Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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I think there was also someone who used a shiny Incineroar in a premiere ball which was also not possible at the time and he ended up getting away with it too.

It's possible, since gen 6 a pokemon can inherit its mother's pokeball, he likely got it by breeding another Incineroar and a Ditto in a premiere ball.
 
It's possible, since gen 6 a pokemon can inherit its mother's pokeball, he likely got it by breeding another Incineroar and a Ditto in a premiere ball.

That doesn't work if one parent is a ditto. only the parent from the same evolutionary line can pass on a Pokeball.
 
That doesn't work if one parent is a ditto. only the parent from the same evolutionary line can pass on a Pokeball.

Yeah, I just looked it up:

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I also know a ton of them have a massive hate boner for Verlisify. He's not the best pokemon youtuber but he is in the right for calling out the cheating and saying something needs to be done about it.

The problem is that he'll call out cheating even when there is no cheating. Like, I remember when he went on a tirade about Wolfglick using a Shiny Salamence in a non-VGC tourney, just a fan tourney. As well as claiming that the IVs of a Dialga that was used was the best (even though he didn't have access). And may we bring up the famous quote:

"And Ditto! Okay, so that guy's using a hacked team" in reference to a shiny ditto on a team of shinies.

Even if he is right about calling out the cheating, by making all these outlandish claims, he devalues any positive accusations he may actually have.

Looking back, the fanbase's absolute vitriolic hate for the Unova games when they came out really bit itself in the ass. It's no coincidence that every gen since then has seen a non-stop Kanto circlejerk as a response, because Game Freak is scared shitless of ever trying Unova's formula of only new mons ever again.

Honestly, this is why I think the SWSH drama is because of the fans, because Gamefreak is afraid of changing too much. Seriously, think about it, Gen 5 was a soft reboot of the franchise, and you had all these crybabies coming out... And yes, I'll call them crybabies... Bitching and moaning about how they couldn't play with their favorites. They didn't even appreciate the changes that the games brought to the table which actually made the games a lot better, and would've probably put pokemon on a much more acceptable evolution for gaming.

Improved battling, improved music, improved abilities, a much well rounded roster, making the use of TMs a lot easier, the improved polish on the moving sprites.

The only reason, and I mean, the ONLY reason why people are liking gen 5 now and pointing to when it was the peak of pokemon, is because they are finally realizing how dumb they were for bitching about how they couldn't play with their favorite pokemon in the games.

When that was a lie. And was even fixed in the sequels that had a lot more content in them.

But no, the backlash from Gen 5 told Gamefreak that they shouldn't experiment with Pokemon. They shouldn't try anything new or drastic.

And now we've got this whole mess.

Thanks pokemon fan base, you and your paper thin skin.
 
The problem is that he'll call out cheating even when there is no cheating. Like, I remember when he went on a tirade about Wolfglick using a Shiny Salamence in a non-VGC tourney, just a fan tourney. As well as claiming that the IVs of a Dialga that was used was the best (even though he didn't have access). And may we bring up the famous quote:

"And Ditto! Okay, so that guy's using a hacked team" in reference to a shiny ditto on a team of shinies.

Even if he is right about calling out the cheating, by making all these outlandish claims, he devalues any positive accusations he may actually have.
Verlisifurryfag is a shitty person in general. Nobody in the PokeTuber community likes him. Dude's gone after nearly every other member for one exceptional reason or another.

Honestly, this is why I think the SWSH drama is because of the fans, because Gamefreak is afraid of changing too much. Seriously, think about it, Gen 5 was a soft reboot of the franchise, and you had all these crybabies coming out... And yes, I'll call them crybabies... Bitching and moaning about how they couldn't play with their favorites. They didn't even appreciate the changes that the games brought to the table which actually made the games a lot better, and would've probably put pokemon on a much more acceptable evolution for gaming.

Improved battling, improved music, improved abilities, a much well rounded roster, making the use of TMs a lot easier, the improved polish on the moving sprites.

The only reason, and I mean, the ONLY reason why people are liking gen 5 now and pointing to when it was the peak of pokemon, is because they are finally realizing how dumb they were for bitching about how they couldn't play with their favorite pokemon in the games.

When that was a lie. And was even fixed in the sequels that had a lot more content in them.

