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- Dec 3, 2013
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I feel like someone would have dug up adoption records at some point by now.So was Mr. Flynt adopted or is that another lie?
I've never been clear on that.
Science is racist/sexist/patriarchal/misogynistic/transphobic, take your pickB-But... But if you didn't have a father and mother, you literally could not physically exist.
Any time people talk like they do in those tweets, it just reminds me of this.Science is racist/sexist/patriarchal/misogynistic/transphobic, take your pick
I feel like someone would have dug up adoption records at some point by now.
So was Mr. Flynt adopted or is that another lie?
I've never been clear on that.
Shitting that game out at the worst possible time, in the hope no one would notice, it is exactly what I would do, if I somehow found myself in a parallel universe where I had to either release a shitty game that will inevitably bomb, or to loose the last shred of fake credibility...For bragging so much about how SOON™ his shitty game is coming out, he can't even list it on the Upcoming releases on steam? Just gonna shart it into the wind one morning and cross your fingers, John?
For bragging so much about how SOON™ his shitty game is coming out, he can't even list it on the Upcoming releases on steam? Just gonna shart it into the wind one morning and cross your fingers, John?
Sounds more like they're describing Twitter.Remember when /v/ was the pinnacle of rational discussion?
Also good job insulting one of the highest traffic boards dedicated to vidya just days before Rev60's imminent "release" - that's "games boss" John Flynt, everyone.
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That really does seem to be the plan.
She's done absolutely nothing to promote the thing, which is hilarious since we know she went through the effort to make a trailer and then claim "gamergate" stole it. You're releasing your game next week, wouldn't you want the trailer out there on youtube so people could share it, or press could embed it in articles?
She's also made no effort to update the website to the new special edition graphics, or basically done anything at all that you'd expect a developer to be doing to the run up a game release. She spent a year and half fiddling with the deckchairs on this Titanic, and now she seems intent on just chucking it in to the void and hoping for the best. It's like she's just given up.
Guy has a point though. Good thing there are other boards. Even if they act similar, few are to the degree of /v/.Remember when /v/ was the pinnacle of rational discussion?
Also good job insulting one of the highest traffic boards dedicated to vidya just days before Rev60's imminent "release" - that's "games boss" John Flynt, everyone.
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Isn't it ironic? Her attempt to scam people out of easy money backfired after all these years so horribly, that it forced her to release this steaming pile of crap against her will and without propper preparation (not like that would have happened anytime anyway).The Kickstarter backers foiled his plans of sitting on the thing basically forever and have forced him to fish or cut bait. He likely hasn't promoted it too much outside of Twitter because he knows his asspatters will blindly buy it just to show support and he needed to hand the Kickstarter people something to take the heat off his ass, but it's obvious he never intended to release it now, and it's also obvious he hasn't tested it, likely knows it will bomb, which is why he threw up the 'GAMERGATE WANTS TO DESTROY MY HARD WORK' crap almost immediately to have a cop out excuse.
It was his meal ticket to claiming game dev cred without having to do anything else to actually prove it, and that got taken away by a responsibility he couldn't ignore without major consequence.
Problem was that there really was no passion, just greed. The Wus thought they could cash in on mobile and social justice and when it became obvious they couldn't, we got 10 missed deadlines due to laziness and a forced, low key release to stave off lawsuits.It's kind of sad really. When they released the game originally, they did so much work on promotion. They went to PAX, hired professional cosplayers, got a bunch of promotional stuff made. They submitted an early build to the IGF, and it's kind of touching how sure Wu was that they were going to win. They even got themselves a publishing deal. God knows how much money they spunked on marketing. Then they completely fucked it up by not releasing the game for more than a year after.
I think the last year of trying to get VC money has completely ruined Wu's dream of a glittering career in gamedev and she's finally starting to wake up to the hard commercial reality that she really isn't cut out for this. For someone who didn't suffer from Wu's grandiosity complex it'd be a good time to reflect on what went wrong, retrench and come back next time with a smaller, more focused game. With Wu though, she'll probably soon be on to the next scheme that surely this time will make her an overnight celebrity millionaire.