- Joined
- Jan 16, 2019
I'll pick option 3 and just torrent it or wait till ot comes crashing down on steam because nobody bought it on EpicGet it on PS4 if you need to play it that badly...or just watch it on youtube.
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I'll pick option 3 and just torrent it or wait till ot comes crashing down on steam because nobody bought it on EpicGet it on PS4 if you need to play it that badly...or just watch it on youtube.
But don't you understaaand, Epic can improve as a store, it's not like they had over a decade to watch their main competitor and implement the same features before launch. Newell said it himself, if the distribution platform is garbage and pull delays, people will start to pirate or move elsewhere. Longterm solution is to improve, which they have shoved to the side in favour of buying exclusivity rights for one year.And the best (worst) part is that any moron can tell you why doing this is a bad idea, you're not gonna pry people off of Steam when it's painfully obvious that they're better platform, all you're doing is wasting money by attempting to keep Steam's audience on EGS for the immediate future.
The second that stream of exclusives stops, people are gonna go back to Steam without a second thought because the more money you've spent buying exclusives the less money spent on developing your store's features, and thus not really giving people any reason to stay on any longer than they should.
And all of this is assuming the exclusives you're buying are actually bringing in enough money.
Let's be clear here: What Epic is doing right now isn't legitimate competition. They're throwing cash incentives at devs to get them to jump ship, which is ultimately unsustainable in the long term even with Fortnite printing cash. History shows that temporary exclusivity isn't enough to get someone to jump ship for a new platform when the current one works just fine, and they'll wait for ones that will fit the platform they prefer rather than switch, even if it's months or more out. Accepting Epic's Faustian bargain also hedges you out of a larger market (EGS' userbase vs Steam+More) and potentially more sales, so literally the cash incentive is the only reason the devs are buying in.
You have a situation brewing that in no ways is a boon for the consumer, Even if you choose to discount the Tencent angle, the ongoing spyware issue, the fact that Epic is feature-crippled compared to even Origin and Uplay, and the fact that the platform is being masturbated over by the same sad fucks who shit bricks of panic over the XBox One years ago, the fact that Epic was openly anti-consumer from the word go and shows no respect whatsoever for its customers kind of does a lot to tell one what to expect here.
With this drama going on in this thread, I have two questions:
1. People talk about exclusives. What about the Wii U? It boasted exclusives but failed pretty bad that even Nintendo poked fun of it.
2. Does Steam spy on user data compared with Epic?
TL;DR I can see why Obsidian are doing this, but now there's a different set of risks they have to deal with.
It's actually around 125k copies, so it's better the same way breaking your wrist is "better" than getting shot.Dude, you are arguing with Neural, you won't get through to him.
Also regarding the whole "Metro Exodus sold 2.5 times the copies of Last Light at launch!" bullshit.
Last Light sold poorly at first. So around 50k copies I hear.
So 2.5 that is around 250k or 300k. Basically not much. So it isn't selling well on the Epic Game Store. You can even tell this to be the case as few are talking about the game now.
Oh, so they're screwed either way. Gotcha.Obsidian is going to mitigate a huge amount of risk because they were recently bought by Microsoft
Hey that sums up the EGS defenders in a nutshell, they don't see the nuances in what's wrong just pretend everything is fine. Almost as if they willingly ignore the cons.
With this drama going on in this thread, I have two questions:
1. People talk about exclusives. What about the Wii U? It boasted exclusives but failed pretty bad that even Nintendo poked fun of it.
2. Does Steam spy on user data compared with Epic?
Tbf they're in a position to demand it and will be even more so if epic store goes up in smoke as these distribution platforms sometimes do. (Impulse)Because Steam wants a bigger cut and the Epic store has a giant userbase and runs way better than the stores of other companys.
how does downloading another client ruin anything?
all those shitty publisher platforms are still around.Tbf they're in a position to demand it and will be even more so if epic store goes up in smoke as these distribution platforms sometimes do. (Impulse)
all those shitty publisher platforms are still around.
all those shitty publisher platforms are still around.
I can see why this happened. Epic/Tencent throwing money at Obsidian for the exclusive window could mean that they only have to sell X amount of copies to turn a profit as opposed to Y amount if it was on Steam. And given how fucky vidya economics are combined with their first-hand experience with it, I can understand why Obsidian agreed to Epic's exclusivity, especially if they're afraid it won't be a big hit.
But at the same time, Steam's still the bigger storefront, and exclusivity imo is something that's becoming increasingly antiquated considering that if you want a game that's on something you can't or won't have, there are torrents that are just a few clicks away. If Epic keeps throwing money at devs for exclusives, it runs the risk of only increasing piracy or devs putting the game on Steam after the fact with tails between their legs due to a possible lack of customers on Epic. And given that again, this is modern vidya we're talking about, they're probably gonna find a way to fuck it up and increase piracy. Convenience also plays a big part in the backlash. Would you want your vidya collection all in one place or scattered across different storefronts?
TL;DR I can see why Obsidian are doing this, but now there's a different set of risks they have to deal with.
That's probably the funniest part of this whole thing. Piracy as an internet culture seems to be making a wee bit of a comeback. All of a sudden after watching a few recent videos on Epic my recommendations is suddenly filled with shit like covers of that You Are A Pirate song from Lazy Town.Someone mentioned to me that the Halo collection was released on Steam. So the theory going around is that 'The Outer Worlds' was made by Take 2 before Obsidan was acquired, so the decision to move to Epic was Take 2's, not Microsoft's or Obsidians. And we all know Take 2 are greedy little cunts so its probably them.
...because those publishers are still around.
Obsidian had no control over this. This was more than likely 100% Take 2's decision. The money is not going to Obsidian, it goes to the publisher. Obsidian is not an independent entity. The thing is this.
Piracy went down when Netflix and Hulu were the only streaming services. But as things became more and more exclusive, it just became simpler to pirate. Why the fuck would I put yet another launcher on my machine when I can just pirate, when I know that pirated game 1) Won't come with spyware and 2) will run better than the Epic store.