But no, the backlash from Gen 5 told Gamefreak that they shouldn't experiment with Pokemon. They shouldn't try anything new or drastic.

And now we've got this whole mess.

Thanks pokemon fan base, you and your paper thin skin.
Yes and no. While the Kanto pandering was/is a direct result of the Unova bitching, we would've been going down this path regardless because Go is the true major catalyst of GF not giving a shit.

There was a brief upswing with SM because Yokai Watch gave them a scare when it briefly overtook them in Japan (and only Japan as would be discovered later) so they actually tried to make an effort. But once that fad died Go gave them every excuse to be as complacent as possible (notice how USUM are the worst "third versions" by far). After all, why try when a mobile game with a fraction of the production outsells you to the point of making 5% of the company's lifetime sales?
 
Yes and no. While the Kanto pandering was/is a direct result of the Unova bitching, we would've been going down this path regardless because Go is the true major catalyst of GF not giving a shit.

You seem to forget that Pokemon Go WAS Kanto Pandering.

So essentially, we can all blame this on Genwunners
 
You seem to forget that Pokemon Go WAS Kanto Pandering.

So essentially, we can all blame this on Genwunners
But that wasn't the SOLE reason why is my point. They would've started with the first gen no matter what even if the Unova backlash didn't happen because that's always been a known selling factor, and Nitanic wasn't going to start with all Pokemon available because they're about as competent as Game Freak is. So might as well start with the 151.
 
Gen 5 was a soft reboot of the franchise, and you had all these crybabies coming out... And yes, I'll call them crybabies... Bitching and moaning about how they couldn't play with their favorites. They didn't even appreciate the changes that the games brought to the table which actually made the games a lot better, and would've probably put pokemon on a much more acceptable evolution for gaming.

Improved battling, improved music, improved abilities, a much well rounded roster, making the use of TMs a lot easier, the improved polish on the moving sprites.

The only reason, and I mean, the ONLY reason why people are liking gen 5 now and pointing to when it was the peak of pokemon, is because they are finally realizing how dumb they were for bitching about how they couldn't play with their favorite pokemon in the games.

When that was a lie. And was even fixed in the sequels that had a lot more content in them.

But no, the backlash from Gen 5 told Gamefreak that they shouldn't experiment with Pokemon. They shouldn't try anything new or drastic.

And now we've got this whole mess.

Thanks pokemon fan base, you and your paper thin skin.
Oh boy, Gen 5... Where to begin...

They fucked themselves over by double-dipping on the DS. It was never going to sell well, at least not compared to the Jhoto remakes that blew everything else out of the water in terms of sheer density of pandering/content. So they tried to be experimental, at least so people wouldn't ding them for just releasing the exact same thing on the exact same system. But they effed it up in areas that mattered, and then they effed up a bit more by doing remake versions.

The game's 3D modeling, not fit for the DS, made vast swathes of the world look a bit too dark and depressed, so they decided to drop the 2-D spritework people liked and swing the next games in the opposite direction of color. There was no Battle Frontier, just a crappy Battle Tower replacement halfway through the first game and fan-bait in the second game, and because not enough people whined about that, they decided that they didn't need a Battle Frontier ever again. There was effectively no functional New Game option with B2/W2 due to a saving oversight, rendering the new difficulty settings pointless because there was nowhere to stash your new Pokemon at the time other than another game copy, and they decided to scrap both the New Game setting and the difficulty settings as a result. Their new combat-affecting thingies (Triple Battles, Rotation Battles, Hidden Abilities) weren't used nearly enough to justify their existence in the series, unlike Hoenn's Double Battles, so those things were swept away with the tide.

Only legendaries had appealing movesets, while the rest were neutered to force use of the infinite TMs. And I get that they wanted to fill out the movepools with "technical" stuff, but it was simply annoying for casual players who just wanted to pound through the game. B2/W2 added Riolu in the beginning area for some stupid reason, giving players a vehicle to completely fuck the late game with without even trying, while in B/W you had to awkwardly mess around with these unfamiliar trash mons and your slightly-wonky starter instead (unless you bought B/W from certain reputable establishments, in which case they just gave you an over-leveled Lucario right away). They also straight-up gave you a Zorua in B2/W2 as some sort of apology for how contrived it was to try and get one in B/W, since a lot of kids didn't get HG/SS at the right time or didn't know how the heck the Mystery Gift system worked.

