mess. They're going to double down on serving up troons and shit especially now that the UK has erased troons from existence. Its gonna be a disaster of a game and all writers are henceforth pozzed
 
ME5 gonna be an even more woke mess. They're going to double down on serving up troons and shit especially now that the UK has erased troons from existence. Its gonna be a disaster of a game and all writers are henceforth pozzed
I'll be fucking surprised if ME5 gets made at all. The trannoid abomination who headed Veilguard fucking left and then more than half his cronies or coworkers got laid off too. The game was a financial bomb, a flop at best and has done nothing but tarnished the company further. Something that should've been inconceivable when fucking Andromeda and Anthem exist. Hell even before that you had Inquisition, Da2 and ME3. I don't know why EA even lets them exist anymore, they could easily gut Bioware and sit on the IPs or find "new blood". That isn't to say they'd be good but they would be better than the current lineup of faggots and retards currently employed there.
 
played a bit more of the game, not enough to get decently far, but im further ahead than before, dying to a boss fight trying to retrieve some dagger in the early game, and thats where i stopped for now (my ps+ subscription ended and i will continue on pc)
so far, i still stand by the fact this game is okay, like it isnt a complete shit game, but its not an amazing game. its decent on its own, but would probably be a really bad dragon age game
 
BioWare was clearly a very shitty and unpleasant place to work for a long time. They just bought their own hype that they could somehow turn lead into gold in 18 months because they did it with ME2.

I’d say that’s half of BioWare’s problem. Many people at the company ended buying their own bullshit that BioWare’s writers and developers could basically flush diamonds out of their own shit on demand.

Rather than the less sexy truth that the expectations, work environment and lack of real direction meant they couldn’t keep dodging bullets forever.

Inquisition was a very troubled game-DA2 was a deeply troubled game, it’s honestly amazing that every BioWare game after 2010-was as good as ME3 or Inquisition ever got to be at their best.

Then you had the Anthem fiasco and Andromeda and it was just all downhill from there as more and more people were fired or left.

The last BioWare game(ignoring the ME remaster) that was a genuine hit was Inquisition. That was a decade ago.

It’s genuinely incredible that they have survived this long and EA has given them so much grace.

But they didn't turn lead to gold with ME2. Mass effect 2 is a painfully mediocre game, that is in the running for the most over rated game of all time. It completely shit all over everything the first game set up, and left nothing for three to build on - ME3 never had a chance to actually be good with the albatross of 2 around it's neck.

There are all these articles about 'Bioware magic' but it just never existed - all the games they claim 'came together at the last minute' didn't. ME2 was mid, DA2 was bad, ME3 was - you know, and inquisition was completely bland and uninteresting. ME1 and DA:O were Bioware's last good games and it has been nothing but mediocrity and incompetence for over 15 years now.
 
I'm talking about how ME2's reputation(and sales) I wasn't commenting on its actual quality. (ME2 has a very weak main story, and is entirely held up by the companions).
 
if the liarafaggot writer still there then you can guess EVEN MORE LIARA.
fucking hell.
Samara >>>>>>
I will die on this hill. She should have been there from the beginning.

I miss Kasumi. She was fun. And Zaeed. She's a real estate agent now and has a family. There's an interview with her from a few years ago with a Mass Effect fansite on YouTube. And Zaeed is sadly no longer with us.
 
I am back. I finished Veilguard a few hours ago. I really did try and give it a fair shake, and I tried to go into it as open minded as possible. I feel very underwhelmed. So much of the game feels like it is doing things because they worked in other bioware games, not because it makes DAV better. Grey Warden Mind Rape quest, Suicide Mission, and having binary choices that causes a faction to suffer are all things that I've seen from Bioware before, and they aren't done particularly well here. Before I get too sidetracked though, one thing I do really like is the way you can be creative with builds. I went all in on a sword and shield style that had a ton of perks for fire damage, perfect blocks, and area abilities, but there were a bunch of other viable choices I could see. Some enemies are fun to fight, and the dragon fights feel better than they did in Inq. I do think combat gets a bit too cluttered, and with all the effects it can be really hard to see what is happening sometimes.

