Death Stranding - Hideous Kojumbo does it again

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
Game apparently didn't bomb and Sony had so much cross advertising with their other products and music that the game was less to make than doing a big advertising push for the individual artists and products and really offset the costs.

So the reason why Cardi B's music is in the game was because it was free to use by Kojima.

Basically it looks like Kojima is safe to release another game. I'm not really sure how I feel about a large amount of in game advertising being a positive thing tho. I mean it works for the setting but you wouldn't be able to do the same thing with stuff like God of War.
If the advertising was Sony's idea in this particular instance wasn't the worst idea. One of the reasons for the Kojima/Konami situation was spending more money to make the game then the game would ever bring in as profit, so Sony creating a cushion with product placement while scummy in general also kind of smart in this specific instance. Will gladly shit on it if it becomes the norm, but looking at the decision in the Death Stranding bubble it was an easy was to reduce the risk of a game that would have a ceiling for sales.
 

Kojima out here claiming you have be smart enough to understand Death Stranding. What a hack.
How snobby. It's a fucking courier simulator with some allegory and vague aphorisms.
Maybe he's mad people are watching streams and videos of the game instead of buying it offhand. Also "strand game" means nothing. You learned a new word and liked it, fuck off with it. This is not a brand new type of game, it's a walking sim where once in a while you toss a jar of piss and sometimes you watch a long cutscene.
 
There's a market for Fedex Simulator, just like there is for Street Sweeper Simulator and Garbage Truck Simulator on Steam... but I don't think the existing MGS fans ought to have been marketed this :story:

I'm inspired by this game's success though, I had an idea for a game where you're a deceased furniture mover in a cartoonish hell, and to work your way out of hell into heaven you have to deliver furniture ordered by demons into their various Addam's Family style houses full of horrors to avoid, and as long as I nail the character designs and humor right, the gameplay is now a proven loop.

1573443968914.png

 
Last edited:

Kojima out here claiming you have be smart enough to understand Death Stranding. What a hack.
You know it struck me that he may not realize the reason why Americans liked metal gear was because it was basically Tom Clancy and that people associate Kojima with Military style action.

Death Stranding is none of these things.
 
i... dont think thats true?
like, every time i've heard someone talk about kojima, it was rarely about his militairy hardware lust. mostly his batshit storytelling.
 
So this game is about playing a sad boomer who has to suck baby juice to deliver shit while not falling over?

Sounds like a really shit version of Paperboy
 
i... dont think thats true?
like, every time i've heard someone talk about kojima, it was rarely about his militairy hardware lust. mostly his batshit storytelling.

For me and people I know it was because they were hilarious and really schlocky. This game seems so serious, I bet Reedus can't even crawl on the floor and examine the toilets in the women's bathroom while his commanding officer reassures him it is natural and he likes to do it too.
 
I came in this thread knowing literally nothing. What kind of gameplay should I expect and is the story at least interesting?

I hear there's not much combat; I was having high hopes that it would be survival horror-like.
 
anyone remember that Game Center CX interview with Kojima where he talked about the guard pissing on Raiden in MGS2 and how he wanted to have a second guard shitting off the side of the Big Shell in order to poopoo on the player surrogate? But Konami told him that would be a bridge(s) too far? Well now he's weaponized piss, shit, and liquid full of a minor celebrity's dead skin cells in Death Stranding. Fuck Konami indeed hmmm???
 

Kojima out here claiming you have be smart enough to understand Death Stranding. What a hack.

YongYea said in a recent video:

To be fair, you have to have a very high IQ to understand Death Stranding. The humour is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Kojima's nihilistic outlook, which is deftly woven into his characterisation- his personal philosophy draws heavily from Narodnaya Volya literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these jokes, to realise that they're not just funny- they say something deep about pee & poo. As a consequence people who dislike Death Stranding truly ARE idiots- of course they wouldn't appreciate, for instance, the humour in Sam's existential catchphrase "Monster Energy Drink," which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Kojima's genius wit unfolds itself on their television screens. What fools.. how I pity them. 😂

And yes, by the way, i DO have a Hideo Kojima tattoo. And no, you cannot see it. It's for the ladies' eyes only- and even then they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand. Nothin personnel kid 😎
 
For me and people I know it was because they were hilarious and really schlocky. This game seems so serious, I bet Reedus can't even crawl on the floor and examine the toilets in the women's bathroom while his commanding officer reassures him it is natural and he likes to do it too.

It still has it's dumb moments. Sam acts like a goof when you are in the private room. Your first set of grenades are made after the realization that because of a disease Sam's bodily fluids effect BTs. From that point on in order to get grenades you have to take showers for EX no. 0, piss for EX no. 1 and shit for Ex no. 2. The amount of grenades you get is also dependent on your activities, get dirty for more 0, drink more Monster for more no 1 and eat more health restoration bugs for no. 2. Dorito Pope got Mocap'd in and is a collector of action figures and then there is Conan O'Brian's appearance.

 
Last edited:

Kojima out here claiming you have be smart enough to understand Death Stranding. What a hack.
So much for building bridges. Honestly, though, he isn't necessarily wrong, but our population is significantly larger with a lot more grunt work whereas as far as I'm aware Europe tends to outsource their grunt work. People come home to get away from packages going places, they aren't gonna play Death Stranding if it's just gonna remind them of work. People who have "higher" jobs would likely enjoy this as one enjoys slumming. Plus I think our worth ethic is much more harsh than Europe's because I could have sworn most of their nations have a tea time or siesta of sorts where they take a break halfway through the day for an hour or two. America doesn't have that, we're very much exhausted when we get home and just want to shut off our brains.

That said his entire opinion seems to be based on the critic scores where he retweeted the US IGN being 6.8 and every other IGN being 9+. Which is probably why he's acting like such a hack with this quote and generalizing the entire audience based on critics. Surprisingly ignorant of him, he should be more aware of how out of touch critics are and focus more on the the user reviews which aren't any more favorable last I checked.
 
View attachment 1006065

View attachment 1006067

People who've played the game, I just need two questions answered: What are the fetuses for on the suit and what is the ending like?
Edit: just remembered the fetuses are basically lost technology and they just know how to make them but don’t under stand exactly how they work.

the fetuses are there to “Bridge” to the other side (Think life and death) and helps by pointing out where the spooky ghosts are. Without the fetus you can’t “see” the ghosts and if you can’t see them they get you and drag you into death by anti-matter which makes you blow up like a nuke.
Granted even when they do grab you it’s a rather easy fight to win but will inconvenience you with your delivery. The only time I died in this game is when I fell into a chasm.

As for the end I haven’t gotten to it.
 
Last edited:
Thanks to Kojima, we now know all that "games don't have to be fun", "narrative driven walking sims are still valid", and "we need more art house games" stuff that the bloggers and videogame "journalists" were pushing actually meant "we want to review short games made by our friends because it's easy".
 
Thanks to Kojima, we now know all that "games don't have to be fun", "narrative driven walking sims are still valid", and "we need more art house games" stuff that the bloggers and videogame "journalists" were pushing actually meant "we want to review short games made by our friends because it's easy".
So what you're saying is Kojima trolled Game Journalists by giving them exactly what they wanted?

Death Stranding is a Monkey's Paw.
 
Back
Top Bottom