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Destiny considering adding what people actually want, but only considering.So a new survey has leaked with some interesting things. Probably too little too late but yeah.
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all it took was one lawsuit for them to unvault the content they "couldn't find it"? huh.So a new survey has leaked with some interesting things. Probably too little too late but yeah.
It's a weird survey considering some of that is already (supposedly) being worked on. In the first question, they already mentioned adding the ability to upgrade gear tiers with resources in a future update, and the Portal is consuming the majority of their dev time anyway (though simplifying that arcane mess would not be a bad thing, or removing it altogether). From the second question, they mentioned having something in the works for Gambit in Renegades, but their track record on that mode isn't great, so I'll believe it when I see it. And from the third question, they're already expanding the Vault and adding gear filters and sorting in a couple weeks, so again, weird to include that as a response.So a new survey has leaked with some interesting things. Probably too little too late but yeah.
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Exactly. Don't fall for it.Destiny considering adding what people actually want, but only considering.
Bruh, I don't even think the most ardent Destiny nuthuggers are going to care about D3 in the big 2030. D1/D2 were never that big, just the first in the cancerous live service model. And considering there track record with vanilla releases I expect nothing less than a shitshow if Bungie is still a studio by 2030.
The main issue with Destiny is that the community is really centered around content creators, to a point where they drown out your average person logging on as far as feedback and opinions go, it’s a good thing Pete left but Destiny 2 will be lucky to last into 2027, people do typically return every expansion release but as many have noted it’s diminishing returns and a lot of the more critical YouTubers have already begun branching into other games the Renegades reveal actually pleasantly surprised me and the new weapons we know of and activity actually look cool (though I am a Star Wars fan so I am probably in the minority as far as any Destiny fan on the internet goes), but it’s clear that they don’t have the amount of developers needed to overhaul the game to a degree that would impress the hardcore players enough or start on a Destiny 3Probably too little too late but yeah.
That's been an issue pretty much since the start. It feels like someone (or multiple someones) at Bungie was more concerned with the growing streamer culture around the early 10s than the actual state of the game, and they wanted to leverage that to Destiny's advantage by making a game that could be streamed endlessly. Consider also that they were big on competitive gaming with the Halo series, and they wanted to keep that going with Destiny as well. Not necessarily the worst move, it would be a bunch of free publicity and ensure the game stayed in the public consciousness.The main issue with Destiny is that the community is really centered around content creators, to a point where they drown out your average person logging on as far as feedback and opinions go, it’s a good thing Pete left but Destiny 2 will be lucky to last into 2027, people do typically return every expansion release but as many have noted it’s diminishing returns and a lot of the more critical YouTubers have already begun branching into other games the Renegades reveal actually pleasantly surprised me and the new weapons we know of and activity actually look cool (though I am a Star Wars fan so I am probably in the minority as far as any Destiny fan on the internet goes), but it’s clear that they don’t have the amount of developers needed to overhaul the game to a degree that would impress the hardcore players enough or start on a Destiny 3
and the part I find strange about their preference for Streamers and the top 5% of the playerbase is that they are far more likely to shit on the game anyway even if they get anything they want, mid to lower tier players tend to be more satisfied with the game even if there’s things they would disagree with tooSame goes for tiered loot and the removal of crafting; streamers wanted something they could grind endlessly for content, and they wanted rolls that weren't easily obtained through crafting so that they could flex their god rolls over their viewers who didn't have all day to play. Then it turned out the vast majority of actual players hated grinding just for the sake of grinding, especially when the activities were nothing new; the new loot felt irrelevant below the highest tier, making most of your drops worthless for the majority of your time playing; and crafting was actually pretty loved by the community. Thus, nearly immediate backtracking and fixing the easiest problems with the system, though Bungie still hasn't said anything about crafting, and the changes weren't nearly fast enough to stop the bleeding.
And I could write a whole other paragraph on how streamers demanding harder and harder content has led to the death of the raiding community, but I don't think I need to.
it's the classic case of catering to a minority while still expecting the majority to be on the same beat, not getting the point and going panic mode once realization sets in that a minority is... a minority for a reason.They seem to want an evergreen game that people can come back to and play whenever they feel like it, but their design decisions scream that they're building the game for the tiny core of streamers first and foremost. And that's not sustainable.
So confirmed no reason to play from now on when all loot gets invalidated again.
Is it really a surprise, though? It's not like they were starting from a decent player count to begin with, between TFS being a jumping-off point for a lot of existing players and EoF's systems changes turning off a lot more. I would have been shocked if it actually launched with numbers even close to EoF's day-one player count, to say nothing of more.
Story has been fine for the most part even if it feels a little wheel-spinning at times, general gameplay is still fine, but the systems updates make it a chore to play. All it is for the most part is grinding power and lackluster loot for hours on end so you can finally unlock the only worthwhile loot, and by then you're so sick of running those activities that you don't really care to play anymore. This is made worse by a lack of new things to do and an invalidation of nearly everything old that hasn't been updated for the soulless Portal system, and even if they have taken steps to make the power grind easier, it's still a chore (I don't even want to guess how bad the population would have plummeted if they had gone forward with their planned power reset in Renegades).I stopped playing after i got my ending in final shape.
How's it been since I've been gone?
I saw a lot of BDF jeets insisting that adding Star Wars would cause a tidal wave of soyboys to flood in and cause the player count to skyrocket. (Somehow ignoring that Star Wars is also a dead franchise)Is it really a surprise, though?
Stooped playing d2 around the war mind season back then (the first one if it recycled)...