The Outer Worlds becomes Epic exclusive - Because of fucking course it did

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Competition forces companies to invest instead of sitting on their laurels, like for example, Valve needs to start on making/buying exclusives themselves if they want to combat this, which means more games on the market overall, more dev jobs..etc.

No, it means a balkanized market that is worse for the consumer. Also, exclusives make worse products more acceptable.

A good example of this would be the international market for the anime industry. Instead of one platform for all your anime needs you gotta buy into dozens of subscription packages and of course, they're all exclusive and exploit that exclusivity to provide mediocre service (shit servers and translations).
 
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Found this post on 4chan. Obviously can't verify but lol if true.

Literally Virgin Sweeney vs Chad Gaben.
 
No, it means a balkanized market that is worse for the consumer. Also, exclusives make worse products more acceptable.

A good example of this would be the international market for the anime industry. Instead of one platform for all your anime needs you gotta buy into dozens of subscription packages and of course, they're all exclusive and exploit that exclusivity to provide mediocre service (shit servers and translations).
More content is more content, I don't see why this is a major problem.

The animation market has been thriving due to the influx of Netflix money, projects that wouldn't have been green lit are being green lit now. New people are seeing (and accepting) Anime as a respectable medium.

I just wanna ask, what was Crunchyroll's motive to provide better service when they had all the animus? None. They just had to keep the servers up.
 
Dude, calm down. The best way to screw Epic Store is just to not give them money.

Sorry, just I honestly cannot understand how can someone be so backwards re.tarded and assume that what is pretty much console exlusive bullshit is somehow a good and beneficial thing. Fuck me, 1st reason people liked the PC gaming market is that you didnt need to put up with this bs in the 1st place
 
More content is more content, I don't see why this is a major problem.

The animation market has been thriving due to the influx of Netflix money, projects that wouldn't have been green lit are being green lit now. New people are seeing (and accepting) Anime as a respectable medium.

I just wanna ask, what was Crunchyroll's motive to provide better service when they had all the animus? None. They just had to keep the servers up.

You really do sound like a PR guy defending shitty companies. Sorry man, no offense. It's been thriving? The animation market? And people don't see anime as a respectable medium lol, especially normies.
 
Sorry, just I honestly cannot understand how can someone be so backwards re.tarded and assume that what is pretty much console exlusive bullshit is somehow a good and beneficial thing. Fuck me, 1st reason people liked the PC gaming market is that you didnt need to put up with this bs in the 1st place
For me it's more like Square Enix's "Mankind Divided" fiasco. "Give us money and you can play game earlier."
 
If they want to seriously compete with Steam, then definitely yes. Exclusives are the only real way to compete in the gaming market, they have been proven to work time and again since the old Nintendo/SEGA days. Gamers are a market that primarily exists for gouging, which is a sad reality, but it IS a reality that cannot be avoided.

If they are happy with their current position in the market, then they should do more legacy titles and kill the overhead as much as possible, because there will be a ceiling to their growth.

Yeah, there's one major major difference between a console exclusive and a PC exclusive. Console exclusives are bought, developed and paid for by the company and are used to push consoles. These are typically first party releases and exclusively funded by gaming companies themselves. For example, Death Stranding is a PS4 exclusive because Sony gave Kojima a pallet of cash and said 'Go wild'. Its meant to push the system. Same with Bloodborne.

The difference is Epic is basically using shady, underhanded, anti-consumer practices to create a false sense of competition to a demonstrably inferior product. Epic's store is a fucking joke and has so many security holes and flaws in it. It runs malware and whoever the fuck knows what else from a foreign country. It has no features. Reviews will be opt in. Its 'developer' (IE: Publisher) friendly. You REALLY think Ubisoft putting all its games on Epic and UPlay will go to better games? You're a fucking idiot if you think so.

More content is more content, I don't see why this is a major problem.

The animation market has been thriving due to the influx of Netflix money, projects that wouldn't have been green lit are being green lit now. New people are seeing (and accepting) Anime as a respectable medium.

I just wanna ask, what was Crunchyroll's motive to provide better service when they had all the animus? None. They just had to keep the servers up.

Again, you're using a false comparison. Netflix bought, paid for and are directly developing these projects. It makes literal 0 sense for them to sell them elsewhere. They wouldn't have existed. These games existed, were funded and used Steam and GoG as advertising to build hype and then all of a sudden just go right to Epic. Epic had 0 investment in building these products. Netflix is involved at every level of production from these titles. It'd be like if Netflix spent all this money getting its subscribers hyped for a show and then when someone offered them a few million, they fucked their subscribers over and sold the show over to another, even worse service with less choices and more restrictions.

