Ratchet & Clank - Megathread

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Favorite Ratchet & Clank?

  • Ratchet & Clank

    Votes: 32 19.3%
  • R&C 2: Going Commando (Locked & Loaded)

    Votes: 74 44.6%
  • R&C 3: Up Your Arsenal

    Votes: 80 48.2%
  • Ratchet: Deadlocked (Gladiator)

    Votes: 32 19.3%
  • R&C Future: Tools of Destruction

    Votes: 10 6.0%
  • R&C Future: Quest for Booty

    Votes: 1 0.6%
  • R&C Future: A Crack in Time

    Votes: 27 16.3%
  • Ratchet & Clank (2016)

    Votes: 2 1.2%

  • Total voters
    166
I'll be quite honest, I find going commando to be a bit overrated, dont get me wrong, I love the game, but I feel that everything that isnt the main levels is pretty terrible, the shooting is overshadowed by the games that come after, and the level design gets worst in the third part of the game, tbh it is the one I enjoyed the least of original trilogy, even tho it is maybe the most well rounded of the three.
 
Unpopular opinion, but I'm glad space combat was removed from Up Your Arsenal. Personally, I am not a fan of flying in video games. Going Commando's space combat missions would be tricky. I recall one where you're given a wrong password and have to dogfight three points with infinitely spawning enemies.

I love the combat focus with Up Your Arsenal and Deadlocked. This was before I played shooters. It certainly streamlined what Going Commando brought to the table, despite the obvious cut corners.
 
Unpopular opinion, but I'm glad space combat was removed from Up Your Arsenal. Personally, I am not a fan of flying in video games. Going Commando's space combat missions would be tricky. I recall one where you're given a wrong password and have to dogfight three points with infinitely spawning enemies.
That level (Deep Space Disposal) is probably the single most frustrating stage in all the PS2 Ratchet and Clanks and is among the very few times in my life I ever threw a controller in sheer frustration. It's a pain in the ass, it's not fun, it's just pure tedium, unlike all the other space levels which are good for what they are. Except for the very first space combat stage, the very first one which IIRC you can't even replay. It comes after the fun space station with the first arena and you get a total gameplay shift.

Although that's if you don't figure out the right ship upgrades to get. Once you do that, all the space stages are just as easy as the rest of the game. You literally only need the upgrade for the basic laser cannon (the one you just hold the button down for all eternity) and it's infinitely easier, but if you're like 11 years old and playing the game you probably get distracted by the flashy missiles or shield upgrades and end up thinking the laser cannon will still be weak or not worth it.

Weren't there "follow this guy through the rings" stages in those space levels like some of the levels in Spyro the Dragon? Like maybe I'm thinking of something else but I remember there was a recurring challenge in each one where you race some asshole's spaceship while he's flinging out mines at you.
 
I wondered why there was cosmetic ship customization but no space exploration. I'm not going to complain.
 
Is Tools of Destruction into the Future saga in a separate timeline or universe?
 
Is Tools of Destruction into the Future saga in a separate timeline or universe?
It’s canon to the main Ratchet series since Nefarious shows up in the trilogy and he’s already a known villain by the cast.

The writing of the Future series was handled weirdly since they give both Ratchet and Clank these origin plots out of nowhere after 4 games. Most of the characters from the PS2 games are absent from the Future series too.
 
According to a former 3D character artist at Insomniac, "Something as simple as putting titties on a space rat can harm people."

1626986075105.png

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The aforementioned anti-boobs female lead writer white-knighted by this artist, one year ago:
1626986662110.png


To have an idea on what was being discussed, the game wiki (as well as the game itself) has a gallery of concept art for Rivet, plenty of which feature "harmful" breasts and hips:
1626991995313.png
 
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According to a former 3D character artist at Insomniac, "Something as simple as putting titties on a space rat can harm people."

View attachment 2370691
View attachment 2370694
View attachment 2370695

The aforementioned anti-boobs female lead writer white-knighted by this artist, one year ago:
https://archive.md/coD4c
View attachment 2370730
Yeah, I was about to mention how hilarious it was this dude left the company over this shit, lol. Good luck dude, you definitely will need it with your sex offender looking ass.
 
According to a former 3D character artist at Insomniac, "Something as simple as putting titties on a space rat can harm people."

View attachment 2370691
View attachment 2370694
View attachment 2370695

The aforementioned anti-boobs female lead writer white-knighted by this artist, one year ago:
View attachment 2370730

To have an idea on what was being discussed, the game wiki (as well as the game itself) has a gallery of concept art for Rivet, plenty of which feature "harmful" breasts and hips:
View attachment 2370945
Considering the extent to which the game’s character artist was memeing about how quick the r34 came, he probably threatened them. Everyone likes Rivet regardless.
 
How come nobody bat an eye when Angela Cross had breasts? Moreover, why did IG retcon Angela's status as a Lombax? Or just slowly wrote her out of canon?
 
Yeah, I was about to mention how hilarious it was this dude left the company over this shit, lol.
Leaving the company because a game character was to femine to his taste...
Yet he writes about furry awakening...
That's not are double standards in any way, just somebody seem to have dementia coupled by serious brain damage. Whatever the cause of latter this guy need serious psychiatric help, imo.
Lol he's probably got more skeletons than the entirety of Skyrim.
the Mad God approves.
 
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