Dead Rising - It's Resident Evil mixed with photography and robot masks.

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Okay so, since we are on the topic, I just got reminded of that stupid "We are dead" music video because it was on every "Activity" feed of every Dead Rising game so I decided to do a cringe watch and the video posted on that feed has been privated LOL

Idk what this means (it could be possibly be a silent admission this game was a flop and that Capcom is trying to bury it) but atm, only the Gamespot trailer version remains on the entirety of youtube. If you look it up, thats literally the only channel that still has it, otherwise, it could possibly fall into lost media so to anyone that cares to preserve this nonsense, there's your warning.


Edit: Omg, if you sort the comments from earliest, the last one was from fucking 6/7 months ago! :story:

Fuck me, man, no one gives a shit about this game, especially this dumbass cringe trailer.

https://youtube.com/watch?v=vZPthJYyIyQ
I don't think it flopped (at least by Capcom's standards) since a while ago they announced that the Dead Rising Remaster had sold as expected. But yeah the music video was weird and corny lol
 
I don't think it flopped (at least by Capcom's standards) since a while ago they announced that the Dead Rising Remaster had sold as expected. But yeah the music video was weird and corny lol
Every game company does this now since they figured out they can lie to gamers all they want, as long as they don't lie to shareholders. Ubisoft sold so many copies of AssCreed Shadows recently that they had a large amount of their shares bought out by Tencent and they don't own rights to make their biggest breadwinners anymore, lmfao. Same goes for Kingdom Come Deliverance 2, which couldn't even get more peak players than Starfield despite absurd amount of shilling and attention it got.

If nobody is talking about it and the player numbers are in the shitter, then it's dead. Game companies should not be trusted in the slightest. Speaking of which, wasn't there a guy here who lost his shit and nearly chimped out at me because I bullied this game too much? I wonder if he even still plays this, probably not.
 
I don't think it flopped (at least by Capcom's standards) since a while ago they announced that the Dead Rising Remaster had sold as expected. But yeah the music video was weird and corny lol
Every game company does this now since they figured out they can lie to gamers all they want, as long as they don't lie to shareholders. Ubisoft sold so many copies of AssCreed Shadows recently that they had a large amount of their shares bought out by Tencent and they don't own rights to make their biggest breadwinners anymore, lmfao. Same goes for Kingdom Come Deliverance 2, which couldn't even get more peak players than Starfield despite absurd amount of shilling and attention it got.

If nobody is talking about it and the player numbers are in the shitter, then it's dead. Game companies should not be trusted in the slightest. Speaking of which, wasn't there a guy here who lost his shit and nearly chimped out at me because I bullied this game too much? I wonder if he even still plays this, probably not.
I think the likely answer is that CAPCOM expected this game to have mediocre sales, hence why there was no ad campaign beyond canned YouTuber LPs (and whatever the hell STIP0 was doing)
 
I think the likely answer is that CAPCOM expected this game to have mediocre sales, hence why there was no ad campaign beyond canned YouTuber LPs (and whatever the hell STIP0 was doing)
Not even Youtuber support as much since their western tranny ambassador Sphere Hunter hated it as well. It was only Stipo and a few other content creators, and Stipo was only given a review copy out of pity after a mental breakdown and suicide baiting.

Anyways, I decided that even if there are no major overhauls for the original Dead Rising like there are for other games, I would still be fine with a side mission randomizer. Keeping main quest as-is to provide some stability and no item randomizers is fine by me, watching some challenge playthrus made me realize that just having random missions pop up at times when you don't expect them to would change the game up enough to give a new experience even to a veteran player. The game is so well designed that even switching missions around, not even their locations but times or order they appear in, is enough for a new remixed playthru, that's in part what OTR did and it sold well. if it wasn't for the pain in the ass hunger mechanic, Infinite Mode would be a perfect way to mod this in, sort of like a proto Sandbox Mode. Of course, I don't even know if something simple like this even exists since the modding scene for the game is so primitive, so I will likely come away disappointed.
 
