Brianna Wu / John Walker Flynt - "Biggest Victim of Gamergate," Failed Game Developer, Failed Congressional Candidate

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Who the fuck is the lunatic bringing on some idiot with zero expertise to talk about something like that? Is there someone at Bloomberg who thinks a twitching, snarling ghoul is someone they want to be the face of the brand? What the fuck is this bullshit?

I suspect that John has tranny mafia pals in mid-level positions of influence all over the place. It's the only reason he still gets coverage and hasn't been exposed as a grifting, sociopathic moron.
 
The general issue that many VR games have is how they throw off your sense of movement. If you try moving around in VR with more traditional control schemes (say, a controller thumbstick), then the visual information you get from the headset doesn't agree with your inner ear, causing motion sickness. It's why a lot of VR games involve teleportation instead of giving you complete freedom of movement, letting you still get around a large virtual space without making you feel like throwing up.

An FPS can work in VR, but usually not in the traditional sense, often more like rail shooters or shooting galleries. Until we can fully solve the motion sickness issue, some genres will remain unsuitable for VR, or at least limited in scope. So I'm giving John a half-point here: a traditional CoD game wouldn't work in VR as it stands, but that doesn't mean you can't have a VR shooter.
Oh so he's just talking about VIMS then
I thought he'd be talking about something more inherent to CoD itself
Sure VMS is a problem, but that's in a lot of VR and the VIMS audience may largely self-select out of VR more-or-less altogether.
(I don't think the problem would be as bad with AR which Brianna included)

But as you and others have pointed out there are some mitigating designs and it's not like VIMS is unknown in immersive gaming.
We may see design changes

One strategy I've heard about (I am not in the videogame field so I don't know current implementation) is "tunnel visioning" basically narrowing the field of view during heavy motion so there isn't so much peripheral stimulus. I've heard the ostensible justification as "oh it's mimicing perceptual narrowing yoy'd get while on task" for game design.
I wonder if anyone is doing adaptive horizon stuff like those crazy french glasses
(I have no idea is they actually work). i could see someone making the theme "oh your space armor helmet is partiall liquid filled for...blah blah blah" - perhaps like Barbarella's helmet in the opening scene

Or other mitigating strategies that are less abt game design
 
Who the fuck is the lunatic bringing on some idiot with zero expertise to talk about something like that? Is there someone at Bloomberg who thinks a twitching, snarling ghoul is someone they want to be the face of the brand? What the fuck is this bullshit?

I like the 'barely able to talk' but when it's time to get some attention, Bri will gladly wax poetic with a voice that sounds like the test in a "will it blend" video

but hey a great chance to slide in a plug for the new show, the pac etc.

I especially like that the tweet they show during brib bri's interview is bri bri's own tweet - you have John right there, that isn't supporting info or corroborating info of contextual info, it's just more John
 
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Oh so he's just talking about VIMS then
I thought he'd be talking about something more inherent to CoD itself
Sure VMS is a problem, but that's in a lot of VR and the VIMS audience may largely self-select out of VR more-or-less altogether.
(I don't think the problem would be as bad with AR which Brianna included)

But as you and others have pointed out there are some mitigating designs and it's not like VIMS is unknown in immersive gaming.
We may see design changes

One strategy I've heard about (I am not in the videogame field so I don't know current implementation) is "tunnel visioning" basically narrowing the field of view during heavy motion so there isn't so much peripheral stimulus. I've heard the ostensible justification as "oh it's mimicing perceptual narrowing yoy'd get while on task" for game design.
I wonder if anyone is doing adaptive horizon stuff like those crazy french glasses
(I have no idea is they actually work). i could see someone making the theme "oh your space armor helmet is partiall liquid filled for...blah blah blah" - perhaps like Barbarella's helmet in the opening scene

Or other mitigating strategies that are less abt game design
It seems like people are getting used to it, Resident Evil 4 VR moves like this: (there are other options though)
It was said to be impossible a couple of years back so now Wu will have to buy the Occulus Quest 2 to hack the code and find out how they did it.
 
One strategy I've heard about (I am not in the videogame field so I don't know current implementation) is "tunnel visioning" basically narrowing the field of view during heavy motion so there isn't so much peripheral stimulus
Okay so I NEED to talk about this: This always needs to be an OPTION. Emphasis on OPTION because for some people it has the inverse effect and causes motion sickness in people who don't get motion sickness. Worst example of this is the PSVR launch game RIGS. After a 20 minute tutorial that over explains EVERYTHING you start moving and suddenly start tunnel visioning without warning or reason. You go to the Options to try and turn it off, but you can't. Many people assumed this was because the base PS4 wasn't powerful enough to handle the game and a LOT of people quit before even making it out of the tutorial.

