- Joined
- Aug 20, 2022
Race in fantasy is one of my favorite subjects as in spite of my racist tendencies, a world that not only contains multiple ethnic groups but also shows/tells where they come from and why they're in the world as they are is an excellent world that is a billion times more immersive than one with elves that display human phenotypes and ONLY human phenotypes and asks the audience to accept it because the writers are lazy and duplicitous.My problem is that making your fantasy World as diverse as NYC with a perfect Balance of all races/genders/whatevers makes every place feel the same and removes the thrill of the exotic. This approach might call itself multicultural, but it removes more culture than it provides and we end up with slob like modern DA.
The good: Zerrikanians and Ofieri in the Witcher games.
The world of the Witcher, especially TW3 was maligned by the assblasted gaming press for not having niggers. In the books and the games, Zerrikanians come from an Eastern land and are supposed to be the equivalent of pajeets or pakistanis (the shitty tv show would just make them niggers). They're not present in the games save for one as an antagonist in TW1 (left his homeland for a magical education in the Northern Kingdoms). The Ofieri are meant to be Turks/Near Easterners. They only show up as an entourage to a cursed prince who is there as part of an arranged marriage to a wealthy (and dead) heiress. We know where both groups come from and we know why they're there. Excellent world building.
The bad: Dishonored.
This one is only dumb once you see the world map. Before that, about the setting. The games take place in the Empire of The Isles. The Isles are four islands meant to represent Sweden/Denmark (Tyvia), Ireland (Morley), England/France (Gristol), and Spain/Italy (Serkonos). This is based off of the climate and geography. There are blacks in the Isles, mostly in Serkonos, the Southernmost island. That's all well and good until as I said, you see the larger map.

The Isles are so far North and it's established that there are humans on the unexplored Pandyssian Continent. It does not make sense for there to be dark skinned people on islands that for hundreds, if not thousands of years have remained estranged from other groups of humans. Darker skin would be found closer to the equator, which the map graciously provides.
In game, it has no bearing and it's honestly not noticeable unless you're a turbo nerd. It'd be funny for Dishonored 3 to address this with some stupid Yakubian tier retcon but more likely Arkane will just fill the game to the brim with blacks, assuming they're still around after they get done pissing on the corpse of Blade.
The world of the Witcher, especially TW3 was maligned by the assblasted gaming press for not having niggers. In the books and the games, Zerrikanians come from an Eastern land and are supposed to be the equivalent of pajeets or pakistanis (the shitty tv show would just make them niggers). They're not present in the games save for one as an antagonist in TW1 (left his homeland for a magical education in the Northern Kingdoms). The Ofieri are meant to be Turks/Near Easterners. They only show up as an entourage to a cursed prince who is there as part of an arranged marriage to a wealthy (and dead) heiress. We know where both groups come from and we know why they're there. Excellent world building.
The bad: Dishonored.
This one is only dumb once you see the world map. Before that, about the setting. The games take place in the Empire of The Isles. The Isles are four islands meant to represent Sweden/Denmark (Tyvia), Ireland (Morley), England/France (Gristol), and Spain/Italy (Serkonos). This is based off of the climate and geography. There are blacks in the Isles, mostly in Serkonos, the Southernmost island. That's all well and good until as I said, you see the larger map.

The Isles are so far North and it's established that there are humans on the unexplored Pandyssian Continent. It does not make sense for there to be dark skinned people on islands that for hundreds, if not thousands of years have remained estranged from other groups of humans. Darker skin would be found closer to the equator, which the map graciously provides.
In game, it has no bearing and it's honestly not noticeable unless you're a turbo nerd. It'd be funny for Dishonored 3 to address this with some stupid Yakubian tier retcon but more likely Arkane will just fill the game to the brim with blacks, assuming they're still around after they get done pissing on the corpse of Blade.
Black elves are peak laziness. There's so much you can do with non-humans that making them groidy is peak laziness.