I did all the companion missions, and I have to say, the majority of them aren't that bad. Emmerich and Bellara (I was surprised, and despite her annoying chatter the VA has some really good moments) are the standouts writing wise, and I do think Emmerich is the best written character in the game as a necromancer who has a fear of his own mortality. Davrin is a bro, and even though the finale of his quest has a dumb plot hole/glaring question, he feels like how a grey warden should. Honorable, noble, and duty bound. Neve and Luce grew on me, though I do wish Neve got to do more actual detective work/cases in the game. Luce is just Zevren and Anders mashed together, but the VA has a couple of scenes where he kills it. I do not know why Harding is in this game. I don't dislike her, but I also don't really care for her, and her simping for Taash is really gross.

Speaking of: Taash is the worst bioware companion, by a long margin. The writing for her is absolutely schizophrenic and coddled, and her whole gender quest is fucking dumb. It feels so weird to have characters basically recite modern gender theory/ talking points and for no one to be able to say anything south of glowing about it. She is rude and demeaning to basically every character, and treated by everyone like a rare pwincess and a super badass simultaneously. It feels like Taash is some kind of rat king, where someone crammed several OC's together to get a teen dragon expert, nonbinary dragon princess, barbarian scholar, crass scholar, and she has a mom who is controlling. Here's the kicker, if you aren't a warrior, then her and Davrin are the only characters who can pull aggro and stop some of the more bullshit enemies/attacks from homing in on you like a pack of pitbulls at a daycare. So despite her being a tumor, her actual kit is very useful, and once her gender quest is over she is ugly but tolerable. I hate this character. Moreso because I see a way better way to do the character, and the game basically teases us with that. As an offside, if they wanted a taash to be a gender nonconforming zer, just give her the in universe Quanari term to use, and have her be zer from the get go. I'd also say make her older (almost Wynne's age) to be a believable expert, and have her personality be almost like a laid back hippie, who you can be ignorant towards and will actually converse with you about it. however, despite how bad Taash is, there is one character I think is worse.

It's Rook. Rook is absolute dogshit. Rook makes the Ryder siblings from Andromeda seem like Scorsese characters. Rook is a smiling, empty husk who might as well be a potato with a sword. Rook keeps on talking about "da team" like a Steven Universe character, and time and time again says they have "no plan" and the game rewards them despite Rook having the survival instincts of moth trying to fuck a bug zapper. It makes zero sense how many character keep trying to kiss your ass about how great you are when your only dialogue choices are " agreeable niceness, joke with zero social awareness, or Asperger's". Rook feels empty, and the more you play the more it sets in that you are piloting a point of view, not a character. The Inquisitor wasn't great either, but at least the anchor gave them a reason why they were in charge. Rook is jus some dude with no connections or backstory who exists to say things to progress cutscenes. Rook is a massive letdown, which is impressive as the bar for Bioware MC's isn't that high.

Speaking of massive letdowns; Solas and the Elven gods are just absolute wet farts. The game tries to redeem Solas by saying "he actually had reasons for doing these things", but then he just keeps doing shitty things, even when there is no reason to do so. The elven gods actually have a similar problem as the Reapers imp. They are so powerful that there is no real way to beat them, except by some sort of bullshit contrivance . But Elg and Ghil and so much worse than the reapers as there are a few times they could have just won, but decide to not murder the entire Veilguard. Also, if I may liberal soapbox for a minute, I always felt like the elves in DA 1 and 2 were representations of indigenous people being ground down by colonizers. Da1 City elf origin is one of the most horrific depictions of oppressions I have ever seen in a game. So I guess its just weird to me that the final villains in this franchise are the indigenous people's gods, who are actually evil, control the blight, and dream raped the dwarves. Does that not feel weird to anyone else?

In closing, I blame most of the problems of this game squarely at the feet of EA. The factions (which are a chore to deal with) are clear signs of the original live service idea, and the terrible terrible gear upgrade system that is a god awful tard lottery. The writing is bad, but I would be curious to see how many versions of the game's story there are. There are good ideas and mechanics in the game, but its like trying to eat an okay steak that is surrounded by piss gristle. Overall, I think people who harp about the game being woke are actually missing the bigger points of criticism that lack any ideology behind them. The game feels like the death whimper of a once beloved studio, and if this is the last Dragon age we ever see, I will take no joy in this being the end.

Final verdict: 5/10
 
Back
Top Bottom