- Joined
- Feb 4, 2018
Actually wasn't Gaider a consultant for Veilguard?
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He's not working for them anymore, but that doesn't mean that he's not part of their club. I'm guessing he still considers some or even most of their staff to be his pals.Despite apparently not too pleased that he wasn't handed the key to the Bioware palatial halls, Gaider nonetheless played attack pit bull, attacking "chuds" that dare slam the game while admitting later that he doesn't care about that game THAT much and he has no intention of playing it.
They have made the act of critiquing things a partisan political issue. They have tried to make people convinced that anyone who'd criticise their games or movies or whatever is a bigot... and that's the one truth they can make a reality just by saying it loud enough.That's Mark Darrah.
Ugh, I feel a degree of self disgust that I know way too much about this game than I should.
Despite apparently not too pleased that he wasn't handed the key to the Bioware palatial halls, Gaider nonetheless played attack pit bull, attacking "chuds" that dare slam the game while admitting later that he doesn't care about that game THAT much and he has no intention of playing it.
These people all blindly run defense for each other like this is some kind of partisan political issue, and it's pretty silly.
I'm probably an imbecile that I want to believe™, but having fired almost all of their writing staff perhaps, just maybe, they can unfuck the disaster that has been storytelling for the last decade or so.The problem is no one is going to dare say this, they all believe “I’m non Binary!!!!” is great dialogue and brave social story telling.
The culture at BioWare is uncompletely unsalvageable. None of these people are going to risk professional and personal ostracization even if they may have reservations(which is probably less than you’d think).
I am genuinely surprised the studio is still hanging on. Looks like the people in charge of Mass Effect have convinced EA to give them one last chance.
We shall see how it performs.
I'm probably an imbecile that I want to believe™, but having fired almost all of their writing staff perhaps, just maybe, they can unfuck the disaster that has been storytelling for the last decade or so.
The second I see any news about 'Say hello to Troony McDickless (They/Them) is now the lead writer...' or something of that sort this little bit of hope will be finally and completely gone, for now, I really do want to believe they have the chance to hire decent writers who prefer good in-game stories over real life politics and self-insert cancer.
Time will tell I guess.
I don't think it's an easy job in any case.The problem is that you need writers who not only will put aside their personal bullshit -- or at least limit themselves to expressing it in a way that doesn't overwhelm or detract from the story -- but who are capable of fixing the considerable mess Mass Effect 3 left behind in such a way that players will still care about the game. I don't know if this is even possible. Mass Effect 3's ending painted any potential sequel into an awful corner. Whatever its problems, that ending was intended as a definitive conclusion, and there aren't many ways to pick up the story in a way that isn't horribly contrived. Andromeda was one way to do it -- fuck off to part of the universe where the Reapers have no sway -- and you could possibly use Andromeda's time jump of 600 years to make Shepard's story part of the distant past (with long lived characters like Liara and Grunt possibly returning). But doing another Shepard story after that ending? I can't imagine anyone writing for BioWare who could make it work.
Ah, following up an ending that rips off those of Deus Ex with the Deus Ex: Invisible War approach of trying (poorly) to mash all of said endings together in the sequel regardless of how little sense it made for the resulting world. How fitting, that was a series- and company-killing disaster then too. And given how much worse Bioware's reputation and those of its IPs have gotten compared to Ion Storm/Deus Ex's over a much longer stretch of time, I think they'll have less of a chance at being revived about a decade after dropping their final bomb.Ultimately they are going to just end up canonizing the destroy ending(and even then, using contrivance to get EDI and the geth back).
Probably with the justification that Destroy is the most popular ending, and such they won’t bother with the others(which is fair as Control and Synthesis basically change the setting irrevocably in far more dramatic ways that you can’t really write around).
That or…they’ll find some sort of bizarre and stupid contrivance that “reconciles” all endings while committing to none of them.
I guess it just seems boring to me to know that the deities of the world are just people. I wouldn't mind if it was a bit more ambiguous, but the way Veilguard is they just tell you everything with no nuance. Like, remember how Coryphyus claims to have breached the black city and found the thrones of the god's empty? I liked that because that was just something he told us, but we had no way of knowing if it was true, what actually happened, or what he thought he saw.As for Andraste, the elven gods and such-it’s mostly in line up with the hints of earlier games and in particular Trespasser.
added post hatred and shittening on them, if you play a older version of ME3 it won't show shepard breathing.But isn't the Destroy Ending and having a big war score shows up a Shepard breathing again?
Oh, is from the post-ending free DLC then.added post hatred and shittening on them, if you play a older version of ME3 it won't show shepard breathing.
also i didn't know veilguard was going to be that shit.
Oh, is from the post-ending free DLC then.
Dear lord.