Crimson Desert - Korean devs really like deserts huh?

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God I hate it when games have stuff in 'em.

:story:
It's not "stuff". It's completely unskippable AI generated dialogue, and cutscenes "missions" where all you do is follow an NPC and listen to their AI generated dialogue, "immersive" loading screen that when remove with a mod speeds up loading twofold, and MMO-like grind for resources (although that one can be considered a positive feature). The world is far from empty, quite the contrary - it feels the most "alive" out of any open world RPGs I've ever played, but there's so much obvious padding put in that it takes what could have been an outstanding 100h game into a 400h slog. This is the second video game I've fallen asleep playing (death screen woke me up when I rode a cart off a cliff).
 
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