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While I don't like the idea of having more than one composer on a project, it's good that Ubisoft finally brought Jesper Kyd back.
That's a pretty damn good lineup though, all three are damn nice composers and I really enjoyed Origins' soundtrack but it just didn't quite have the same magic Kyd brought to the series. I'm quite excited to hear what this Norwegian dude will bring to the party too, hopefully plenty of badass viking songs or ballads or something.
I find it hilarious that they had accidental success with naval warfare and the falcon, and now both of them feed directly into Odin's raven and the general viking warship vibe.
Just finished Odyssey as my first AC game and I learned nothing. Literally. I didn't know the cast because they were leftover from AC Origins, and they didn't even have in-game models. The game was 100% entirely Animus-based, which is ironic since I wanted to understand the general AC lore. Origins basically introduced the new game style, the first assassin order, and the new cast. Odyssey basically just showed was happened before Origins.
Makes me wonder what Valhalla will be. it can't be full-on templar vs assassin, but it's also not traditional hidden blade enough. It'll probably just be another Odyssey. 2 mins of random walking simulator between 9 hours of non-AC gameplay. They'd probably benefit from removing the AC elements and just making alternate history games, but it'd lose the starpower of the AC name despite that IP being kinda dogshit.
The vision was always called "Eagle Vision" and is featured right at the very start of the series and original CGI trailer but had no bird to go alongside it and was just some weird, spooky power that they had for REASONS. The games are now kind of "refined" by this point where most fan feedback was outside the animus generally sucked and it only ever really worked for Desmond's story anyway.
In Rogue and 4 they tried first person segments which I actually enjoyed, but they nixed them outright afterwards along with jettsoning a cool game studio idea that made a lot of in-universe sense.
Origins was an attempt at a half reboot because the "lore" for AC fit a fucking bound book that they shipped with Revelations and that was seven fucking games ago.
By this point your only option of filling those blanks in is to just read
the wiki or go back and play the lot.
EDIT: Oh, and no, most of the "team" you see in the Odyssey segments... only Hassan was in the previous game, the doctor and the Jap guy all come from other sources in the franchise. I think. It's far and away from the more interesting segments when you used to have Lucy and Sean as your team watching your vitals in the animus and doing historical research for you.
Mind, now they have the much better Discovery Tour mode, which is better than the walls of text or Sean rabbitting in your ear.
I can't be the only one who thinks they should have jettisoned the old asscreed lore and just started making fun pirate/sailing games, right?
They are sort of trying that? A studio in Singapore was supposed to be using basically the bits from AC4 (Which despite some whining in here sold well and a lot of people enjoyed). However either the studio's hilariously bad, or these guys went at this project hammer and tongues and have rebuilt everything because we
might get it sometime in... 2021, when it was first announced at the back end of like, 2013.