I started a new mayhem 11 TVHM campaign and I was legit floored by how bullshit the "stand there and listen to guy talk" is.
Borderlands is supposed to be an FPS ARPG, and even as far back as diablo 2, none of these games ever had you stand around and wait for story to happen, its kind of incredible how much fat most ARPGs cut out from the gameplay loop to ensure you're always having a good time.
Like the entire opening area with vaugn and ellie is so fucking abysmal.
1) listen to lilith mumble about shit that doesn't matter
2) go over to where vaugn is and free him
3) vaugn then does 5 min of aweful stand up ""jokes"" at you while you just have to stand there (you cannot leave or do anything else
4) after he finishes talking, you have to go back and press 'e' on him to have him talk more
5) then you slowly have to escort him back to the main base while he moves 1/2 your sprint speed, he will only move if you are in proximity to him
6) listen to vaugn and lilith riff off each other for another 3 min
7) press 'e' on lilith to continue (she then talks more and calls you "killer" again)

quest end.
Any normal ARPG would make this so much more bearable.
1) accept mission
2) leave to where vaugn is
3) interact with vaugn to free him, he says thanks and teleports/runs off screen to safety
4) fight more guys for xp/loot or teleport back to main base
the skip dialog mod doesn't even work for early game because it just cuts off their talking but the model still has to do all the little animations of talking/walking they scripted in.
ALSO ALSO i despise all the quests that have you travel to 11 different points all across the map to do fuck all besides press 'e' on something. Its not fun or interesting, the rewards suck, and they waste so much time.
Its a great thing that endgame / post launch they made content that fits BL3's strengths so much more, like the slaughter arenas or Malewan takedown. I hope to beat the game before bl4 comes out so i can actually play the DLC for the first time, I hear they don't suffer from all the S L O G of the main campaign.