Came across a random video mentioning a ending that was cut in DR1 where Frank jumps off the roof and kills himself. I read a comment that said the script is apparently in Stipo's Discord server and decided to take a look.
Screenshot_1.webp
Turns out someone on the server is a law student and had access to the case documents for the Capcom v. MKR Group lawsuit that's apparently publicly accessible, but behind a paywall.
Screenshot_2.webp Screenshot_3.webp Screenshot_4.webp Screenshot_5.webp Screenshot_6.webp Screenshot_7.webp Screenshot_8.webp Screenshot_9.webp Screenshot_10.webp Screenshot_11.webp Screenshot_12.webp
Considering the guy uploaded it back in 2022 and I can't find the OG script anywhere else, I downloaded it for posterity. I decided to throw in the other documents just in case.
 

Attachments

Came across a random video mentioning a ending that was cut in DR1 where Frank jumps off the roof and kills himself. I read a comment that said the script is apparently in Stipo's Discord server and decided to take a look.
Seems rather pointless, if you're at the end of the game in Overtime, why bother with ending the game prematurely? If you could do this at the start of the game, what incentive would Frank have to just kill himself? I can believe it since I think it's borderline impossible to jump on that container in the final game. I might be remembering it wrong, but I know I had trouble with that, altho I might be thinking of the rooftop in DR2.
The discord is exactly as cringy as I thought it would be. Reminder that Stipo and the DR modding community want you to discuss everything there, not on publicly open platforms.
Thanks for sharing this btw, looks like an interesting read. This original script looks like a goldmine, you would think Stipo would go over this years ago if he actually cared.
 
DR1 is my favorite game of all time (not the demake though). I've 100% it a couple times including the 7 day survivor, but I probably will never do it again. I did it once on 360 and once on Steam on the original remaster, not the newer one since I won't play it. DR1 has such a unique atmosphere compared to the rest of the franchise. It's probably because this one was made by Japs instead of Canucks. They have a pretty hilarious depiction of suburban American. Also, the first game took itself entirely seriously, despite how silly you can make Frank look. Every other game dialed up the ham. Considering how modern Capcom is, I don't think they'll ever make anything good in this franchise again, or at least not on this level. The engine used in the original is another understated winner of the original. It felt more smooth than the one in 2. There's some indescribable charm to how the original game controlled that I miss.

I also did like DR2 and OTR, and I was happy I got the chance to play Case Zero and Case West about a year ago for the first time before they took the 360 shop down (I even played Case West with online multiplayer with a friend!). I never got to play the Terror Is Reality online mode in DR2, but it's fine. It's just a bunch of minigames anyway. But playing the campaigns in both and sandbox mode in OTR with a friend is a lot of fun.

I've never played 3 and 4.
 
also did like DR2 and OTR, and I was happy I got the chance to play Case Zero and Case West about a year ago for the first time before they took the 360 shop down

Its insane to imagine that these two DLC are now officially impossible to legally adquire. If it werent for the consoles that already downloaded it, they would possibly fall into lost media.

And this would all be solved if Capcom just made the fucking things available for the modern ports but no, apparently, despite the studio and team responsible not even existing anymore.

Again, surprised no one somehow reversed engineered both DLCs into mods somehow.
 
Again, surprised no one somehow reversed engineered both DLCs into mods somehow.
The way I understand it efforts were made and it is theoretically possible with some work, but as it was already established, the small DR modding community, or rather it's dead remnants, are filled with discord shitters and tranny lovers. They're too busy socializing to actually mod or preserve anything anymore.
BTW I gave the forum another look, ironic that it's named after Dead Rising 2 when almost all the links to actual DR2 mods are dead. Not like they made anything good for the game either, most mods are for OTR.
 
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The way I understand it efforts were made and it is theoretically possible with some work, but as it was already established, the small DR modding community, or rather it's dead remnants, are filled with discord shitters and tranny lovers. They're too busy socializing to actually mod or preserve anything anymore.
BTW I gave the forum another look, ironic that it's named after Dead Rising 2 when almost all the links to actual DR2 mods are dead. Not like they made anything good for the game either, most mods are for OTR.

It would probably have happened already if DR2 had a modding scene as huge as Bethesda or Valve games. A true shame.

I wonder if it would be possible in any way with emulation.
This isn't true. They're still for Sale on Xbox Juan and Series X. I had to buy them on the Xbox One.

Edit: https://www.xbox.com/en-US/games/store/dr2-case-zero/bq7nxm75njdg

If so, then I take it back on it possibly falling into Lost Media but, at the same time, it barely is qualified over such thing given how its still a lot of work to get just two simple DLCs working and, again, if you are on PC you are shit out of god damn luck still.
 
if you are on PC you are shit out of god damn luck still.
I recall hearing the prequel and sequel downloads were heavily optimized for the 360, and that's why it never got mass releases like the 2016 ports did. But yeah, if this were DR1 adjacent, people would be fighting each other over the ability to port it to PC ASAP.
 