In reality, once you get through an excessively lengthy combat tutorial with the tunnel vision on, you can go to Options and turn it off. I have NO CLUE why you can't turn it off from the start but you can't. People really enjoyed the game once they learned this, but that was after Sony had shut down the studio and given the game away for free. I know there was some game where you play as a bird from Ubisoft that just flat-out did not have the option to turn it off.

But yes, there are many ways to mitigate VR Motion Sickness but the main thing is just acclimating yourself to it. Start with non-movement games, then teleport movement, then free movement. You can apparently get your "VR Legs" the same way you can get "Sea Legs" and I hear tell it even helps with real life motion sickness.


EDIT: Oh and there are already PLENTY of traditional FPS games in VR. On PSVR you have Farpoint and Firewall: Zero Hour and they even sell a special gun shaped controller for them. On PC people prefer the highly moddable Pavlov VR. There's a ton of other ones though and they're actually really neat because you can move the gun separate from the camera so you can move in one direction, look in another, and shoot in a third. It feels more like playing Laser Tag on a hoverboard than anything else. So yeah, CoD would work fine in VR. Pretty much already does. It's just getting your VR Legs that's the problem.
 
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But yes, there are many ways to mitigate VR Motion Sickness but the main thing is just acclimating yourself to it. Start with non-movement games, then teleport movement, then free movement. You can apparently get your "VR Legs" the same way you can get "Sea Legs" and I hear tell it even helps with real life motion sickness.
saw an article somewhere once where they were talking about sort of easing people into motion as the levels progress (sort of like a soft edged tutorial I guess)
I do sort of wonder if there are going to eventually be "motion profilles" or something since it sounds like some stuff that helps people wonks others (paradoxical reaction?)

or...just hear me out

we DONT fix it and the fat gamer stereotype gets replaced by gamerexics, first gamers lose weight and eventually -- soccer moms who binge 2 boxes of thinmints and Samoas then purge on some CoD
VB..virtual bulemia

cheetos sales go up, weight goes down, dentists are happy doing full sets of crowns

maybe John will start bragging about how much he upchuckd for gamer cred
 
Regarding the discussion of Call of Duty in VR possibilities, I'll note that Respawn (of Titanfall/APEX Legends fame) back in 2020 released a new game in the predecessor to Call of Duty series for VR: Medal of Honor: Above and Beyond, https://store.steampowered.com/app/1402320/Medal_of_Honor_Above_and_Beyond/

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Half-Life Alyx was also a FPS in VR that was well received.

This is deep, John, because I don't understand what the fuck you're saying.

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It means he read that same article from whatever progressive publication that a bunch of dummies were all sharing as so profound that talked about how America is a white supremacist country that doesn't have a "multi-racial democracy" as long as the filibuster exists.
 
I dunno John, that would be a pretty expensive investment just so you could have a three minute jack off session.

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Certainly economist and crypto bro John Flynt understands the market more than anyone else does.

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Maybe John is running a bleeding edge machine learning system designed to generate the fucking cringiest possible political tweets.

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I dunno John, that would be a pretty expensive investment just so you could have a three minute jack off session.

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Certainly economist and crypto bro John Flynt understands the market more than anyone else does.

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Maybe John is running a bleeding edge machine learning system designed to generate the fucking cringiest possible political tweets.

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Wasn't John going to purchase the rights to Space Channel 5 and make a sequel? C'mon, John, live your dream already! Frank's got money to burn, clearly!

Also, I'm no expert on Peloton, its business model, or its financials, but I think any company described as "the Apple of [x]" has a hard uphill battle. Apple makes stupid expensive computers and phones and such that pretty much sell on brand name alone, but they built up their loyal (dare I say, rabid) consumer base over decades. I'm also not an Apple fanboy, but even I can see that thinking you can copy modern-day Apple's aesthetics and marketing and replicate their success perfectly is laughable.

Furthermore, not everyone has a need for an exercise bike, but pretty much everyone needs a phone or a computer. On top of that, a bike can be shared among all members of a household, while the same is not always true for phones and computers. And finally, maybe people just don't see much of a benefit to spending two or three times as much as a regular bike for a Peloton, not to mention that gyms reopening nationwide give less of a need to work out at home.

Finally, I'm glad to see Chunk's money going to such a good cause. And if you're curious, no, John has not posted a video to the Rebellion PAC channel in over ten months.
 