As for Unova itself, well, it's a circle. It's a relatively-well-decorated circle, and it has a few branches sticking out from it, but it's not going to win any hearts and minds outside of the people who really did hate HMs that much. The only cool things about it were the Entralink & Black City/White Forest, but they gave up on the version-exclusive-cities with B2/W2 in favor of another boring postgame grind, and they cared so little about the Entralink that all they did with it in B2/W2 was drain the moat around it.

And the menus and interface buttons looked bad.

The Dream World was fun, though, I'd take a freemium mobile version of that over Go pandering any day.
 
So obviously Dynamaxing is gonna be the gimmick of this gen so I have to ask, will this gimmick be the one that sticks around (Like double battles) I mean it only seems natural Raid mode for pokemon is the next step in Mîlking this thing dry unless GF'S next game is a hit.
 
Does it seem lazy to anyone else that they literally stole a Go gimmick and just tweaked it a bit to use in battles?

It isn't even an original gimmick.
If you ask me, raid battles work more in regular pokemon battles than GO's battles. Pokemon GO's was just a tap fest race to see who will beat it first and, while it's still a race in SW/SH, using the regular Pokemon combat mechanics requires the players to cooperate and stratigize for the optimal way to take the giant 'mon down.
 
Does it seem lazy to anyone else that they literally stole a Go gimmick and just tweaked it a bit to use in battles?

It isn't even an original gimmick.
Indeed, it is.

However, when it comes to making money, especially once you've reached the seventh iteration of games in your series, does caring about how you reach the end result (cold cash, and lots of it) even matter?
 
Hey. Lurker hey. I want to clear up some misinformation that been circulating here. Probably gonna get called a shill but fuck it.

Td;lr No Pokemon Sun and Moon do not decrypt & encrypt 100 time when generating a Pokémon. The multiple models thing is there increases data locality for faster load times. Also only the prefab the models were copied.

That chinese rip-off that had better animations? They were taken from Pokken tournament.

Also that reddit post? The original article didn't even mention that they had to remake the models from scratch. They said redo which could likely mean they had problems re-texturing. Also the reddit post got deleted after a while.
 
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Hey. Lurker hey. I want to clear up some misinformation that been circulating here. Probably gonna get called a shill but fuck it.

Td;lr No Pokemon Sun and Moon do not decrypt & encrypt 100 time when generating a Pokémon. The multiple models thing is there increases data locality for faster load times. Also only the prefab the models were copied.

That chinese rip-off that had better animations? They were taken from Pokken tournament.

Also that reddit post? The original article didn't even mention that they had to remake the models from scratch. They said redo which could likely mean they had problems re-texturing. Also the reddit post got deleted after a while.
Thanks for the information, you obvious shill. Also, welcome!
 
I am just writing to vent a bit after discovering that communicaton between my shitty mobile phone and the switch is not supported, meaning that the only reason i got Let's Go (transfering a Melmetal from Go to make a passable pvp team) cannot be accomplished. I am definitely reselling this at my local game store. Thank you Gamefreak, and thank you Niantic. I think i'd rather keep to older games and start doing Nuzlocke runs and monotype runs for fun.
 
if you can't win through your own skills and merits, what's the fucking point of entering a contest if you're just going to lie and cheat your way through everything?
Except competitive pokemon has always been about the strategy involved in battle, not ones ability to waste dozens of hours breeding for a competitively viable mon. Functionally, there is absolutely 0 difference in battle between a mon generated through cheating (so long as it is something that can still exist in game) and one that is bred using in game mechanics. If you lost to such a team, you would have lost regardless of whether or not the mons were genned as your opponent was simply able to out strategize you.

This sort of attitude that you need to breed all of your pokemon in game to be a legitimate player is nothing more than gate keeping in my eyes. People would much rather be spending time learning and testing strategies than spending mindless hours grinding just to get a single mon for a single build. It would be like if chess required you to fulfill some overly long, mindless task just so you can have access to a single bishop piece.

If Pokemon Home included a Showdown like mode, where you could generate pokemon (albeit, not transfer them to other games) and test them out in battle against other players, and they started using this for VGC, it would unironically be the best thing to happen to the series.
 
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