I recall hearing the prequel and sequel downloads were heavily optimized for the 360, and that's why it never got mass releases like the 2016 ports did. But yeah, if this were DR1 adjacent, people would be fighting each other over the ability to port it to PC ASAP.
Would they? DR1 modding community is a ghost town with the last tumbleweed(Stipo360) long gone. Nothing substantial was done, at best you got a minor cheat mod or a texture edit here or there, hell you still have to use cheat engine tables or trainers for any major modding work to be done and there is nothing like new levels or anything like that. DR community is as dead as Blue Castle Games/Capcom Vancouver.
 


Legit do not know anywhere else to post this lmfao.

On another note, what the fuck was all the hate for DR2:OTR for? I legit thought it was better than OG DR2! So many little QoL things that make it much more enjoyable and less of a hassle.
 
On another note, what the fuck was all the hate for DR2:OTR for? I legit thought it was better than OG DR2! So many little QoL things that make it much more enjoyable and less of a hassle.
I never saw any hate for OTR, altho it is not a perfect game by any means. For example, it is buggier than DR2 and it's survivor AI is actually much worse due to them being OP in DR2 I guess. Try to escort the same survivors in both games(aside from Denyse who got a massive buff for her achievement) and you will see.

I forgot to post about it, but it appears that OG DR2 got a new big mod not too long ago

I actually spotted it first on Modding Haven but that site has gone down since.
 
On another note, what the fuck was all the hate for DR2:OTR for? I legit thought it was better than OG DR2! So many little QoL things that make it much more enjoyable and less of a hassle.
Generally, the dislike of Off the Record is that it breaks as much as it fixes. Survivors are dumber and less helpful, the dodge roll is more restrictive and doesn't complement the boss designs that well, the camera system felt half-baked (no missions use it beyond a few story photo moments), and the glorified iframes bosses get can actually fuck off.
 
Generally, the dislike of Off the Record is that it breaks as much as it fixes. Survivors are dumber and less helpful, the dodge roll is more restrictive and doesn't complement the boss designs that well, the camera system felt half-baked (no missions use it beyond a few story photo moments), and the glorified iframes bosses get can actually fuck off.
To be fair, Dead Rising 2 is very easy, so artificially making OTR harder isn't a bad thing. Dumber survivors can kiss my ass tho, didn't miss them from DR1 and still don't.
 
To be fair, Dead Rising 2 is very easy, so artificially making OTR harder isn't a bad thing.
Hard disagree. I'd rather have a game that's easy but fair than a game that's difficult for bullshit reasons. And Off The Record has some serious bullshit in it.
 
Hard disagree. I'd rather have a game that's easy but fair than a game that's difficult for bullshit reasons. And Off The Record has some serious bullshit in it.
Agree, but I don't remember any real bullshit in OTR. It is still easy, but challenging at times, unlike DR2 which is only difficult if you're below level 10. Survivors, i-frames and the like are annoyances more than anything else, altho the game being glitchier does legit confuse me. Funnily enough, the difficulty problem was already solved in Case West where both the timer and difficulty of enemies made the game legit hard even with all the new OP weapons. Not to mention that simply giving the boss a bigger health bar made him more fun to fight than the redux Psychopaths in OTR who take longer to kill artificially.

I wouldn't consider anything short of Dead Rising 4 or whatever the recent demaster did to the first game to be "some serious bullshit", but that's just me. OTR was a hit in many aspects but a miss in some, either way it doesn't ruin the core DR2 experience and expands on it. If anything, the little problems the game has only mean that DR2 is still relevant despite all the QoL features and new additions OTR has.
 
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I just watched an interesting video highlighting good parts of Dead Rising 3
Best critique on the game I have seen in a long time, maybe best one I have seen, period. He does have a point, there is no big issues with the game, only nitpicks. My big ones are the game being too easy and the timer being meaningless, but that doesn't stop Dead Rising 3 from being my favorite from the gameplay perspective. Thank goodness everyone agrees Dead Rising 4 sucks, now I wish stuck up Dead Rising 1 purists would stop treating 3 and even 2 the same way as they treat 4(altho to be fair, most of them I met were 4channers, therefore retarded contrarians).
 
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