I dunno John, that would be a pretty expensive investment just so you could have a three minute jack off session.



Certainly economist and crypto bro John Flynt understands the market more than anyone else does.

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hmm,what is it about "waning demand" in that article that John doesn't get


"it's not that expensive to hire a spin coach and record classes"

John DOES know that Spin is a brand name right? It kind of speaks to who has a major footprint in the market


He also mentions "revenue" but doesn't cover actual profit or how saturated the market may be ("waning demand" remember John?)
it's a durable good, so these "fanatical followers" may already be covered, esp as they aren't actual cyclists (more on that in a second)


"The apple" of the space may be right, or maybe like neXt -- a lot of people may see it as overpriced and a closed ecosystem.
Since, like John points out, there isn't anything special about hiring an indoor cycling instructor - so why anchor yourself to a single system?

remember way back when (yesterday) John was all about how Activision doesn't have any knowledge edge in VR? well, like he points out -- what Peloton is doing isn't anything special.

Pelotons are "dumb" bikes (I mean that in the technical sense) they are manual resistance bikes that are fundamentally plain vanilla gym bikes
The ones for cyclists are quite a bit different "smart" bikes automated resistance Wattbike, Tacx (now owned by Garmin), wahoo that match the training profile and they operate on *gasp* on other platforms for cyclists Zwift, Rouvy, Trainerroad, etc -- Using ANT+ and Bluetooth
These even let you program in shifting, and the wahoo will do stuff like apply negative resistance for downhills (it matters b/c that's when you spin and clear lactate) and even elevates to put you in climbing position

John wants to pretend it's the l33t indoor bike -- it's not. It's a Becky bike. The saying about Peloton is "Peloton, the bike for people who will never be in one"
or WAS, I think it might now be "Peloton, not for toddlers" (not making light of the tragedy, pointing out that ding sure doesn't help)

John's a poseur in that space.
 
Certainly economist and crypto bro John Flynt understands the market more than anyone else does.

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The stock price dropped because Peloton literally did the corporate equivalent of saying "we're kinda fucked", shut down production and raised prices by $600. But it's the people selling out at what they assume is the currently high price that are not "tied to any reality" in John's eyes.

Also, he points to Peloton's revenue but the company actually had a negative profit last year. And then lost another $376 million to start the first quarter of 2022.
 
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I want John and the other Troons to have to go through VA boards to get any surgeries done and have to go to VA quality doctors, just for the sheer lulz.

"Your fistula does not look related to any other issue and does not appear to functionally degrade your quality of life. Surgical intervention denied. Take 2 motrin."
 
Who the ['h'] is the lunatic bringing on some idiot with zero expertise to talk about something like that? Is there someone at Bloomberg who thinks a twitching, snarling ghoul is someone they want to be the face of the brand? What the [dingle] is this [horse hockey]?
John did not even have anything interesting to say. He has no insight into the games industry nor any insider knowledge. I could have made the same points he did based on a few of the articles I read about the acquisition. Make me an expert, chinawoman. Even his game pass is for fagets arguments makes no sense when indie games are only on there because they are so cheap. It is a boatload of indie games or on good game.
The stock price dropped because Peloton literally did the corporate equivalent of saying "we're kinda [danged]", shut down production and raised prices by $600. But it's the people selling out at what they assume is the currently high price that are not "tied to any reality" in John's eyes.

Also, he points to Peloton's revenue but the company actually had a negative profit last year. And then lost another $376 million to start the first quarter of 2022.
And this is all after borrowing from future self with price cuts in the past that fully satiated demand then and now and after now.

If John believes Peloton is so valuable based on its fundamentals, he should take some of Frank's money and buy 10,000 shares. It is dirt cheap right now and he could easily make $1 million when the price recovers to pandemic levels.
 
I want John and the other Troons to have to go through VA boards to get any surgeries done and have to go to VA quality doctors, just for the sheer lulz.

"Your fistula does not look related to any other issue and does not appear to functionally degrade your quality of life. Surgical intervention denied. Take 2 motrin."
I'd give my left nut for this to happen. Especially the motrin part.

"Walk it off"
 
You should send another protest bus over to Arizona, John, this fucking CUNT will be raped right into the dustbin of history.

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So a self-selected 15 percent of those questioned responded. And those questioned were already a self-selected subset of the entire population. But the idiots conducting the survey report a margin of error of +/- 1.7 percent, when, in fact, the results are worthless.

Engineer John, of course, gobbles that shit up and regurgitates in on Twitter.
 
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