And you are seriously, seriously fucking delusional if you think this extra revenue is going anywhere bu the CEO's pockets. Anyone who thinks that Epic paying for exclusives is going to make better games is a fucking moron that hasn't been paying to the gaming industry in the last ten years. All of this money is going to go right to CEOs, shareholders and the like to increase dividends and stock value while keeping game development as cheap as possible.

I guarantee that promised 'Pheonix Point' exclusive DLC will be some cosmetic garbage and re-used assets for new 'missions', while the majority of the money is pocketed by the executives. Epic's entire strategy is to force people to use their store and hope that the free games make people buy other games. Its pushing as much money at the 'problem' as possible. Doing this means there is 0 incentive to make a better platform because you are effectively holding consumers hostage if you want to play certain titles.
 
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More content is more content, I don't see why this is a major problem.

The anime examples one flaw is that the Crunchyroll monopoly is dysfunctional and exploitative because it doesn't even try to offer convenience over piracy while Steam actually does. Like Tencent, Crunchyroll demands the consumer ignore their own interests out of sympathy for the developer/producer as a way to exploit the consumer. Hawking Anime should easier than games because a pirated game is literally same as a purchased one while anime can be improved upon through incredibly high quality subtitles, no ads and good streaming.

The issue with your argument is that buying exclusives does not create more games or more wealth.
It didn't work in Mainland China when Tencent and other large companies used their power to completely gut the independent animation and gaming industry of the country through phone exclusives (and censorship) and it won't here.

A balkanized market based on exclusives leads to a race to the bottom rather than a race to the top.

Its more clear-cut than competition being good. A good example of this would be the salt markets of Genoa and Venice. Lombardy needed high quality salt to create high quality Italian meats and needed a reliable supplier. Genoa had a free market approach to salt but all of the companies acted like cut-throat jackasses and so Genoa provided terrible salt that came unreliably. Venice subsidized salt with the agreement that a central body would oversea the salt economy. Venice provided reliable salt and established a salt monopoly that it would exploit for an incredible amount of political power. Genoa did well with banking but was annexed by Lombardy.

The issue with talking about greater principles is that you miss out on the minor nuances that radically change everything.
 
Let's be clear here: What Epic is doing right now isn't legitimate competition. They're throwing cash incentives at devs to get them to jump ship, which is ultimately unsustainable in the long term even with Fortnite printing cash. History shows that temporary exclusivity isn't enough to get someone to jump ship for a new platform when the current one works just fine, and they'll wait for ones that will fit the platform they prefer rather than switch, even if it's months or more out. Accepting Epic's Faustian bargain also hedges you out of a larger market (EGS' userbase vs Steam+More) and potentially more sales, so literally the cash incentive is the only reason the devs are buying in.

You have a situation brewing that in no ways is a boon for the consumer, Even if you choose to discount the Tencent angle, the ongoing spyware issue, the fact that Epic is feature-crippled compared to even Origin and Uplay, and the fact that the platform is being masturbated over by the same sad fucks who shit bricks of panic over the XBox One years ago, the fact that Epic was openly anti-consumer from the word go and shows no respect whatsoever for its customers kind of does a lot to tell one what to expect here.
 
Nobody is talking about the releases of "Heavy QTE", "Beyond Two QTEs" and "Detroid, Become QTE" that are coming EXCLUSIVELY to the epic store.

With FANTASTIC "games" like those, I think we can safely say Valve can't stand a chance.
 
Nobody is talking about the releases of "Heavy QTE", "Beyond Two QTEs" and "Detroid, Become QTE" is coming EXCLUSIVELY to the epic store.
Who cares? Even if we forget, that they were written by David Cage, the only thing that can attract people is "We Wuz Androidz n Shiet". "Plothole Rain" is the old news and "Ellen Page: The Game" was a failure even by Cage's fans standards.
 
Yeah there was a tweet where the billionaire faggot that prefers Burger King said that the Epic Games store would have no bad games and then those were announced lol
 
Nobody is talking about the releases of "Heavy QTE", "Beyond Two QTEs" and "Detroid, Become QTE" that are coming EXCLUSIVELY to the epic store.

With FANTASTIC "games" like those, I think we can safely say Valve can't stand a chance.

I actually wouldnt mind to play Detroit, since from what I saw it seemed decent. Buuuut...so not rushing to Epic for that shit
 
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