- "We also know the title’s main villain will be an extravagant and deranged film director who forces Frank and other survivors into various trials, all in the pursuit of filming his “perfect movie”"
- "Psychopaths would also be present here, sometimes acting as minions sent by the director. Most notably, one of these key minions is the director’s right-hand man, whom Frank happens to save early in the game, and who is tasked with filming everything while having a bomb strapped to his body."
- "Furthermore, we will see the return of some known characters, such as Isabela Keyes, who will assist Frank with what appears to be a new type of zombie virus." .
Im not a fan of these ideas.
- Setting it between DR 1 and 2 feels forced. There isnt much of what to "explore" in that gap, unlike DR 2 and 3 where there was quite the timeskip and changes to the status quo that could have been interesting to not only explore but have some subtle commentary on government overreach (DR3's plot is about the government chipping people, I cant say its not something that didnt age unfortunately well).
- The film director setup feels like an idea for a psychopath but not a mastermind or final boss. This feels like a "death game" sort of plot, which just doesnt feel Dead Rising at all. It instead sound like a discount TK who also was a deranged showman of sorts. We already had Dead Rising commentating on disensibilization of violence in media in the form of "Terror is Reality", a gameshow all about slaughtering the reanimated bodies of innocents instead of mercifully putting them down and bringing the remains to loved ones for a proper funeral if possible. So another game with that sort of commentary feels redundant at best.
- The description of the psychopaths being "minions" legit sound like how they were handled in DR4, with them just being the "human enemies" instead of actual proper bosses. Also the whole point of the psychopaths were showing people that either snapped from the horror of the outbreaks or are taking advantage of the chaos to act on their worst impulses scot free.
- You know, just because you are bringing back "familiar characters" (which...uhh, what familiar characters? Because as far as we know, only Otis, Frank, Isabella and whoever were rescued during the game survived. Unless they mean familiar towards the player? Are we going to see TJ here? Thats the closest thing I can think of) doesnt mean they'll be handled well and that it wont feel pointless. The worst part is that Isabella still at least gets away with everything she has caused in DR 3, assuming she didnt go off to start some other outbreak, as DR 4 never once addressed that plot thread.
- Also, new type of virus? DR 4 was already lambasted for bringing another virus out of nowhere that just happened to be immune to zombrex and The Cure and now this game, set between DR 1 and 2, brings a NEW one that has never been mentioned? A problem with prequels are bringing new details that somehow were never mentioned in future chronological entries and this seems to reek of that.
On one side, you can just say Im being autistic for caring so much about these details and fine, maybe, but that doesnt mean Im wrong in my concerns.
Funny you say that because even Micheal and Frank's voices sort of sound alike. I had to double check they werent the same voice actor way back when.