DOOM

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Should I use UZDoom or GZDoom?
UZ has fag flags on the launcher if I'm not mistaken, GZdoom is probably not far off technically unless all the mods you play need to be up to date.

If using mods: GZDoom
If using vanilla: DSDA-doom, or the 2024 official port

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Y'know looking at this, the dream game for me really is to get all the old heads at ID back together for one last hoorah. Probably wouldn't be as good as DOOM but a man can dream.
 
I suppose this is worth asking again, is Dark Ages+Revelations worth 20 dollars, now that denuvo is removed and more than likely the game will not get any further updates with the layoffs?
I’d say it’s pretty good now. Still think being able to change all of the modifiers at will is either laziness or some kind of mandate from upper management, it’s in a pretty good state outside if that.
 
I suppose this is worth asking again, is Dark Ages+Revelations worth 20 dollars, now that denuvo is removed and more than likely the game will not get any further updates with the layoffs?
Skip the cutscenes. The Dragon and Mech segments are thankfully short, the former still has important secrets (for upgrades) though.
Revelations has none of the bullshit and is definitely worth the money. You will have to get used to the spear, but if you liked Eternal you'll love it as soon as you get some upgrades. And the soundtrack is better than the base game.
 
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Skip the cutscenes. The Dragon and Mech segments are thankfully short, the former still has important secrets (for upgrades) though.
Revelations has none of the bullshit and is definitely worth the money. You will have to get used to the spear, but if you liked Eternal you'll love it as soon as you get some upgrades. And the soundtrack is better than from the base game.
Eternal sucks for being vertical. (Replays DOOM 2 and Dark Ages) You should replay Ultrakill and enjoy ass vibrators.
 
Ultrakill was the first game I completely dropped because of its fanbase. Never going to touch it again.
I'm not even joking.
You aren't alone. Bought it thinking "oh a neat and fun boomer shooter". Found out about the fanbase and faggot dev with his disgusting fucking offical mod much later. Forced Steam to revoke my license and remove it from my library since I was well past the refund point. My review got nuked for being too mean to the degenerate nigger dev.

I don't even want to see shit like the Undertale community gassed as fervently as I want to see it happen to the Ultrakill trannys. They're legit that fucking insufferable.


Thread tax: Fuck E4M6 (Doom1). Playing Ultra Violence/FM (because fuck Nightmare and those bullshit respawns). Even without the Nightmare respawns, holy fuck is this level some fucking bullshit. Decino makes this shit look so fuckin' easy to the point I can barely tell what he's doing as he rips through this one on NM.
 
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Thread tax: Fuck E4M6 (Doom1). Playing Ultra Violence/FM (because fuck Nightmare and those bullshit respawns). Even without the Nightmare respawns, holy fuck is this level some fucking bullshit. Decino makes this shit look so fuckin' easy to the point I can barely tell what he's doing as he rips through this one on NM.
Honestly just screw E4 in general, it's like every map is "that map", and Hell Beneath to Perfect Hatred might be the worst stretch of any official doom WAD besides like maybe TNT
 
Ultrakill was the first game I completely dropped because of its fanbase. Never going to touch it again.
I'm not even joking.
Doesn't that game have fucking buttplug support? That shit is reason enough not to give the faggot dev your money.
 
As a lifelong offline gamer, I can't imagine dropping a game I thought was perfectly alright, just because people I don't like also enjoy it. If you ask me, that is peak nigger behavior, way and above a buttplug mod.
Normally I'd agree, but in this case the dev team made that functionality an official feature. Milked the absolute hell out of it, too.
 
Id Software says Microsoft "doesn't understand art", impossible to make Doom with half the staff now


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>A developer still working at Doom steward id Software has criticized corporate owner Xbox for laying off such a big portion of the iconic studio and seemingly misunderstanding the business its trying to dominate.

>"It is hard to make a game that is triple-A, that is like we've done before, with half the people. And by hard I mean impossible," Hayes said.

>"It's hard to make a game when there are entire departments that you need: entire disciplines that are gone."

>"They fundamentally don't understand art. They don't understand games. They don't understand that business model,"

>"How can we get this financial quarter or year to look good? Those don't align with the same things that make a successful game."

>"Who will do that work now? We had like who's going to make our skyboxes when we get rid of our skybox artist? How are we going to maintain infrastructure when we get rid of our infrastructure team? How are we going to maintain our engine when so much of our engine team is let go?" Hays adds, "we're not the same iD, we're half the same iD."

 
Video games aren't supposed to be "art", they exist to entertain.
Erm, no sweetie, they're supposed to be an collaborative expression of a diverse team of auteurs and vehicles to discuss the important issues of today like identity, mental health, colonialism, racism, police brutality, capitalism, misogyny, and what it means to be a father for another man's child.
 
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